Minor changes

Fixed magic weapons using the wrong sound
Made some changes to better detect the weapon used to attack
This commit is contained in:
2018-03-20 11:05:15 +01:00
parent 30ba612e56
commit 6ad8eb93d7
9 changed files with 71 additions and 36 deletions

View File

@ -7,6 +7,6 @@ public interface IMagicWeapon extends IWeapon {
@Override
default String getSound() {
return "audio/Bow_Fire_Arrow-Stephan_Schutze-2133929391.wav";
return "audio/Large Fireball-SoundBible.com-301502490.wav";
}
}