Fixes typos
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0c29788a31
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14
README.md
14
README.md
@ -403,7 +403,7 @@ bungeeSign=Teleport to
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#### \[Version 0.7.9.2]
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- Remove my custom sign class. Stupid Bukkit team.
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- Will work with CB 1.4.5 builds, but now will break randomly due to Bukkit screwup
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- Will work with CB 1.4.5 builds, but now will break randomly due to Bukkit screw-up
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- Update MetricsLite to R6
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#### \[Version 0.7.9.1]
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@ -472,7 +472,7 @@ bungeeSign=Teleport to
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#### \[Version 0.7.6.6]
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- Check move/portal/interact/signchange events for cancellation
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- Check move/portal/interact/sign-change events for cancellation
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#### \[Version 0.7.6.5]
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@ -651,7 +651,7 @@ bungeeSign=Teleport to
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#### \[Version 0.6.5]
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- Moved printed message config to a seperate file
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- Moved printed message config to a separate file
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- Added permdebug option
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- Hopefully fix path issues some people were having
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- Fixed iConomy creation cost
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@ -702,12 +702,12 @@ bungeeSign=Teleport to
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- Updated the teleport method
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- Remove always-open gates from lists
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- Hopefully stop Stargate and Nether interference
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- Hopefully stop Stargate and Nether interferenceF
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#### \[Version 0.4.9]
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- Left-click to scroll signs up
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- Show "(Not Connected)" on fixed-gates with a non-existant destination
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- Show "(Not Connected)" on fixed-gates with a non-existent destination
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- Added "maxgates" option
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- Removed debug message
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- Started work on disabling damage for lava gates, too much work to finish with the current implementation of
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@ -816,7 +816,7 @@ bungeeSign=Teleport to
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#### \[Version 0.25]
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- Fixed a bug with worlds in subfolders
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- Fixed a bug with worlds in sub-folders
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- Fixed gates being destroyed with explosions
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- Added stargate.destroy.owner
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@ -844,7 +844,7 @@ bungeeSign=Teleport to
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#### \[Version 0.19]
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- Set button facing on new gates, fixes weirdass button glitch
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- Set button facing on new gates, fixes weird-ass button glitch
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- Beginning of very buggy multi-world support
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#### \[Version 0.18]
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@ -27,7 +27,7 @@ public class StargateActivateEvent extends StargatePlayerEvent {
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* @param destination <p>The chosen destination to activate</p>
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*/
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public StargateActivateEvent(Portal portal, Player player, List<String> destinations, String destination) {
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super("StargatActivateEvent", portal, player);
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super("StargateActivateEvent", portal, player);
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this.destinations = destinations;
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this.destination = destination;
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@ -19,7 +19,7 @@ public class StargateDeactivateEvent extends StargateEvent {
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* @param portal <p>The portal which was deactivated</p>
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*/
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public StargateDeactivateEvent(Portal portal) {
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super("StargatDeactivateEvent", portal);
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super("StargateDeactivateEvent", portal);
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}
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/**
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@ -60,13 +60,13 @@ public class VehicleEventListener implements Listener {
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*/
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private static void teleportVehicle(List<Entity> passengers, Portal entrancePortal, Vehicle vehicle) {
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if (!passengers.isEmpty() && passengers.get(0) instanceof Player) {
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Stargate.logger.info(Stargate.getString("prefox") + "Found passenger vehicle");
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Stargate.logger.info(Stargate.getString("prefix") + "Found passenger vehicle");
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teleportPlayerAndVehicle(entrancePortal, vehicle, passengers);
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} else {
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Stargate.logger.info(Stargate.getString("prefox") + "Found empty vehicle");
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Stargate.logger.info(Stargate.getString("prefix") + "Found empty vehicle");
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Portal destinationPortal = entrancePortal.getDestination();
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if (destinationPortal == null) {
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Stargate.logger.warning(Stargate.getString("prefox") + "Unable to find portal destination");
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Stargate.logger.warning(Stargate.getString("prefix") + "Unable to find portal destination");
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return;
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}
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Stargate.debug("vehicleTeleport", destinationPortal.getWorld() + " " + destinationPortal.getSignLocation());
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