d9f9d7dc34
* Begin events rewrite using Guava EventBus: - moved events to within core - removed BukkitEventUtil - EventUtil in core is now the implementation - Refactor any event calls TODO: - Test :) - Implement changes to PlotSquared's own listeners - Other * Correct code style for annotations and refactor EventUtil to EventDispatcher * Make getEventResultRaw default method and remove empty PlotEventListener file * not raw map * Remove PlotPlusListener * Add listener registration to PlotAPI. Add documentation and refactor Result enum * Add reason for the Event Result. Change how the claim event is called TODO: better auto event somehow. Possible re-write of auto required..? * Implement changes to events properly Add PlayerAutoPlotEvent Add PlotDoneEvent Add schematic variable to Claim event and allow it to be changed Add reason for plot unlink to unlink event Add pattern to component set event and allow it to be changed Allow component of component set event to be changed Add player to plot merge event * Fix compile * Correct formating * Various cleanup - Correct formatting in places - Add feedback to Desc command cancellation - Correct use of flag API - Add FlagRemove event to flagcommand where required * Replace reason with caption * Switch colours in Event Deny caption Co-authored-by: dordsor21 <dordsor21@gmail.com> |
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.github | ||
Bukkit | ||
Core | ||
gradle/wrapper | ||
Nukkit | ||
Sponge | ||
.gitignore | ||
build.gradle | ||
code_style.xml | ||
CONTRIBUTING.md | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
LICENSE | ||
README.md | ||
settings.gradle |
PlotSquared is a land and world management plugin for Minecraft. It includes several highly configurable world generators. You can create plots of land in existing worlds using plot clusters, or you can have a full world of plots.
For the end user, PlotSquared is packed with a tonne of cool features. It allows you to merge plots, and build together with your friends. You can also change a lot of plot specific settings in the form of flags. Such as: weather, time, game modes, pvp status.
Whilst we provide a whole load of unique features, the biggest focus is to provide a lag-free and smooth experience.
Links
Developer Resources
Building
Gradle is the recommended way to build the project. Use ./gradlew build
in the main project directory to build the project. Gradle is required if you intend to build or develop the Sponge module.
Contributing
See here
Suggestions
Suggestions are welcome! We have a separate issue tracker for suggestions, that can be found in this repository.
Official Addons
- Plot2Dynmap
- AdvPlots
- PlotRankup
- PlotZSux
- IslandPlots
- BiomeGenerator
- PlotSquaredMG
- BasicPlots
- HoloPlots
Sponsors
Our official sponsor list can be found here.
If you are interested and want to be listed here, contact us.