12 Commits

Author SHA1 Message Date
30ba612e56 Minor changes
Adds new method for containers for finding first item of a class
Adds health potions
Allows the user to use potions
2018-03-20 01:10:30 +01:00
27e4259f00 Small fixes and improvements
A boss will drop all its items
A girl will choose a name from a list (not finalized)
Carrots will no longer spawn randomly
Lets a message overflow to the next line
Added a new method for dropping an item at any location (for Boss.java)
Improves backpacks
Improves symbols for existing items
Added an interact-message to all containers, and removed it from IStatic
Makes it possible to get any of the 1-10 items in a chest
Makes an item dropped on the same tile as a static container enter the container
Code improvements
Game end screen
2018-03-19 19:11:09 +01:00
bec5f90efd Fixes getNeighbourhood counting corners twice 2018-03-15 00:16:26 +01:00
d4c7d08df7 Improves getNeighbours greatly 2018-03-14 14:00:48 +01:00
6a21332877 Tests out some new things 2018-03-14 00:00:52 +01:00
b88f3c0ef4 Fixes a misunderstanding 2018-03-13 21:35:38 +01:00
3c1eca4d39 Lets the player set a name
Better comments
2018-03-13 10:50:50 +01:00
7d0f0dc4f8 Adds item storage and more NPC behavior
Makes NPC look for and pick up items of specified types.
Adds a Backpack and IContainer interface.
Lets items use separate sounds. Not completed.
2018-03-12 21:26:36 +01:00
d1b4f4a316 Legger til en del fremdeles uimplementerte items 2018-03-10 15:17:50 +01:00
0b143037de Progress saving 2018-03-08 23:38:59 +01:00
29ae17d535 Getneightbourhood without edge detection. 2018-03-07 21:40:06 +01:00
ea0a2695cc Getneightbourhood without edge detection. 2018-03-07 21:39:56 +01:00