Makes the delay to prevent client errors configurable

This commit is contained in:
2022-02-08 18:31:26 +01:00
parent 497551d889
commit 6c32de59a8
4 changed files with 23 additions and 3 deletions

View File

@ -85,4 +85,7 @@ debugging:
# debug - Debug -- Only enable if you have issues, massive console output
debug: false
# permissionDebug - This will output any and all Permissions checks to console, used for permissions debugging (Requires debug: true)
permissionDebug: false
permissionDebug: false
advanced:
# waitForPlayerAfterTeleportDelay - The amount of ticks to wait before adding a player as passenger of a vehicle. On slow servers, a value of 6 is required to avoid client glitches after teleporting on a vehicle.
waitForPlayerAfterTeleportDelay: 6