[Version 0.7.5.0]
- Refactored creation code a bit - Added StargateCreateEvent, see Stargate-API for usage. - Added StargateDestroyEvent, see Stargate-API for usage. - Updated Event API to the new standard, please see: http://wiki.bukkit.org/Introduction_to_the_New_Event_System - Added handleVehicles option. - Added 'N'o Network option (Hides the network from the sign)
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10
README
10
README
@ -27,6 +27,7 @@ stargate.option -- Allow use of all options
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stargate.option.free -- Allow use of 'F'ree
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stargate.option.backwards -- Allow use of 'B'ackwards
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stargate.option.show -- Allow use of 'S'how
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stargate.option.nonetwork -- Allow use of 'N'oNetwork
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stargate.create -- Allow creating gates on any network (Override all create permissions)
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stargate.create.personal -- Allow creating gates on network {playername}
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@ -80,6 +81,7 @@ Sign Layout:
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'F' for a free gate
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'B' is for a backwards facing gate (You will exit the back)
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'S' is for showing an always-on gate in the network list
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'N' is for hiding the network name
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Options:
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The options are the single letter, not the word. So to make a private hidden gate, your 4th line would be 'PH'.
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@ -156,6 +158,7 @@ maxgates - If non-zero, will define the maximum amount of gates allowed on any n
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lang - The language to use (Included languages: en, de)
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destMemory - Whether to set the first destination as the last used destination for all gates
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ignoreEntrance - Set this option to true to not check the entrance of a gate on startup. This is a workaround for snowmen breaking gates.
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handleVehicles - Whether or not to handle vehicles going through gates. Set to false to disallow vehicles (Manned or not) going through gates.
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debug - Whether to show massive debug output
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permdebug - Whether to show massive permission debug output
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@ -198,6 +201,13 @@ createConflict=Gate conflicts with existing gate
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=============
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Changes
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=============
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[Version 0.7.5.0]
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- Refactored creation code a bit
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- Added StargateCreateEvent, see Stargate-API for usage.
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- Added StargateDestroyEvent, see Stargate-API for usage.
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- Updated Event API to the new standard, please see: http://wiki.bukkit.org/Introduction_to_the_New_Event_System
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- Added handleVehicles option.
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- Added 'N'o Network option (Hides the network from the sign)
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[Version 0.7.4.4]
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- Changed the implementation of StargateAccessEvent.
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- Disable Permissions if version is 2.7.2 (Common version used between bridges)
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