Kristian Knarvik 30ba612e56 Minor changes
Adds new method for containers for finding first item of a class
Adds health potions
Allows the user to use potions
2018-03-20 01:10:30 +01:00

57 lines
933 B
Java

package inf101.v18.rogue101.items;
import inf101.v18.rogue101.game.IGame;
import inf101.v18.rogue101.objects.IItem;
public class HealthPotion implements IConsumable {
@Override
public int hpIncrease() {
return 100;
}
@Override
public int attackIncrease() {
return 0;
}
@Override
public int defenceIncrease() {
return 0;
}
@Override
public int getCurrentHealth() {
return 0;
}
@Override
public int getDefence() {
return 0;
}
@Override
public int getMaxHealth() {
return 0;
}
@Override
public String getName() {
return "Healing potion";
}
@Override
public int getSize() {
return 0;
}
@Override
public String getSymbol() {
return "H";
}
@Override
public int handleDamage(IGame game, IItem source, int amount) {
return 0;
}
}