Adds support for dyed stargate signs

A dyed sign's color will now take priority over its main sign color. Black is used as the "default" color, so use black dye to remove dye effects
Adds a new class to keep track of a sign and its colors
Updates a bunch of code to make everything account for the dye color
This commit is contained in:
2022-01-26 14:40:29 +01:00
parent 7d41b75bac
commit 4cae54e46f
3 changed files with 138 additions and 58 deletions

View File

@ -0,0 +1,64 @@
package net.knarcraft.stargate.container;
import net.md_5.bungee.api.ChatColor;
import org.bukkit.Color;
import org.bukkit.DyeColor;
import org.bukkit.block.Sign;
/**
* A class that keeps track of the sign colors for a given sign
*/
public class SignData {
private final Sign sign;
private final ChatColor mainSignColor;
private final ChatColor highlightSignColor;
private final DyeColor dyedColor;
/**
* Instantiates a new sign colors object
*
* @param sign <p>The sign the colors belong to</p>
* @param mainSignColor <p>The main color to use for the sign</p>
* @param highlightSignColor <p>The highlighting color to use for the sign</p>
*/
public SignData(Sign sign, ChatColor mainSignColor, ChatColor highlightSignColor) {
this.sign = sign;
this.mainSignColor = mainSignColor;
this.highlightSignColor = highlightSignColor;
this.dyedColor = sign.getColor();
}
/**
* Gets the sign of this sign colors object
*
* @return <p>The sign of this sign colors object</p>
*/
public Sign getSign() {
return sign;
}
/**
* Gets the main color of the sign
*
* @return <p>The main color of the sign</p>
*/
public ChatColor getMainSignColor() {
if (dyedColor != DyeColor.BLACK) {
Color color = dyedColor.getColor();
return ChatColor.of(String.format("#%02X%02X%02X", color.getRed(), color.getGreen(), color.getBlue()));
} else {
return mainSignColor;
}
}
/**
* Gets the highlighting color of the sign
*
* @return <p>The highlighting color of the sign</p>
*/
public ChatColor getHighlightSignColor() {
return highlightSignColor;
}
}