Makes some small comment adjustments
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@ -5,6 +5,10 @@ import org.bukkit.entity.Player;
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/**
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* This class represents a player teleporting from the end to the over-world using an artificial end portal
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*
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* <p>This is necessary because a player entering an end portal in the end is a special case. Instead of being
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* teleported, the player is respawned. Because of this, the teleportation needs to be saved and later used to hijack
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* the position of where the player is to respawn.</p>
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*/
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public class FromTheEndTeleportation {
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