Adds some boldness to the description and fixes an inaccuracy
Some checks failed
EpicKnarvik97/Stargate/pipeline/head There was a failure building this commit

This commit is contained in:
Kristian Knarvik 2021-11-24 03:06:35 +01:00
parent ab9a118d49
commit 2b4d15dab4

View File

@ -3,18 +3,18 @@
Create gates that allow for instant-teleportation between large distances. Gates can be always-open or triggered; they
can share a network or be split into clusters; they can be hidden on a network or accessible to everybody.
- Player permissions -- let players build their own networks.
- Vault economy support -- can add costs for create, destroy and use.
- Ability to create custom gate configurations. Three different default gate configurations are available.
- Message customization
- Multiple built-in languages (de, en, es, fr, hu, it, nb-no, nl, nn-no, pt-br, ru)
- Teleport across worlds or servers (BungeeCord supported)
- Vehicle teleportation -- teleport minecarts, boats, horses, pigs and striders
- Leashed teleportation -- teleport any creature in a leash with the player
- Underwater portals -- portals can be placed underwater as long as a waterproof button is used
- API available -- using the API, a lot of behavior can be changed
- Button customization -- a large amount of materials usable as buttons (buttons, wall corals, shulkers, chests)
- Config commands -- All main config values can be changed from the commandline
- **Player permissions** -- let players build their own networks.
- **Vault economy support** -- can add costs for create, destroy and use.
- **Ability to create custom gate configurations**. Four different default gate configurations are available.
- **Message customization**
- **Multiple built-in languages** (de, en, es, fr, hu, it, nb-no, nl, nn-no, pt-br, ru)
- **Teleport across worlds or servers** (BungeeCord supported)
- **Vehicle teleportation** -- teleport minecarts, boats, horses, pigs and striders
- **Leashed teleportation** -- teleport any creature in a leash with the player
- **Underwater portals** -- portals can be placed underwater as long as a waterproof button is used
- **API available** -- using the API, a lot of behavior can be changed
- **Button customization** -- a large amount of materials usable as buttons (buttons, wall corals, shulkers, chests)
- **Config commands** -- All main config values can be changed from the commandline
## Background