[Version 0.6.5]
- Moved printed message config to a seperate file - Added permdebug option - Hopefully fix path issues some people were having - Fixed iConomy creation cost
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51
README
51
README
@ -133,12 +133,6 @@ Which would only allow black wool. If no data is supplied any version of a block
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Configuration
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==============
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default-gate-network - The default gate network
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not-selected-message - The message when no destination is selected
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portal-destroy-message - The message when a gate is destroyed
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portal-create-message - The message when a gate is created
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not-owner-message - The message when you aren't allowed to push the gate button
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other-side-blocked-message - The message when the gate you're dialing is open
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teleport-message - The message when you are teleported
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portal-folder - The folder your portal databases are saved in
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gate-folder - The folder containing your .gate files
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destroyexplosion - Whether to destroy a stargate with explosions, or stop an explosion if it contains a gates controls.
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@ -148,14 +142,55 @@ destroycost - The cost to destroy a stargate (Can be negative for a "refund"
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usecost - The cost to use a stargate
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chargefreedestination - Enable to allow free travel from any gate to a free gate
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freegatesgreen - Enable to make gates that won't cost the player money show up as green
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not-enough-money-message - The message displayed if a player lacks money to do something
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toowner - Whether the money from gate-use goes to the owner or nobody
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debug - Whether to show massive debug output
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maxgates - If non-zero, will define the maximum amount of gates allowed on any network.
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debug - Whether to show massive debug output
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permdebug - Whether to show massive permission debug output
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=======================
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Message Customization
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=======================
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As of 0.6.5 it is possible to customize all of the messages Stargate displays, including the [Stargate] prefix. You can find the strings in plugins/Stargate/lang/en.txt.
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If a string is removed, or left blank, it will not be shown when the user does the action associated with it.
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There are three special cases when it comes to messages, these are:
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ecoDeduct=Spent %cost%
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ecoRefund=Redunded %cost%
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ecoObtain=Obtained %cost$ from Stargate %portal%
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As you can see, these three strings have variables in them. These variables are fairly self-explanatory.
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The full list of strings is as follows:
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prefix=[Stargate]
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teleportMsg=Teleported
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destroyMsg=Gate Destroyed
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invalidMsg=Invalid Destination
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blockMsg=Destination Blocked
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denyMsg=Access Denied
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destEmpty=Destination List Empty
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ecoDeduct=Deducted %cost%
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ecoRefund=Redunded %cost%
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ecoObtain=Obtained %cost$ from Stargate %portal%
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ecoInFunds=Insufficient Funds
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createMsg=Gate Created
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createNetDeny=You do not have access to that network
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createPersonal=Creating gate on personal network
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createNameLength=Name too short or too long.
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createExists=A gate by that name already exists
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createFull=This network is full
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createWorldDeny=You do not have access to that world
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createConflict=Gate conflicts with existing gate
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=============
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Changes
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=============
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[Version 0.6.5]
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- Moved printed message config to a seperate file
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- Added permdebug option
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- Hopefully fix path issues some people were having
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- Fixed iConomy creation cost
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[Version 0.6.4]
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- Fixed iConomy handling
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[Version 0.6.3]
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