Adds the missing taxAccounts option

This commit is contained in:
2023-04-19 19:00:02 +02:00
parent 2074904aef
commit 6737a4f789
7 changed files with 68 additions and 22 deletions

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@@ -50,7 +50,7 @@ file; see the LICENSE file for more information.
This plugin should be fully compatible all known versions StarGate forks, with the following exceptions:<br>
- Any version from outside of the bukkit ecosystem
- Any version from outside the bukkit ecosystem
- Any version of SGR (version numbers 1.0.0.0+)
- Any configurations with outdated material names (i.e. numIDs)
@@ -173,12 +173,12 @@ Note that colour characters (if enabled) are not counted towards the character l
- You can specify (and create) your own network on the third line of the sign when making a new gate.
- Gates on one network will not see gates on the second network, and vice versa.
- Gates on different worlds, but in the same network, will see each other.
- Notwithstanding the above, the network for bUngee gates will always be name of its destination /server
- Notwithstanding the above, the network for BungeeCord gates will always be the name of its destination /server
#### Fixed gates:
- Fixed gates go to only one set destination.
- Fixed gates can be linked to other fixed gates, or normal gates. A normal gate cannot open a portal to a fixed gate
- Fixed gates can be linked to other fixed gates, or normal gates. A normal gate cannot open a portal to a fixed gate,
however.
- To create a fixed gate, specify a destination on the second line of the stargate sign.
- Set the 4th line of the stargate sign to `A` to enable an always-open fixed gate.
@@ -204,8 +204,8 @@ Note that colour characters (if enabled) are not counted towards the character l
## Using a gate:
- Right click the sign to choose a destination (not needed for Fixed gates, undefined gates).
- Right click the activator to open up a portal.
- Right-click the sign to choose a destination (not needed for Fixed gates, undefined gates).
- Right-click the activator to open up a portal.
- Step through.
## Custom Gate Layouts
@@ -225,11 +225,11 @@ destroycost=0
toowner=false
X=OBSIDIAN
-=OBSIDIAN
XX
XX
X..X
-..-
X*.X
XX
XX
```
### Keys
@@ -324,11 +324,11 @@ will appear in your world, with every character representing a block.
```
X=OBSIDIAN
-=OBSIDIAN
XX
XX
X..X
-..-
X*.X
XX
XX
```
This example is a standard nether portal.
@@ -349,18 +349,18 @@ Other special characters include the following:
Gates may be constructed underwater in much the same manner as they may be constructed above the surface.<br>
There are, however, a few considerations for underwater portals:
```properties
```
portal-open=KELP_PLANT
portal-closed=WATER
button=BRAIN_CORAL_WALL_FAN
toowner=false
X=SEA_LANTERN
-=SEA_LANTERN
XX
XX
X..X
-..-
X*.X
XX
XX
```
- Buttons can not be waterlogged, and as such, are not ideal: wall coral fans are an ideal substitute.
@@ -379,7 +379,7 @@ as `OBSIDIAN`); they may also use [tags](https://hub.spigotmc.org/javadocs/spigo
as `#WOOL`).<br>
Note that all tags must be prefaced with a hashtag (`#`), as in `#WOOL`.
```properties
```
portal-open=WATER
portal-closed=AIR
X=#WOOL
@@ -403,11 +403,11 @@ toowner=false
X=OBSIDIAN
-=GLOWSTONE
A=GLOWSTONE
XAX
XAX
X...X
-...-
X.*.X
XAX
XAX
```
# Configuration
@@ -674,9 +674,9 @@ found [here](https://github.com/stargate-rewritten/Stargate-Bukkit/blob/legacy/R
#### \[Version 0.9.0.5] EpicKnarvik97 fork
- Adds configuration toggles for:
- Whether or not living non-player entities may be teleported.
- Whether or not vehicles may teleport without a player riding them.
- Whether or not vehicles may teleport living non-player entities if accompanied by a player rider.
- Whether living non-player entities may be teleported.
- Whether vehicles may teleport without a player riding them.
- Whether vehicles may teleport living non-player entities if accompanied by a player rider.
- Fixes a bug that could result in unauthorised teleportation.
- Fixes a bug that, in certain circumstances, could result in chat spam.