Implemented fixed destination block using * in .gate file. This is the recommended method of doing an exit point for custom gates, as the automatic method doesn't work in a lot of cases.

Split networks up in memory, can now use same name in different networks. As a result, fixed gates must now specify a network.
Added the ability to have a private gate, which only you can activate. Use the 'P' option to create.
Fixed but not AlwaysOn gates now open the destination gate.
Fixed gates now show their network. Existing fixed gates are added to the default network (Sorry! It had to be done)
This commit is contained in:
Drakia
2011-02-17 02:44:47 -08:00
parent 1600139c4b
commit 758b15ae69
5 changed files with 156 additions and 114 deletions

6
README
View File

@ -79,6 +79,12 @@ gate-folder - The folder containing your .gate files
=============
Changes
=============
[Version 0.12]
- Implemented fixed destination block using * in .gate file. This is the recommended method of doing an exit point for custom gates, as the automatic method doesn't work in a lot of cases.
- Split networks up in memory, can now use same name in different networks. As a result, fixed gates must now specify a network.
- Added the ability to have a private gate, which only you can activate. Use the 'P' option to create.
- Fixed but not AlwaysOn gates now open the destination gate.
- Fixed gates now show their network. Existing fixed gates are added to the default network (Sorry! It had to be done)
[Version 0.11]
- Fuuuu- Some code got undid and broke everything. Fixed.
[Version 0.10]