[Version 0.7.7.4]
- Removed try/catch, it was still segfaulting. - Built against 1.3.1
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README
14
README
@ -204,12 +204,26 @@ createFull=This network is full
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createWorldDeny=You do not have access to that world
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createConflict=Gate conflicts with existing gate
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=============
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Known Bugs
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=============
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Client randomly crashes on teleport.
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=============
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Changes
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=============
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[Version 0.7.7.4]
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- Removed try/catch, it was still segfaulting.
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- Built against 1.3.1
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[Version 0.7.7.3]
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- Wrap sign changing in try/catch. Stupid Bukkit
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[Version 0.7.7.2]
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- Load chunk before trying to draw signs
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- Implement a workaround for BUKKIT-1033
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[Version 0.7.7.1]
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- Permission checking for 'R'andom gates.
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- Random now implies AlwaysOn
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- Added all languages to JAR
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[Version 0.7.7.0]
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- Added 'R'andom option - This still follows the permission rules defined for normal gate usage
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- Added a bit more debug output
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@ -23,6 +23,7 @@ import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.Sign;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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@ -669,7 +670,9 @@ public class Portal {
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}
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public final void drawSign() {
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if (!(id.getBlock().getState() instanceof Sign)) {
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BlockState bs = null;
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bs = id.getBlock().getState();
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if (!(bs instanceof Sign)) {
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Stargate.log.warning("[Stargate] Sign block is not a Sign object");
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Stargate.debug("Portal::drawSign", "Block: " + id.getBlock().getType() + " @ " + id.getBlock().getLocation());
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return;
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@ -1,6 +1,6 @@
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name: Stargate
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main: net.TheDgtl.Stargate.Stargate
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version: 0.7.7.1
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version: 0.7.7.4
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description: Stargate mod for Bukkit
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author: Drakia
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website: http://www.thedgtl.net
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