Built against b424jnks -- As such nothing lower is supported at the moment.
Moved gate destruction code to onBlockBreak since onBlockDamage no longer handles breaking blocks. Removed long constructor.
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6
README
6
README
@ -13,6 +13,7 @@ Known Issues
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=============
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- Vehicle implementation is nowhere near done.
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- Signs aren't always updating, I don't know what's causing this, I think it's a Bukkit thing.
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- Minecraft bug is causing buttons to look odd, they still work though.
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=============
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Permissions
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@ -21,6 +22,7 @@ Known Issues
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- stargate.create - Allow this player/group to create new stargates.
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- stargate.destroy - Allow this player/group to destroy existing stargates.
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- stargate.hidden - Allow this player/group to see all hidden stargates.
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- stargate.private - Allow this player/group to use all private stargates.
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=============
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Instructions
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@ -79,6 +81,10 @@ gate-folder - The folder containing your .gate files
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=============
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Changes
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=============
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[Version 0.15]
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- Built against b424jnks -- As such nothing lower is supported at the moment.
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- Moved gate destruction code to onBlockBreak since onBlockDamage no longer handles breaking blocks.
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- Removed long constructor.
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[Version 0.14]
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- Fixed infinite loop in fixed gates.
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- Fixed gate destination will not open when dialed into.
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@ -697,7 +697,7 @@ public class Portal {
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// No button on an always-open gate.
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if (!alwaysOn) {
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button = topleft.modRelative(buttonVector.getRight(), buttonVector.getDepth(), buttonVector.getDistance() + 1, modX, 1, modZ);
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button.setType(BUTTON);
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button.setType(BUTTON);
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}
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portal = new Portal(topleft, modX, modZ, rotX, id, button, destName, name, true, network, gate, player.getName(), hidden, alwaysOn, priv);
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@ -15,6 +15,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.entity.Vehicle;
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import org.bukkit.event.Event;
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import org.bukkit.event.Event.Priority;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockDamageEvent;
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import org.bukkit.event.block.BlockFromToEvent;
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import org.bukkit.event.block.BlockListener;
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@ -69,15 +70,6 @@ public class Stargate extends JavaPlugin {
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public static ConcurrentLinkedQueue<Portal> activeList = new ConcurrentLinkedQueue<Portal>();
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//private HashMap<Integer, Location> vehicles = new HashMap<Integer, Location>();
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public Stargate(PluginLoader pluginLoader, Server instance, PluginDescriptionFile desc, File folder, File plugin, ClassLoader cLoader) {
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super(pluginLoader, instance, desc, folder, plugin, cLoader);
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log = Logger.getLogger("Minecraft");
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// Set portalFile and gateFolder to the plugin folder as defaults.
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portalFile = folder + File.separator + "stargate.db";
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gateFolder = folder + File.separator + "gates" + File.separator;
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}
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public void onDisable() {
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Portal.closeAllGates();
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}
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@ -86,6 +78,11 @@ public class Stargate extends JavaPlugin {
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PluginDescriptionFile pdfFile = this.getDescription();
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pm = getServer().getPluginManager();
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config = this.getConfiguration();
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log = Logger.getLogger("Minecraft");
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// Set portalFile and gateFolder to the plugin folder as defaults.
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portalFile = getDataFolder() + File.separator + "stargate.db";
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gateFolder = getDataFolder() + File.separator + "gates" + File.separator;
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log.info(pdfFile.getName() + " v." + pdfFile.getVersion() + " is enabled.");
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@ -102,6 +99,7 @@ public class Stargate extends JavaPlugin {
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pm.registerEvent(Event.Type.BLOCK_RIGHTCLICKED, blockListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.BLOCK_PLACED, blockListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.BLOCK_DAMAGED, blockListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.BLOCK_BREAK, blockListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.VEHICLE_MOVE, vehicleListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.SIGN_CHANGE, blockListener, Priority.Normal, this);
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@ -357,10 +355,12 @@ public class Stargate extends JavaPlugin {
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}
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}
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}
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}
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// Drop out if we're not breaking a block
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if (event.getDamageLevel() != BlockDamageLevel.BROKEN) return;
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@Override
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public void onBlockBreak(BlockBreakEvent event) {
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Block block = event.getBlock();
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Player player = event.getPlayer();
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if (block.getType() != Material.WALL_SIGN && block.getType() != Material.STONE_BUTTON && Gate.getGatesByControlBlock(block).length == 0) {
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return;
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}
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@ -1,6 +1,6 @@
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name: Stargate
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main: net.TheDgtl.Stargate.Stargate
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version: 0.14
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version: 0.15
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description: Stargate mod for Bukkit
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author: Drakia
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website: http://www.thedgtl.net
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