Adds comments and simplifies some of the code
Adds a PortalOption enum to simplify portal options Adds a BungeeHelper class to collect the bungee-related code
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@ -11,46 +11,49 @@ import org.jetbrains.annotations.NotNull;
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@SuppressWarnings("unused")
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public class StargateAccessEvent extends StargatePlayerEvent {
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private boolean deny;
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private static final HandlerList handlers = new HandlerList();
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private static final HandlerList handlers = new HandlerList();
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private boolean deny;
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/**
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* Instantiates a new stargate access event
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*
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* @param player <p>The player involved in the vent</p>
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* @param portal <p>The portal involved in the event</p>
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* @param deny <p>Whether the event should be denied</p>
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* @param deny <p>Whether the event should be denied</p>
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*/
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public StargateAccessEvent(Player player, Portal portal, boolean deny) {
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super("StargateAccessEvent", portal, player);
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public StargateAccessEvent(Player player, Portal portal, boolean deny) {
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super("StargateAccessEvent", portal, player);
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this.deny = deny;
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}
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/**
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* Gets whether the player should be denied access
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* @return <p>Whether the player should be denied access</p>
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*/
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public boolean getDeny() {
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return this.deny;
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}
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/**
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* Sets whether to deny the player
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* @param deny <p>Whether to deny the player</p>
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*/
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public void setDeny(boolean deny) {
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this.deny = deny;
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}
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this.deny = deny;
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}
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/**
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* Gets a handler-list containing all event handlers
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*
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* @return <p>A handler-list with all event handlers</p>
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*/
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public static HandlerList getHandlerList() {
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return handlers;
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}
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/**
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* Gets whether the player should be denied access
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*
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* @return <p>Whether the player should be denied access</p>
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*/
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public boolean getDeny() {
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return this.deny;
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}
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/**
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* Sets whether to deny the player
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*
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* @param deny <p>Whether to deny the player</p>
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*/
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public void setDeny(boolean deny) {
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this.deny = deny;
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}
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@Override
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@NotNull
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public HandlerList getHandlers() {
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