Fixes the bug with teleporting horses, but introduces a bug with teleporting minecarts

This commit is contained in:
2021-09-10 21:32:58 +02:00
parent 7b83b2440c
commit a86a5de8c3
3 changed files with 73 additions and 49 deletions

View File

@ -699,7 +699,7 @@ public class Portal {
* Teleports a vehicle to this portal
*
* @param vehicle <p>The vehicle to teleport</p>
* @param origin <p>The portal the vehicle entered</p>
* @param origin <p>The portal the vehicle entered</p>
*/
public void teleport(final Vehicle vehicle, Portal origin) {
Location traveller = vehicle.getLocation();
@ -734,7 +734,8 @@ public class Portal {
}
} else {
vehicle.teleport(exit);
Stargate.server.getScheduler().scheduleSyncDelayedTask(Stargate.stargate, () -> vehicle.setVelocity(newVelocity), 1);
Stargate.server.getScheduler().scheduleSyncDelayedTask(Stargate.stargate,
() -> vehicle.setVelocity(newVelocity), 1);
}
}
@ -748,7 +749,7 @@ public class Portal {
private void teleportLivingVehicle(Vehicle vehicle, Location exit, List<Entity> passengers) {
vehicle.eject();
vehicle.teleport(exit);
handleVehiclePassengers(passengers, vehicle, exit);
handleVehiclePassengers(passengers, vehicle);
}
/**
@ -766,7 +767,7 @@ public class Portal {
vehicle.eject();
vehicle.remove();
vehicle.setRotation(exit.getYaw(), exit.getPitch());
handleVehiclePassengers(passengers, newVehicle, exit);
handleVehiclePassengers(passengers, newVehicle);
Stargate.server.getScheduler().scheduleSyncDelayedTask(Stargate.stargate, () -> newVehicle.setVelocity(newVelocity), 1);
}
@ -775,16 +776,16 @@ public class Portal {
*
* @param passengers <p>The passengers to handle</p>
* @param targetVehicle <p>The vehicle the passengers should be put into</p>
* @param exit <p>The exit location to teleport the passengers to</p>
*/
private void handleVehiclePassengers(List<Entity> passengers, Vehicle targetVehicle, Location exit) {
private void handleVehiclePassengers(List<Entity> passengers, Vehicle targetVehicle) {
for (Entity passenger : passengers) {
passenger.eject();
//TODO: Fix random java.lang.IllegalStateException: Removing entity while ticking!
if (!passenger.teleport(exit)) {
if (!passenger.teleport(targetVehicle.getLocation())) {
Stargate.debug("handleVehiclePassengers", "Failed to teleport passenger");
}
Stargate.server.getScheduler().scheduleSyncDelayedTask(Stargate.stargate, () -> targetVehicle.addPassenger(passenger), 1);
Stargate.server.getScheduler().scheduleSyncDelayedTask(Stargate.stargate,
() -> targetVehicle.addPassenger(passenger), 6);
}
}
@ -823,7 +824,7 @@ public class Portal {
*
* @param relativeExit <p>The relative exit defined as the portal's exit</p>
* @param exitLocation <p>The currently calculated portal exit</p>
* @param entity <p>The travelling entity</p>
* @param entity <p>The travelling entity</p>
* @return <p>A location which won't suffocate the entity inside the portal</p>
*/
private Location preventExitSuffocation(RelativeBlockVector relativeExit, Location exitLocation, Entity entity) {
@ -862,7 +863,7 @@ public class Portal {
* Gets one of the edges of a portal's opening/exit
*
* @param relativeExit <p>The known exit to start from</p>
* @param direction <p>The direction to move (+1 for right, -1 for left)</p>
* @param direction <p>The direction to move (+1 for right, -1 for left)</p>
* @return <p>The right or left edge of the opening</p>
*/
private RelativeBlockVector getPortalExitEdge(RelativeBlockVector relativeExit, int direction) {
@ -882,7 +883,7 @@ public class Portal {
/**
* Adjusts an exit location with rotation and slab height incrementation
*
* @param traveller <p>The location of the travelling entity</p>
* @param traveller <p>The location of the travelling entity</p>
* @param exitLocation <p>The exit location generated</p>
* @return <p>The location the travelling entity should be teleported to</p>
*/