Restructures the plugin and starts work on cleaning and commenting the code
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14
README.md
14
README.md
@@ -156,7 +156,7 @@ chargefreedestination - Enable to allow free travel from any gate to a free gate
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freegatesgreen - Enable to make gates that won't cost the player money show up as green
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toowner - Whether the money from gate-use goes to the owner or nobody
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maxgates - If non-zero, will define the maximum amount of gates allowed on any network.
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lang - The language to use (Included languages: en, de)
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chosenLanguage - The language to use (Included languages: en, de)
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destMemory - Whether to set the first destination as the last used destination for all gates
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ignoreEntrance - Set this option to true to not check the entrance of a gate on startup. This is a workaround for snowmen breaking gates.
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handleVehicles - Whether or not to handle vehicles going through gates. Set to false to disallow vehicles (Manned or not) going through gates.
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@@ -170,7 +170,7 @@ permdebug: Whether to show massive permission debug output
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```
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# Message Customization
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It is possible to customize all of the messages Stargate displays, including the [Stargate] prefix. You can find the strings in plugins/Stargate/lang/en.txt.
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It is possible to customize all of the messages Stargate displays, including the [Stargate] prefix. You can find the strings in plugins/Stargate/chosenLanguage/en.txt.
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If a string is removed, or left blank, it will not be shown when the user does the action associated with it.
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There are three special cases when it comes to messages, these are:
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@@ -211,7 +211,7 @@ createConflict=Gate conflicts with existing gate
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- Add custom buttons
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#### [Version 0.8.0.2] PseudoKnight fork
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- Fix player relative yaw when exiting portal
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- Add color code support in lang files
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- Add color code support in chosenLanguage files
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#### [Version 0.8.0.1] PseudoKnight fork
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- Fix slab check for portal exits
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- Improve material checks for gate configuration
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@@ -377,14 +377,14 @@ createConflict=Gate conflicts with existing gate
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#### [Version 0.6.10]
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- Added Register support as opposed to iConomy
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#### [Version 0.6.9]
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- Added UTF8 support for lang files (With or without BOM)
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- Added UTF8 support for chosenLanguage files (With or without BOM)
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#### [Version 0.6.8]
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- Fixed unmanned carts losing velocity through gates
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- /sg reload now properly switches languages
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#### [Version 0.6.7]
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- Added lang option
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- Added chosenLanguage option
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- Removed language debug output
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- Added German language (lang=de) -- Thanks EduardBaer
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- Added German language (chosenLanguage=de) -- Thanks EduardBaer
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#### [Version 0.6.6]
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- Added %cost% and %portal% to all eco* messages
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- Fixed an issue when creating a gate on a network you don't have access to
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@@ -560,6 +560,6 @@ createConflict=Gate conflicts with existing gate
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#### [Version 0.04]
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- Updated to multi-world Bukkit
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#### [Version 0.03]
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- Changed package to net.TheDgtl.*
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- Changed package to net.knarcraft.*
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- Everything now uses Blox instead of Block objects
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- Started on vehicle code, but it's still buggy
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