Removes applyStartupFixes, and adds controlUpdateDelay
Now, all updating of Stargates' control blocks happens through a queue. The amount of ticks between each time the queue is polled from is configurable using controlUpdateDelay
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@@ -434,6 +434,7 @@ gates:
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destroyedByExplosion - Whether to destroy a stargate with explosions, or stop an explosion if it contains a gates controls.
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verifyPortals - Whether or not all the non-sign blocks are checked to match the gate layout when an old stargate is loaded at startup.
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protectEntrance - If true, will protect from users breaking gate entrance blocks (This is more resource intensive than the usual check, and should only be enabled for servers that use solid open/close blocks)
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controlUpdateDelay - The amount of ticks to wait between each Stargate control block update after startup. Increase this if Stargate loads too many chunks during startup.
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functionality:
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enableBungee - Enable this for BungeeCord support. This allows portals across Bungee servers.
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handleVehicles - Whether or not to handle vehicles going through gates. Set to false to disallow vehicles (Manned or not) going through gates.
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