Fixed an issue with removing stargates during load
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README
2
README
@ -86,6 +86,8 @@ destroyexplosion - Whether to destroy a stargate with explosions, or stop an exp
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=============
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Changes
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=============
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[Version 0.28]
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- Fixed an issue with removing stargates during load
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[Version 0.27]
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- Fixed portal count on load
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[Version 0.26]
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@ -5,6 +5,7 @@ import java.io.File;
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import java.io.FileWriter;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Scanner;
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import java.util.logging.Level;
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@ -297,6 +298,14 @@ public class Portal {
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public String getDestinationName() {
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return destination;
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}
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public boolean isChunkLoaded() {
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return topLeft.getWorld().isChunkLoaded(topLeft.getBlock().getChunk());
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}
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public void loadChunk() {
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topLeft.getWorld().loadChunk(topLeft.getBlock().getChunk());
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}
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public boolean isVerified() {
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for (RelativeBlockVector control : gate.getControls())
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@ -454,7 +463,7 @@ public class Portal {
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return frame;
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}
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public void unregister() {
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public void unregister(boolean removeAll) {
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Stargate.log.info("[Stargate] Unregistering gate " + getName());
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close(true);
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lookupNamesNet.get(getNetwork().toLowerCase()).remove(getName().toLowerCase());
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@ -472,7 +481,9 @@ public class Portal {
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lookupEntrances.remove(entrance);
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}
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allPortals.remove(this);
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if (removeAll)
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allPortals.remove(this);
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allPortalsNet.get(getNetwork().toLowerCase()).remove(getName().toLowerCase());
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if (id.getBlock().getType() == Material.WALL_SIGN) {
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@ -776,13 +787,16 @@ public class Portal {
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// Open any always-on gates. Do this here as it should be more efficient than in the loop.
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int OpenCount = 0;
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for (Portal portal : allPortals) {
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//for (Portal portal : allPortals) {
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for (Iterator<Portal> iter = allPortals.iterator(); iter.hasNext(); ) {
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Portal portal = iter.next();
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if (portal == null) continue;
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// Verify portal integrity/register portal
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if (!portal.wasVerified()) {
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if (!portal.isVerified() || !portal.checkIntegrity()) {
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portal.unregister();
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portal.unregister(false);
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iter.remove();
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Stargate.log.info("[Stargate] Destroying stargate at " + portal.toString());
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continue;
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} else {
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@ -423,7 +423,7 @@ public class Stargate extends JavaPlugin {
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if (hasPerm(player, "stargate.destroy", player.isOp()) || hasPerm(player, "stargate.destroy.all", player.isOp()) ||
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( portal.getOwner().equalsIgnoreCase(player.getName()) && hasPerm(player, "stargate.destroy.owner", false) )) {
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portal.unregister();
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portal.unregister(true);
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if (!dmgMsg.isEmpty()) {
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player.sendMessage(ChatColor.RED + dmgMsg);
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}
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@ -471,7 +471,7 @@ public class Stargate extends JavaPlugin {
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Portal portal = Portal.getByBlock(b);
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if (portal == null) continue;
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if (destroyExplosion) {
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portal.unregister();
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portal.unregister(true);
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} else {
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b.setType(b.getType());
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event.setCancelled(true);
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@ -1,6 +1,6 @@
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name: Stargate
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main: net.TheDgtl.Stargate.Stargate
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version: 0.27
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version: 0.28
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description: Stargate mod for Bukkit
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author: Drakia
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website: http://www.thedgtl.net
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