Document button configuration in README.md

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Michael Smith 2020-10-18 01:13:38 -07:00
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``` ```
# Custom Gate Layout # Custom Gate Layout
You can create as many gate formats as you want, the gate layouts are stored in plugins/Stargate/gates/. You can create as many gate formats as you want, the gate layouts are stored in `plugins/Stargate/gates/`.
The .gate file must be laid out a specific way, the first lines will be config information, and after a blank line you will lay out the gate format. Here is the default nether.gate file: The .gate file must be laid out a specific way, the first lines will be config information,
and after a blank line you will lay out the gate format. Here is the default nether.gate file:
``` ```
portal-open=NETHER_PORTAL portal-open=NETHER_PORTAL
portal-closed=AIR portal-closed=AIR
button=STONE_BUTTON
X=OBSIDIAN X=OBSIDIAN
-=OBSIDIAN -=OBSIDIAN
@ -134,10 +136,11 @@ X..X
X*.X X*.X
XX XX
``` ```
portal-open/closed are used to define the material in the gate when it is open or closed. The keys `portal-open` and `portal-closed` are used to define the material in the gate when it is open or closed.
"X" and "-" are used to define block "types" for the layout (Any single-character can be used, such as "#"). The key `button` is used to define the type of button that is generated for this gate. It must be a button material.
In the gate format, you can see we use "X" to show where obsidian must be, "-" where the controls (Button/sign) are. `X` and `-` are used to define block types for the layout (Any single-character can be used, such as `#`).
You will also notice a "*" in the gate layout, this is the "exit point" of the gate, the block at which the player will teleport in front of. In the gate format, you can see we use `X` to show where obsidian must be, `-` where the controls (Button/sign) are.
You will also notice a `*` in the gate layout, this is the "exit point" of the gate, the block at which the player will teleport in front of.
# Configuration # Configuration
``` ```