Fixed an issue with personal gates

Added default permissions
This commit is contained in:
Steven Scott 2011-08-19 14:49:06 -07:00
parent c8764c6091
commit 2d9283fa7d
4 changed files with 41 additions and 4 deletions

13
README
View File

@ -41,6 +41,16 @@ stargate.admin -- Allow all admin features (Hidden/Private only so far)
stargate.admin.private -- Allow use of Private gates not owned by user stargate.admin.private -- Allow use of Private gates not owned by user
stargate.admin.hidden -- Allow access to Hidden gates not ownerd by user stargate.admin.hidden -- Allow access to Hidden gates not ownerd by user
=============
Default Permissions
=============
stargate.use -- Everyone
stargate.create -- Op
stargate.destroy -- Op
stargate.option -- Op
stargate.free -- Op
stargate.admin -- Op
============= =============
Instructions Instructions
============= =============
@ -146,6 +156,9 @@ maxgates - If non-zero, will define the maximum amount of gates allowed on any n
============= =============
Changes Changes
============= =============
[Version 0.6.2]
- Fixed an issue with private gates
- Added default permissions
[Version 0.6.1] [Version 0.6.1]
- Stop destruction of open gates on startup - Stop destruction of open gates on startup
[Version 0.6.0] [Version 0.6.0]

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@ -754,7 +754,10 @@ public class Portal {
// Check if the player can create gates on this network // Check if the player can create gates on this network
if (!Stargate.canCreate(player, network)) { if (!Stargate.canCreate(player, network)) {
Stargate.debug("createPortal", "Player doesn't have create permissions on network. Trying personal"); Stargate.debug("createPortal", "Player doesn't have create permissions on network. Trying personal");
network = player.getName().substring(0, 11); network = player.getName();
if (network.length() > 11) {
network = network.substring(0, 11);
}
// Check if we can create a gate on our own network // Check if we can create a gate on our own network
if (!Stargate.canCreate(player, network)) { if (!Stargate.canCreate(player, network)) {

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@ -432,7 +432,9 @@ public class Stargate extends JavaPlugin {
if (hasPerm(player, "stargate.create.network." + network)) return true; if (hasPerm(player, "stargate.create.network." + network)) return true;
// Check if this is a personal gate, and if the player has create.personal // Check if this is a personal gate, and if the player has create.personal
if (player.getName().substring(0, 11).equalsIgnoreCase(network) && hasPerm(player, "stargate.create.personal")) return true; String pNet = player.getName();
if (pNet.length() > 11) pNet = pNet.substring(0, 11);
if (pNet.equalsIgnoreCase(network) && hasPerm(player, "stargate.create.personal")) return true;
return false; return false;
} }

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@ -1,10 +1,29 @@
name: Stargate name: Stargate
main: net.TheDgtl.Stargate.Stargate main: net.TheDgtl.Stargate.Stargate
version: 0.6.1 version: 0.6.2
description: Stargate mod for Bukkit description: Stargate mod for Bukkit
author: Drakia author: Drakia
website: http://www.thedgtl.net website: http://www.thedgtl.net
commands: commands:
sg: sg:
description: Used to reload the plugin. Console use only. description: Used to reload the plugin. Console use only.
usage: /<command> reload - Used to reload the plugin. Console use only. usage: /<command> reload - Used to reload the plugin. Console use only.
permissions:
stargate.use:
description: Allow use of all gates linking to any world in any network
default: true
stargate.create:
description: Allow creating gates on any network
default: op
stargate.destroy:
description: Allow destruction gates on any network
default: op
stargate.free:
description: Allow free use/creation/destruction of gates
default: op
stargate.option:
description: Allow use of all options
default: op
stargate.admin:
description: Allow all admin features (Hidden/Private only so far)
default: op