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package net.knarcraft.stargate.config;
import net.knarcraft.stargate.Stargate;
import net.knarcraft.stargate.portal.Portal;
import net.knarcraft.stargate.portal.property.gate.Gate;
import net.knarcraft.stargate.utility.PermissionHelper;
import net.milkbowl.vault.economy.Economy;
import org.bukkit.Bukkit;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.RegisteredServiceProvider;
import org.bukkit.plugin.ServicesManager;
import java.util.UUID;
/**
* The economy config keeps track of economy config values and performs economy actions such as payment for using a gate
*/
public final class EconomyConfig {
private boolean economyEnabled = false;
private Economy economy = null;
private Plugin vault = null;
private int useCost = 0;
private int createCost = 0;
private int destroyCost = 0;
private boolean toOwner = false;
private boolean chargeFreeDestination = true;
private boolean freeGatesGreen = false;
/**
* Instantiates a new economy config
*
* @param newConfig <p>The file configuration to read values from</p>
*/
public EconomyConfig(FileConfiguration newConfig) {
loadEconomyConfig(newConfig);
}
/**
* Gets the cost of using a gate without a specified cost
*
* @return <p>The gate use cost</p>
*/
public int getDefaultUseCost() {
return useCost;
}
/**
* Gets whether economy is enabled
*
* @return <p>Whether economy is enabled</p>
*/
public boolean isEconomyEnabled() {
return economyEnabled;
}
/**
* Gets the economy object to use for transactions
*
* @return <p>An economy object, or null if economy is disabled or not initialized</p>
*/
public Economy getEconomy() {
return economy;
}
/**
* Gets an instance of the Vault plugin
*
* @return <p>An instance of the Vault plugin, or null if Vault is not loaded</p>
*/
public Plugin getVault() {
return vault;
}
/**
* Disables economy support by clearing relevant values
*/
public void disableEconomy() {
this.economy = null;
this.vault = null;
}
/**
* Gets whether free portals should be marked with green coloring
*
* @return <p>Whether free portals should be green</p>
*/
public boolean drawFreePortalsGreen() {
return freeGatesGreen;
}
/**
* Whether a gate whose destination is a free gate is still charged
*
* <p>If teleporting from a free portal, it's free regardless of destination. If chargeFreeDestination is disabled,
* it's also free to teleport back to the free portal. If chargeFreeDestination is enabled, it's only free to
* teleport back if teleporting from another free portal.</p>
*
* @return <p>Whether to charge for free destinations</p>
*/
public boolean chargeFreeDestination() {
return chargeFreeDestination;
}
/**
* Gets whether payments should be sent to the owner of the used portal
*
* @return <p>Whether to send payments to the portal owner</p>
*/
public boolean sendPaymentToOwner() {
return toOwner;
}
/**
* Sets the cost of using a gate without a specified cost
*
* <p>The use cost cannot be negative.</p>
*
* @param useCost <p>The gate use cost</p>
*/
public void setDefaultUseCost(int useCost) {
if (useCost < 0) {
throw new IllegalArgumentException("Using a gate cannot cost a negative amount");
}
this.useCost = useCost;
}
/**
* Gets the cost of creating a gate without a specified cost
*
* @return <p>The gate creation cost</p>
*/
public int getDefaultCreateCost() {
return createCost;
}
/**
* Sets the cost of creating a gate without a specified cost
*
* <p>The gate create cost cannot be negative</p>
*
* @param createCost <p>The gate creation cost</p>
*/
public void setDefaultCreateCost(int createCost) {
this.createCost = createCost;
}
/**
* Gets the cost of destroying a gate without a specified cost
*
* @return <p>The gate destruction cost</p>
*/
public int getDefaultDestroyCost() {
return destroyCost;
}
/**
* Sets the cost of destroying a gate without a specified cost
*
* @param destroyCost <p>The gate destruction cost</p>
*/
public void setDefaultDestroyCost(int destroyCost) {
this.destroyCost = destroyCost;
}
/**
* Charges the player for an action, if required
*
* @param player <p>The player to take money from</p>
* @param cost <p>The cost of the transaction</p>
* @return <p>True if the player was charged successfully</p>
*/
public boolean chargePlayerIfNecessary(Player player, int cost) {
if (skipPayment(cost)) {
return true;
}
//Charge player
return chargePlayer(player, cost);
}
/**
* Checks whether the given player can afford the given fee
*
* @param player <p>The player to check</p>
* @param cost <p>The fee to pay</p>
* @return <p>True if the player can afford to pay the fee</p>
*/
public boolean canAffordFee(Player player, int cost) {
return economy.getBalance(player) > cost;
}
/**
* Charges the player for an action, if required
*
* @param player <p>The player to take money from</p>
* @param target <p>The target to pay</p>
* @param cost <p>The cost of the transaction</p>
* @return <p>True if the player was charged successfully</p>
*/
public boolean chargePlayerIfNecessary(Player player, UUID target, int cost) {
if (skipPayment(cost)) {
return true;
}
//Charge player
return chargePlayer(player, target, cost);
}
/**
* Gets a formatted string for an amount, adding the name of the currency
*
* @param amount <p>The amount to display</p>
* @return <p>A formatted text string describing the amount</p>
*/
public String format(int amount) {
if (economyEnabled) {
return economy.format(amount);
} else {
return "";
}
}
/**
* Sets up economy by initializing vault and the vault economy provider
*
* @param pluginManager <p>The plugin manager to get plugins from</p>
* @return <p>True if economy was enabled</p>
*/
public boolean setupEconomy(PluginManager pluginManager) {
if (!economyEnabled) {
return false;
}
//Check if vault is loaded
Plugin vault = pluginManager.getPlugin("Vault");
if (vault != null && vault.isEnabled()) {
ServicesManager servicesManager = Stargate.getInstance().getServer().getServicesManager();
RegisteredServiceProvider<Economy> economyProvider = servicesManager.getRegistration(Economy.class);
if (economyProvider != null) {
economy = economyProvider.getProvider();
this.vault = vault;
return true;
} else {
Stargate.logInfo(Stargate.getString("ecoLoadError"));
}
} else {
Stargate.logInfo(Stargate.getString("vaultLoadError"));
}
economyEnabled = false;
return false;
}
/**
* Gets whether to use economy
*
* @return <p>True if the user has turned on economy and economy is available</p>
*/
public boolean useEconomy() {
return economyEnabled && economy != null;
}
/**
* Checks whether a payment transaction should be skipped
*
* @param cost <p>The cost of the transaction</p>
* @return <p>True if the transaction should be skipped</p>
*/
private boolean skipPayment(int cost) {
return cost == 0 || !useEconomy();
}
/**
* Determines the cost of using a gate
*
* @param player <p>The player trying to use the gate</p>
* @param source <p>The source/entry portal</p>
* @param destination <p>The destination portal</p>
* @return <p>The cost of using the portal</p>
*/
public int getUseCost(Player player, Portal source, Portal destination) {
//No payment required
if (!useEconomy() || source.getOptions().isFree()) {
return 0;
}
//Not charging for free destinations
if (destination != null && !chargeFreeDestination && destination.getOptions().isFree()) {
return 0;
}
//Cost is 0 if the player owns this gate and funds go to the owner
if (source.getGate().getToOwner() && source.isOwner(player)) {
return 0;
}
//Player gets free gate use
if (PermissionHelper.hasPermission(player, "stargate.free.use")) {
return 0;
}
return source.getGate().getUseCost();
}
/**
* Gets the cost of creating the given gate
*
* @param player <p>The player creating the gate</p>
* @param gate <p>The gate type used</p>
* @return <p>The cost of creating the gate</p>
*/
public int getCreateCost(Player player, Gate gate) {
if (isFree(player, "create")) {
return 0;
} else {
return gate.getCreateCost();
}
}
/**
* Gets the cost of destroying the given gate
*
* @param player <p>The player creating the gate</p>
* @param gate <p>The gate type used</p>
* @return <p>The cost of destroying the gate</p>
*/
public int getDestroyCost(Player player, Gate gate) {
if (isFree(player, "destroy")) {
return 0;
} else {
return gate.getDestroyCost();
}
}
/**
* Loads all config values related to economy
*
* @param newConfig <p>The configuration containing the values to read</p>
*/
private void loadEconomyConfig(FileConfiguration newConfig) {
economyEnabled = newConfig.getBoolean("economy.useEconomy");
setDefaultCreateCost(newConfig.getInt("economy.createCost"));
setDefaultDestroyCost(newConfig.getInt("economy.destroyCost"));
setDefaultUseCost(newConfig.getInt("economy.useCost"));
toOwner = newConfig.getBoolean("economy.toOwner");
chargeFreeDestination = newConfig.getBoolean("economy.chargeFreeDestination");
freeGatesGreen = newConfig.getBoolean("economy.freeGatesGreen");
}
/**
* Determines if a player can do a gate action for free
*
* @param player <p>The player to check</p>
* @param permissionNode <p>The free.permissionNode necessary to allow free gate {action}</p>
* @return <p></p>
*/
private boolean isFree(Player player, String permissionNode) {
return !useEconomy() || PermissionHelper.hasPermission(player, "stargate.free." + permissionNode);
}
/**
* Charges a player
*
* @param player <p>The player to charge</p>
* @param amount <p>The amount to charge</p>
* @return <p>True if the payment succeeded, or if no payment was necessary</p>
*/
private boolean chargePlayer(Player player, double amount) {
if (economyEnabled && economy != null) {
if (!economy.has(player, amount)) {
return false;
}
economy.withdrawPlayer(player, amount);
}
return true;
}
/**
* Charges a player, giving the charge to a target
*
* @param player <p>The player to charge</p>
* @param target <p>The UUID of the player to pay</p>
* @param amount <p>The amount to charge</p>
* @return <p>True if the payment succeeded, or if no payment was necessary</p>
*/
private boolean chargePlayer(Player player, UUID target, double amount) {
if (economyEnabled && player.getUniqueId().compareTo(target) != 0 && economy != null) {
if (!economy.has(player, amount)) {
return false;
}
//Take money from the user and give to the owner
economy.withdrawPlayer(player, amount);
economy.depositPlayer(Bukkit.getOfflinePlayer(target), amount);
}
return true;
}
}