Moves some methods from EconomyConfig to EconomyHelper and tries to simplify EconomyConfig
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@ -1,8 +1,11 @@
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package net.knarcraft.stargate.utility;
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import net.knarcraft.stargate.Stargate;
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import net.knarcraft.stargate.config.EconomyConfig;
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import net.knarcraft.stargate.portal.Portal;
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import net.knarcraft.stargate.portal.property.PortalOwner;
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import net.milkbowl.vault.economy.Economy;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import java.util.UUID;
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@ -34,9 +37,9 @@ public final class EconomyHelper {
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"was therefore not possible. Make the owner re-create the portal to fix this.", entrancePortal));
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}
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if (entrancePortal.getGate().getToOwner() && ownerUUID != null) {
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success = Stargate.getEconomyConfig().chargePlayerIfNecessary(player, ownerUUID, cost);
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success = chargePlayerIfNecessary(player, ownerUUID, cost);
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} else {
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success = Stargate.getEconomyConfig().chargePlayerIfNecessary(player, cost);
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success = chargePlayerIfNecessary(player, cost);
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}
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//Send the insufficient funds message
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@ -118,6 +121,116 @@ public final class EconomyHelper {
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Stargate.getMessageSender().sendSuccessMessage(player, refundMsg);
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}
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/**
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* Determines the cost of using a gate
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*
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* @param player <p>The player trying to use the gate</p>
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* @param source <p>The source/entry portal</p>
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* @param destination <p>The destination portal</p>
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* @return <p>The cost of using the portal</p>
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*/
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public static int getUseCost(Player player, Portal source, Portal destination) {
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EconomyConfig config = Stargate.getEconomyConfig();
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//No payment required
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if (!config.useEconomy() || source.getOptions().isFree()) {
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return 0;
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}
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//Not charging for free destinations
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if (destination != null && config.freeIfFreeDestination() && destination.getOptions().isFree()) {
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return 0;
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}
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//Cost is 0 if the player owns this gate and funds go to the owner
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if (source.getGate().getToOwner() && source.isOwner(player)) {
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return 0;
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}
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//Player gets free gate use
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if (PermissionHelper.hasPermission(player, "stargate.free.use")) {
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return 0;
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}
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return source.getGate().getUseCost();
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}
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/**
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* Charges the player for an action, if required
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*
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* @param player <p>The player to take money from</p>
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* @param target <p>The target to pay</p>
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* @param cost <p>The cost of the transaction</p>
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* @return <p>True if the player was charged successfully</p>
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*/
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public static boolean chargePlayerIfNecessary(Player player, UUID target, int cost) {
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if (skipPayment(cost)) {
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return true;
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}
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//Charge player
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return chargePlayer(player, target, cost);
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}
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/**
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* Charges a player
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*
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* @param player <p>The player to charge</p>
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* @param amount <p>The amount to charge</p>
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* @return <p>True if the payment succeeded, or if no payment was necessary</p>
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*/
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private static boolean chargePlayer(Player player, double amount) {
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Economy economy = Stargate.getEconomyConfig().getEconomy();
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if (Stargate.getEconomyConfig().isEconomyEnabled() && economy != null) {
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if (!economy.has(player, amount)) {
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return false;
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}
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economy.withdrawPlayer(player, amount);
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}
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return true;
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}
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/**
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* Charges the player for an action, if required
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*
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* @param player <p>The player to take money from</p>
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* @param cost <p>The cost of the transaction</p>
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* @return <p>True if the player was charged successfully</p>
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*/
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public static boolean chargePlayerIfNecessary(Player player, int cost) {
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if (skipPayment(cost)) {
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return true;
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}
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//Charge player
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return chargePlayer(player, cost);
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}
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/**
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* Checks whether a payment transaction should be skipped
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*
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* @param cost <p>The cost of the transaction</p>
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* @return <p>True if the transaction should be skipped</p>
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*/
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private static boolean skipPayment(int cost) {
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return cost == 0 || !Stargate.getEconomyConfig().useEconomy();
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}
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/**
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* Charges a player, giving the charge to a target
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*
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* @param player <p>The player to charge</p>
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* @param target <p>The UUID of the player to pay</p>
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* @param amount <p>The amount to charge</p>
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* @return <p>True if the payment succeeded, or if no payment was necessary</p>
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*/
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private static boolean chargePlayer(Player player, UUID target, double amount) {
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Economy economy = Stargate.getEconomyConfig().getEconomy();
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if (Stargate.getEconomyConfig().isEconomyEnabled() && player.getUniqueId().compareTo(target) != 0 && economy != null) {
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if (!economy.has(player, amount)) {
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return false;
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}
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//Take money from the user and give to the owner
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economy.withdrawPlayer(player, amount);
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economy.depositPlayer(Bukkit.getOfflinePlayer(target), amount);
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}
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return true;
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}
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/**
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* Replaces the cost and portal variables in a string
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*
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