7db9c0b9a2
- Fixed competition of multiple augmented populators if there are several augmented plot clusters of specific terrain type - Fixed fastmode clearing sometimes doing strange things if chunks connected to the road have not previously been generated - Fixed fastmode clearing not setting block data correctly on unloaded chunks under specific conditions. |
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src/main | ||
.gitignore | ||
LICENSE | ||
pom.xml | ||
README.md |
PlotSquared
For the end user, PlotSquared is packed with a tonne of cool features. It allows you to merge plots, and build together with your friends. You can alos change a lot of plot specific settings, such as weather and time, or even toggle gamemodes and pvp allowance.
The most important thing, however, is not a whole load of features. Because, if the server is unable to run the plugin with efficiency, then the features won't matter. That's why we have focused heavily on making PlotSquared as fast and lightweight as possible. PlotSquared runs well even with hundreds of thousands of plots. Plot clearing is near instant, and you can keep your world clean with lots of use functions, such as: plot purging, condensation, automatic expirty, world trimming, dynamic world-borders, chunk-processor and more...
Links
Server Owner
Developer Resources
Maven
We're now on maven!
<!-- Repository -->
<repository>
<id>intellectualsites</id>
<url>http://mvn.intellectualsites.com/content/repositories/intellectualsites/</url>
</repository>
<!-- Dependency -->
<dependency>
<groupId>com.intellectualcrafters</groupId>
<artifactId>PlotSquared</artifactId>
<version>2.12.9</version>
</dependency>
Building
Build the project using your favourite compiler (maven is the recommended way to build), then package the jar using mvn package
.
Contributing
Feel free to contribute, if you feel like you can improve the plugin in any way. Make sure to test your code before sending it away from us, as committing broken code will block you from future contribution.