A copy of the PlotSquared repository mainly used for building .jar files. Distribution of these files is legal according to GPLv3. https://www.spigotmc.org/resources/plotsquared-v6.77506/
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Jesse Boyd 29ce4af350 Fixes #987 and #299 (untested)
Example usage:
claim: 50*{arg}
2016-06-18 13:43:34 +10:00
.github Minor change to issue template (#1132) 2016-05-25 15:14:16 -04:00
Bukkit Fix biome stripes (whoops) 2016-06-18 13:15:50 +10:00
Core Fixes #987 and #299 (untested) 2016-06-18 13:43:34 +10:00
gradle/wrapper General changes 2016-04-26 10:14:22 -04:00
Sponge Fix sponge compile issue 2016-06-17 22:05:06 +10:00
.gitignore a wild pom appears 2016-02-24 03:07:49 +11:00
build.gradle simplify config / multiple expiry tasks / block cache fix 2016-06-05 17:28:43 +10:00
gradle.properties Fixes 2016-02-27 21:07:42 +11:00
gradlew Update Gradle to 2.12 2016-03-31 16:45:07 -04:00
LICENSE Extremely minor text change to LICENSE 2016-03-18 16:50:43 -04:00
pom.xml Update pom 2016-06-11 11:58:11 +10:00
README.md Update README.md 2016-03-11 09:05:42 -05:00
settings.gradle Gradle / maven 2016-02-26 23:55:21 +11:00

PlotSquared

For the end user, PlotSquared is packed with a tonne of cool features. It allows you to merge plots, and build together with your friends. You can also change a lot of plot specific settings in the form of flags. Such as: weather, time, gamemodes, pvp status.

Whilst we provide a whole load of unique features, the biggest focus is to provide a lag-free and smooth experience.

Server Owner

Developer Resources

  • [JavaDocs] Link Temporarily Unavailable
  • [Build Server] Link Temporarily Unavailable
  • [Maven Repo] Link Temporarily Unavailable

Building

Gradle is the recommended way to build the project. Use ./gradlew build in the main project directory to build the project. Gradle is required if you intend to build or develop the Sponge module. If you prefer to use maven, a pom.xml file is provided for working with the Bukkit part of the plugin.

Contributing

Feel free to contribute, if you feel like you can improve the plugin in any way. Make sure to test your code before sending it away from us, as committing broken code will block you from future contribution.

Official Addons