Carts with no player can now go through gates.

You can set gates to send their cost to their owner.
Cleaned up the iConomy code a bit, messages should only be shown on
actual deduction now.
Created separate 'stargate.free.{use/create/destroy}' permissions.
This commit is contained in:
Drakia
2011-04-08 00:42:34 -07:00
parent 91bf4e25ef
commit 2d97b497d8
5 changed files with 133 additions and 106 deletions

16
README
View File

@ -9,20 +9,21 @@ iConomy support added back in, only costs are create, destroy and use.
=============
Known Issues
=============
- There are many bugs with portal material not showing properly. This is a bug I can not track down, and have no fix for at the moment.
Hmm.. None?
=============
Permissions
=============
- stargate.use - Allow this player/group to use stargates.
- stargate.create - Allow this player/group to create new stargates.
- stargate.create.personal - Allow this player/group to create new stargates on a network defined as their name.
- stargate.destroy - Allow this player/group to destroy existing stargates. (Deprecated)
- stargate.destroy.all - Allow this player/group to destroy any existing stargate (Replaces stargate.destroy)
- stargate.destroy.owner - Allow this player/group to destroy any stargate that they are the owner of.
- stargate.hidden - Allow this player/group to see all hidden stargates.
- stargate.private - Allow this player/group to use all private stargates.
- stargate.free - This player/group is not charged to use gates even if the gate has a cost.
- stargate.free.use - This player/group is not charged to use gates even if the gate has a cost.
- stargate.free.create - This player/group is not charged to create gates even if the gate has a cost.
- stargate.free.destroy - This player/group is not charged to destroy gates even if the gate has a cost.
- stargate.world.{worldname} - Allow this user/group access to gates on the world {worldname}
- stargate.network.{networkname} - Allow this user/group access to the network {networkname}
@ -115,10 +116,17 @@ usecost - The cost to use a stargate
not-enough-money-message - The message displayed if a player lacks money to do something
networkfilter - Whether or not to disallow users access to a network if they don't have the 'stargate.network.{networkname}' permission.
worldfilter - Whether or not to disallow users access to a network if they don't have the 'stargate.world.{worldname}' permission.
toowner - Whether the money from gate-use goes to the owner or nobody
=============
Changes
=============
[Version 0.4.0]
- Carts with no player can now go through gates.
- You can set gates to send their cost to their owner.
- Per-gate layout option for "toOwner".
- Cleaned up the iConomy code a bit, messages should only be shown on actual deduction now.
- Created separate 'stargate.free.{use/create/destroy}' permissions.
[Version 0.3.5]
- Added 'stargate.world.*' permissions
- Added 'stargate.network.*' permissions