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13 Commits

Author SHA1 Message Date
41f546ca6b build: Release 6.8.0 2022-05-18 22:05:31 +02:00
d037da33cb chore: Ignore .DS_Store files 2022-05-18 21:59:09 +02:00
dc2d08c67e build: Update release-drafter/release-drafter action to v5.20.0 (#3624)
* build: Update release-drafter/release-drafter action to v5.20.0

* Update release-drafter.yml

Co-authored-by: Renovate Bot <bot@renovateapp.com>
Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-05-18 17:19:23 +02:00
96dfc27411 Fix lag caused when generating augmented worlds with roads (#3614)
- Begin by implementing forceSync to the queue system as we know the chunk will be accessible to edits in some cases (i.e. population).
 - Also implement custom SideEffectSets to override any decided by the default chunk consumer, as we do NOT want to update neighbours in population (this caused infinite generation to be required causing the lag and server death). We also do not want to enqueue the QueueCoordinator in AugmentedUtils as this would write to the world and update neighbours before we might want to (plus it's just used to restrict and offset the blocks being set)
 - Then implement disabling any biomes from being saved/set to the queue to prevent augmented worlds having their biomes overridden in roads
 - Consequently fix ScopedQueueCoordinator, preventing the y value of blocks being set from needlessly being changed, fixing road heights in augmented worlds
 - Finally we do not need a method with chunkObject in the signature in AugmentedUtils as this is no longer used by the method
2022-05-16 13:27:41 +01:00
171d2e5e99 Fix generation of augmented/partial worlds when single worlds are enabled (#3615) 2022-05-16 13:21:43 +01:00
4433892431 fix: Block Endermites from spawning if mob spawning is disabled (#3623) 2022-05-16 13:20:03 +01:00
98a07dad1b Fix plot analysis (#3618)
* Fix plot analysis
 - Stop using deprecated ChunkQueueCoordinator and create a new purpose-built coordinator
 - Generation is chunk-by-chunk thus the old blocks cache needs to be filled accordingly
 - Remove the **four** System#gc calls
 - Fixes #3464
 - Fix really weird dumb... maths? in ExpiryTask
 - Fixes #3600

* Add since annotation

* Address comments and maxY should be inclusive

* Annotate new queue as internal use only
2022-05-15 11:58:04 +02:00
0ffa22b7a6 Deprecations to Queues (#3613)
* Deprecations and niceties
 - Deprecate ScopedQueueCoordinator as it is poorly named
 - Deprecate ChunkQueueCoordinator for complete removal as it is poorly designed (though still used)

* Add since tags
2022-05-15 11:57:26 +02:00
60a0129fe9 Correctly use yIndex when regenerating plots in certain world configurations (#3601)
- Fixes #3597
2022-05-15 11:42:19 +02:00
d5f8a0842b make y location of homes always absolute part 2 (#3620) 2022-05-13 15:46:52 +02:00
f7d55ce105 Implement restoring tags directly using a supplied block (#3616)
- Reduces overhead when setting blocks via fallback
 - Also means blocks will not be accessed via world when they should be access via chunk (https://github.com/IntellectualSites/PlotSquared/pull/3612)
2022-05-11 13:12:19 +01:00
85911646f3 Add ability to disable random Mojang uuid API calls (#3586)
* feature: ability to disable impromtu Mojang uuid API calls

* refactor: update comment for the new setting
2022-05-11 13:11:57 +01:00
8b75dece69 Implement chunkObject into queueing (#3612) 2022-05-11 13:11:38 +01:00
23 changed files with 278 additions and 99 deletions

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@ -14,6 +14,6 @@ jobs:
if: ${{ github.event_name != 'pull_request' || github.repository != github.event.pull_request.head.repo.full_name }}
runs-on: ubuntu-latest
steps:
- uses: release-drafter/release-drafter@v5.19.0
- uses: release-drafter/release-drafter@v5
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

2
.gitignore vendored
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@ -133,3 +133,5 @@ classes/
*.bat
docs/
build/
.DS_Store

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@ -1,4 +0,0 @@
jdkVersion = "17"
build = "gradle clean build -x test"
tools = ["findsecbugs", "ErrorProne", "Semgrep", "Detekt", "Infer"]
ignoreRules = ["CatchAndPrintStackTrace", "ReferenceEquality", "FallThrough", "FutureReturnValueIgnored", "MixedMutabilityReturnType", "EmptyCatch", "MissingCasesInEnumSwitch", "OperatorPrecedence", "StaticAssignmentInConstructor", "ReferenceEquality", "EqualsHashCode", "EqualsGetClass", "TypeParameterUnusedInFormals", "StringSplitter", "InlineMeSuggester", "NULL_DEREFERENCE"]

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@ -513,8 +513,10 @@ public final class BukkitPlatform extends JavaPlugin implements Listener, PlotPl
this.backgroundPipeline.registerService(essentialsUUIDService);
}
final SquirrelIdUUIDService impromptuMojangService = new SquirrelIdUUIDService(Settings.UUID.IMPROMPTU_LIMIT);
this.impromptuPipeline.registerService(impromptuMojangService);
if (Settings.UUID.IMPROMPTU_SERVICE_MOJANG_API) {
final SquirrelIdUUIDService impromptuMojangService = new SquirrelIdUUIDService(Settings.UUID.IMPROMPTU_LIMIT);
this.impromptuPipeline.registerService(impromptuMojangService);
}
final SquirrelIdUUIDService backgroundMojangService = new SquirrelIdUUIDService(Settings.UUID.BACKGROUND_LIMIT);
this.backgroundPipeline.registerService(backgroundMojangService);
} else {

View File

@ -25,7 +25,11 @@
*/
package com.plotsquared.bukkit.generator;
import com.plotsquared.core.PlotSquared;
import com.plotsquared.core.generator.AugmentedUtils;
import com.plotsquared.core.queue.QueueCoordinator;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.util.SideEffectSet;
import org.bukkit.Chunk;
import org.bukkit.World;
import org.bukkit.generator.BlockPopulator;
@ -52,7 +56,14 @@ public class BukkitAugmentedGenerator extends BlockPopulator {
@Override
public void populate(@NonNull World world, @NonNull Random random, @NonNull Chunk source) {
AugmentedUtils.generate(source, world.getName(), source.getX(), source.getZ(), null);
QueueCoordinator queue = PlotSquared.platform().globalBlockQueue().getNewQueue(BukkitAdapter.adapt(world));
// The chunk is already loaded and we do not want to load the chunk in "fully" by using any PaperLib methods.
queue.setForceSync(true);
queue.setSideEffectSet(SideEffectSet.none());
queue.setBiomesEnabled(false);
queue.setChunkObject(source);
AugmentedUtils.generateChunk(world.getName(), source.getX(), source.getZ(), queue);
queue.enqueue();
}
}

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@ -168,6 +168,7 @@ public class EntityEventListener implements Listener {
case "RAID":
case "SHEARED":
case "SILVERFISH_BLOCK":
case "ENDER_PEARL":
case "TRAP":
case "VILLAGE_DEFENSE":
case "VILLAGE_INVASION":

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@ -196,6 +196,7 @@ public class PaperListener implements Listener {
case "RAID":
case "SHEARED":
case "SILVERFISH_BLOCK":
case "ENDER_PEARL":
case "TRAP":
case "VILLAGE_DEFENSE":
case "VILLAGE_INVASION":

View File

@ -76,10 +76,11 @@ public final class BukkitChunkCoordinator extends ChunkCoordinator {
private final int totalSize;
private final AtomicInteger expectedSize;
private final AtomicInteger loadingChunks = new AtomicInteger();
private final boolean forceSync;
private int batchSize;
private PlotSquaredTask task;
private boolean shouldCancel;
private volatile boolean shouldCancel;
private boolean finished;
@Inject
@ -92,7 +93,8 @@ public final class BukkitChunkCoordinator extends ChunkCoordinator {
@Assisted final @NonNull Runnable whenDone,
@Assisted final @NonNull Consumer<Throwable> throwableConsumer,
@Assisted final boolean unloadAfter,
@Assisted final @NonNull Collection<ProgressSubscriber> progressSubscribers
@Assisted final @NonNull Collection<ProgressSubscriber> progressSubscribers,
@Assisted final boolean forceSync
) {
this.requestedChunks = new LinkedBlockingQueue<>(requestedChunks);
this.availableChunks = new LinkedBlockingQueue<>();
@ -107,14 +109,27 @@ public final class BukkitChunkCoordinator extends ChunkCoordinator {
this.plugin = JavaPlugin.getPlugin(BukkitPlatform.class);
this.bukkitWorld = Bukkit.getWorld(world.getName());
this.progressSubscribers.addAll(progressSubscribers);
this.forceSync = forceSync;
}
@Override
public void start() {
// Request initial batch
this.requestBatch();
// Wait until next tick to give the chunks a chance to be loaded
TaskManager.runTaskLater(() -> task = TaskManager.runTaskRepeat(this, TaskTime.ticks(1)), TaskTime.ticks(1));
if (!forceSync) {
// Request initial batch
this.requestBatch();
// Wait until next tick to give the chunks a chance to be loaded
TaskManager.runTaskLater(() -> task = TaskManager.runTaskRepeat(this, TaskTime.ticks(1)), TaskTime.ticks(1));
} else {
try {
while (!shouldCancel && !requestedChunks.isEmpty()) {
chunkConsumer.accept(requestedChunks.poll());
}
} catch (Throwable t) {
throwableConsumer.accept(t);
} finally {
finish();
}
}
}
@Override
@ -131,7 +146,9 @@ public final class BukkitChunkCoordinator extends ChunkCoordinator {
for (final ProgressSubscriber subscriber : this.progressSubscribers) {
subscriber.notifyEnd();
}
task.cancel();
if (task != null) {
task.cancel();
}
finished = true;
}
}

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@ -51,6 +51,7 @@ import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.block.Block;
import org.bukkit.block.Container;
import org.bukkit.block.data.BlockData;
@ -62,10 +63,27 @@ import java.util.function.Consumer;
public class BukkitQueueCoordinator extends BasicQueueCoordinator {
private final SideEffectSet noSideEffectSet;
private final SideEffectSet lightingSideEffectSet;
private final SideEffectSet edgeSideEffectSet;
private final SideEffectSet edgeLightingSideEffectSet;
private static final SideEffectSet NO_SIDE_EFFECT_SET;
private static final SideEffectSet EDGE_SIDE_EFFECT_SET;
private static final SideEffectSet LIGHTING_SIDE_EFFECT_SET;
private static final SideEffectSet EDGE_LIGHTING_SIDE_EFFECT_SET;
static {
NO_SIDE_EFFECT_SET = SideEffectSet.none().with(SideEffect.LIGHTING, SideEffect.State.OFF).with(
SideEffect.NEIGHBORS,
SideEffect.State.OFF
);
EDGE_SIDE_EFFECT_SET = SideEffectSet.none().with(SideEffect.UPDATE, SideEffect.State.ON).with(
SideEffect.NEIGHBORS,
SideEffect.State.ON
);
LIGHTING_SIDE_EFFECT_SET = SideEffectSet.none().with(SideEffect.NEIGHBORS, SideEffect.State.OFF);
EDGE_LIGHTING_SIDE_EFFECT_SET = SideEffectSet.none().with(SideEffect.UPDATE, SideEffect.State.ON).with(
SideEffect.NEIGHBORS,
SideEffect.State.ON
);
}
private org.bukkit.World bukkitWorld;
@Inject
private ChunkCoordinatorBuilderFactory chunkCoordinatorBuilderFactory;
@ -76,19 +94,6 @@ public class BukkitQueueCoordinator extends BasicQueueCoordinator {
@Inject
public BukkitQueueCoordinator(@NonNull World world) {
super(world);
noSideEffectSet = SideEffectSet.none().with(SideEffect.LIGHTING, SideEffect.State.OFF).with(
SideEffect.NEIGHBORS,
SideEffect.State.OFF
);
lightingSideEffectSet = SideEffectSet.none().with(SideEffect.NEIGHBORS, SideEffect.State.OFF);
edgeSideEffectSet = noSideEffectSet.with(SideEffect.UPDATE, SideEffect.State.ON).with(
SideEffect.NEIGHBORS,
SideEffect.State.ON
);
edgeLightingSideEffectSet = noSideEffectSet.with(SideEffect.UPDATE, SideEffect.State.ON).with(
SideEffect.NEIGHBORS,
SideEffect.State.ON
);
}
@Override
@ -201,7 +206,7 @@ public class BukkitQueueCoordinator extends BasicQueueCoordinator {
localChunk.getTiles().forEach((blockVector3, tag) -> {
try {
BaseBlock block = getWorld().getBlock(blockVector3).toBaseBlock(tag);
getWorld().setBlock(blockVector3, block, noSideEffectSet);
getWorld().setBlock(blockVector3, block, getSideEffectSet(SideEffectState.NONE));
} catch (WorldEditException ignored) {
StateWrapper sw = new StateWrapper(tag);
sw.restoreTag(getWorld().getName(), blockVector3.getX(), blockVector3.getY(), blockVector3.getZ());
@ -258,15 +263,21 @@ public class BukkitQueueCoordinator extends BasicQueueCoordinator {
}
SideEffectSet sideEffectSet;
if (lighting) {
sideEffectSet = edge ? edgeLightingSideEffectSet : lightingSideEffectSet;
sideEffectSet = getSideEffectSet(edge ? SideEffectState.EDGE_LIGHTING : SideEffectState.LIGHTING);
} else {
sideEffectSet = edge ? edgeSideEffectSet : noSideEffectSet;
sideEffectSet = getSideEffectSet(edge ? SideEffectState.EDGE : SideEffectState.NONE);
}
getWorld().setBlock(loc, block, sideEffectSet);
} catch (WorldEditException ignored) {
// Fallback to not so nice method
BlockData blockData = BukkitAdapter.adapt(block);
Block existing = getBukkitWorld().getBlockAt(x, y, z);
Block existing;
// Assume a chunk object has been given only when it should have been.
if (getChunkObject() instanceof Chunk chunkObject) {
existing = chunkObject.getBlock(x & 15, y, z & 15);
} else {
existing = getBukkitWorld().getBlockAt(x, y, z);
}
final BlockState existingBaseBlock = BukkitAdapter.adapt(existing.getBlockData());
if (BukkitBlockUtil.get(existing).equals(existingBaseBlock) && existing.getBlockData().matches(blockData)) {
return;
@ -282,7 +293,7 @@ public class BukkitQueueCoordinator extends BasicQueueCoordinator {
CompoundTag tag = block.getNbtData();
StateWrapper sw = new StateWrapper(tag);
sw.restoreTag(getWorld().getName(), existing.getX(), existing.getY(), existing.getZ());
sw.restoreTag(existing);
}
}
}
@ -375,4 +386,23 @@ public class BukkitQueueCoordinator extends BasicQueueCoordinator {
return false;
}
private SideEffectSet getSideEffectSet(SideEffectState state) {
if (getSideEffectSet() != null) {
return getSideEffectSet();
}
return switch (state) {
case NONE -> NO_SIDE_EFFECT_SET;
case EDGE -> EDGE_SIDE_EFFECT_SET;
case LIGHTING -> LIGHTING_SIDE_EFFECT_SET;
case EDGE_LIGHTING -> EDGE_LIGHTING_SIDE_EFFECT_SET;
};
}
private enum SideEffectState {
NONE,
EDGE,
LIGHTING,
EDGE_LIGHTING
}
}

View File

@ -44,6 +44,7 @@ import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import org.checkerframework.checker.nullness.qual.NonNull;
import java.util.ArrayList;
import java.util.HashMap;
@ -166,14 +167,32 @@ public class StateWrapper {
return str;
}
@SuppressWarnings("deprecation") // #setLine is needed for Spigot compatibility
/**
* Restore the TileEntity data to the given world at the given coordinates.
*
* @param worldName World name
* @param x x position
* @param y y position
* @param z z position
* @return true if successful
*/
public boolean restoreTag(String worldName, int x, int y, int z) {
if (this.tag == null) {
World world = BukkitUtil.getWorld(worldName);
if (world == null) {
return false;
}
World world = BukkitUtil.getWorld(worldName);
Block block = world.getBlockAt(x, y, z);
if (block == null) {
return restoreTag(world.getBlockAt(x, y, z));
}
/**
* Restore the TileEntity data to the given block
*
* @param block Block to restore to
* @return true if successful
*/
@SuppressWarnings("deprecation") // #setLine is needed for Spigot compatibility
public boolean restoreTag(@NonNull Block block) {
if (this.tag == null) {
return false;
}
org.bukkit.block.BlockState state = block.getState();

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@ -278,7 +278,7 @@ public class BukkitRegionManager extends RegionManager {
int minY = value.getMin().getY();
for (int yIndex = 0; yIndex < ids.length; yIndex++) {
int y = yIndex + minY;
BaseBlock id = ids[y];
BaseBlock id = ids[yIndex];
if (id != null) {
value.setBlock(x1, y, z1, id);
} else {

View File

@ -76,7 +76,7 @@ public class BukkitSetupUtils extends SetupUtils {
@Override
public void updateGenerators(final boolean force) {
if (!SetupUtils.generators.isEmpty() && !force) {
if (loaded && !SetupUtils.generators.isEmpty() && !force) {
return;
}
String testWorld = "CheckingPlotSquaredGenerator";
@ -100,6 +100,7 @@ public class BukkitSetupUtils extends SetupUtils {
e.printStackTrace();
}
}
loaded = true;
}
@Override

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@ -249,6 +249,9 @@ public class Settings extends Config {
public static int UUID_CACHE_SIZE = 100000;
@Comment("Rate limit (per 10 minutes) for background UUID fetching from the Mojang API")
public static int BACKGROUND_LIMIT = 200;
@Comment("Whether the Mojang API service is enabled for impromptu api calls. If false only the Background task will use" +
" http requests to fill the UUID cache (requires restart)")
public static boolean IMPROMPTU_SERVICE_MOJANG_API = true;
@Comment("Rate limit (per 10 minutes) for random UUID fetching from the Mojang API")
public static int IMPROMPTU_LIMIT = 300;
@Comment("Timeout (in milliseconds) for non-blocking UUID requests (mostly commands)")
@ -691,6 +694,7 @@ public class Settings extends Config {
@Comment({"If blocks at the edges of queued operations should be set causing updates",
" - Slightly slower, but prevents issues such as fences left connected to nothing"})
public static boolean UPDATE_EDGES = true;
}
@Comment("Settings related to tab completion")

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@ -54,12 +54,23 @@ public class AugmentedUtils {
enabled = true;
}
public static boolean generate(
@Nullable Object chunkObject,
/**
* Generate an augmented world chunk at the given location. If a queue is given, the data will be written to it, else a new
* queue will be created and written to world. Returns true if generation occurred.
*
* @param world World name to generate data for. Must be a PlotSquared world containing one or more areas else nothing will
* happen.
* @param chunkX Chunk X position
* @param chunkZ Chunk Z position
* @param queue Queue to write to, if desired.
* @return true if generation occurred.
* @since 6.8.0
*/
public static boolean generateChunk(
final @NonNull String world,
final int chunkX,
final int chunkZ,
QueueCoordinator queue
@Nullable QueueCoordinator queue
) {
if (!enabled) {
return false;
@ -97,9 +108,6 @@ public class AugmentedUtils {
.platform()
.worldUtil()
.getWeWorld(world));
if (chunkObject != null) {
queue.setChunkObject(chunkObject);
}
}
QueueCoordinator primaryMask;
// coordinates
@ -157,13 +165,9 @@ public class AugmentedUtils {
}
generationResult = true;
}
if (chunkObject != null) {
primaryMask.setChunkObject(chunkObject);
}
if (chunkObject != null) {
secondaryMask.setChunkObject(chunkObject);
}
// This queue should not be enqueued as it is simply used to restrict block setting, and then delegate to the
// actual queue
ScopedQueueCoordinator scoped =
new ScopedQueueCoordinator(
secondaryMask,
@ -172,8 +176,6 @@ public class AugmentedUtils {
);
generator.generateChunk(scoped, area);
generator.populateChunk(scoped, area);
scoped.setForceSync(true);
scoped.enqueue();
}
if (enqueue) {
queue.enqueue();
@ -181,4 +183,19 @@ public class AugmentedUtils {
return generationResult;
}
/**
* @deprecated Use {@link AugmentedUtils#generateChunk(String, int, int, QueueCoordinator)} as chunkObject is not required
* in the above method
*/
@Deprecated(forRemoval = true, since = "6.8.0")
public static boolean generate(
@Nullable Object chunkObject,
final @NonNull String world,
final int chunkX,
final int chunkZ,
QueueCoordinator queue
) {
return generateChunk(world, chunkX, chunkZ, queue);
}
}

View File

@ -1420,15 +1420,7 @@ public class Plot {
0
);
}
Location location = Location
.at(
bottom.getWorldName(),
bottom.getX() + home.getX(),
bottom.getY() + home.getY(),
bottom.getZ() + home.getZ(),
home.getYaw(),
home.getPitch()
);
Location location = toHomeLocation(bottom, home);
if (!this.worldUtil.getBlockSynchronous(location).getBlockType().getMaterial().isAir()) {
location = location.withY(
Math.max(1 + this.worldUtil.getHighestBlockSynchronous(
@ -1461,15 +1453,7 @@ public class Plot {
return;
}
Location bottom = this.getBottomAbs();
Location location = Location
.at(
bottom.getWorldName(),
bottom.getX() + home.getX(),
home.getY(), // y is absolute
bottom.getZ() + home.getZ(),
home.getYaw(),
home.getPitch()
);
Location location = toHomeLocation(bottom, home);
this.worldUtil.getBlock(location, block -> {
if (!block.getBlockType().getMaterial().isAir()) {
this.worldUtil.getHighestBlock(this.getWorldName(), location.getX(), location.getZ(),
@ -1482,6 +1466,17 @@ public class Plot {
}
}
private Location toHomeLocation(Location bottom, BlockLoc relativeHome) {
return Location.at(
bottom.getWorldName(),
bottom.getX() + relativeHome.getX(),
relativeHome.getY(), // y is absolute
bottom.getZ() + relativeHome.getZ(),
relativeHome.getYaw(),
relativeHome.getPitch()
);
}
/**
* Sets the home location
*

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@ -34,6 +34,7 @@ import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.util.SideEffectSet;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BaseBlock;
@ -61,6 +62,7 @@ public abstract class BasicQueueCoordinator extends QueueCoordinator {
private int lastX = Integer.MIN_VALUE;
private int lastZ = Integer.MIN_VALUE;
private boolean settingBiomes = false;
private boolean disableBiomes = false;
private boolean settingTiles = false;
private boolean regen = false;
private int[] regenStart;
@ -68,7 +70,8 @@ public abstract class BasicQueueCoordinator extends QueueCoordinator {
private CuboidRegion regenRegion = null;
private Consumer<BlockVector2> consumer = null;
private boolean unloadAfter = true;
private Runnable whenDone;
private Runnable whenDone = null;
private SideEffectSet sideEffectSet = null;
@Nullable
private LightingMode lightingMode = LightingMode.valueOf(Settings.QUEUE.LIGHTING_MODE);
@ -120,6 +123,9 @@ public abstract class BasicQueueCoordinator extends QueueCoordinator {
@SuppressWarnings("removal")
@Override
public boolean setBiome(int x, int z, @NonNull BiomeType biomeType) {
if (disableBiomes) {
return false;
}
LocalChunk chunk = getChunk(x >> 4, z >> 4);
for (int y = world.getMinY(); y <= world.getMaxY(); y++) {
chunk.setBiome(x & 15, y, z & 15, biomeType);
@ -130,6 +136,9 @@ public abstract class BasicQueueCoordinator extends QueueCoordinator {
@Override
public final boolean setBiome(int x, int y, int z, @NonNull BiomeType biomeType) {
if (disableBiomes) {
return false;
}
LocalChunk chunk = getChunk(x >> 4, z >> 4);
chunk.setBiome(x & 15, y, z & 15, biomeType);
settingBiomes = true;
@ -141,6 +150,12 @@ public abstract class BasicQueueCoordinator extends QueueCoordinator {
return this.settingBiomes;
}
@Override
public void setBiomesEnabled(boolean settingBiomes) {
this.settingBiomes = settingBiomes;
this.disableBiomes = true;
}
@Override
public boolean setTile(int x, int y, int z, @NonNull CompoundTag tag) {
LocalChunk chunk = getChunk(x >> 4, z >> 4);
@ -315,6 +330,29 @@ public abstract class BasicQueueCoordinator extends QueueCoordinator {
this.whenDone = whenDone;
}
@Override
public SideEffectSet getSideEffectSet() {
return sideEffectSet;
}
@Override
public void setSideEffectSet(SideEffectSet sideEffectSet) {
this.sideEffectSet = sideEffectSet;
}
// Don't ask about the @NonNull placement. That's how it needs to be else it errors.
@Override
public void setBiomeCuboid(
final com.plotsquared.core.location.@NonNull Location pos1,
final com.plotsquared.core.location.@NonNull Location pos2,
@NonNull final BiomeType biome
) {
if (disableBiomes) {
return;
}
super.setBiomeCuboid(pos1, pos2, biome);
}
/**
* Get the {@link LocalChunk} from the queue at the given chunk coordinates. Returns a new instance if one doesn't exist
*/

View File

@ -64,7 +64,7 @@ public class BlockArrayCacheScopedQueueCoordinator extends ScopedQueueCoordinato
*
* @param min Inclusive location of the minimum point to limit the scope to.
* @param max Inclusive location of the maximum point to limit the scope to.
* @since TODO
* @since 6.8.0
*/
public BlockArrayCacheScopedQueueCoordinator(Location min, Location max) {
super(null, min, max);

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@ -36,8 +36,12 @@ import org.checkerframework.checker.nullness.qual.NonNull;
import org.checkerframework.checker.nullness.qual.Nullable;
/**
* Queue that is limited to a single chunk
* Queue that is limited to a single chunk. It does not allow a delegate queue and should be treated as a cache for changes to
* be set to. Does not support tile entities or entities.
*
* @deprecated This class is poorly designed and will no longer be used in P2
*/
@Deprecated(forRemoval = true, since = "6.8.0")
public class ChunkQueueCoordinator extends ScopedQueueCoordinator {
public final BiomeType[][][] biomeResult;

View File

@ -32,6 +32,7 @@ import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.util.SideEffectSet;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BaseBlock;
@ -135,6 +136,13 @@ public class DelegateQueueCoordinator extends QueueCoordinator {
return false;
}
@Override
public void setBiomesEnabled(final boolean enabled) {
if (parent != null) {
parent.setBiomesEnabled(enabled);
}
}
@Override
public boolean setEntity(@NonNull Entity entity) {
if (parent != null) {
@ -248,6 +256,21 @@ public class DelegateQueueCoordinator extends QueueCoordinator {
}
}
@Override
public SideEffectSet getSideEffectSet() {
if (parent != null) {
return parent.getSideEffectSet();
}
return null;
}
@Override
public void setSideEffectSet(final SideEffectSet sideEffectSet) {
if (parent != null) {
parent.setSideEffectSet(sideEffectSet);
}
}
@Override
public @NonNull List<BlockVector2> getReadChunks() {
if (parent != null) {

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@ -35,6 +35,7 @@ import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.util.SideEffectSet;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BaseBlock;
@ -143,7 +144,8 @@ public abstract class QueueCoordinator {
}
/**
* Set a chunk object (e.g. the Bukkit Chunk object) to the queue
* Set a chunk object (e.g. the Bukkit Chunk object) to the queue. This will be used as fallback in case of WNA failure.
* Should ONLY be used in specific cases (i.e. generation, where a chunk is being populated)
*
* @param chunkObject chunk object. Usually the implementation-specific chunk (e.g. bukkit Chunk)
*/
@ -247,6 +249,14 @@ public abstract class QueueCoordinator {
*/
public abstract boolean isSettingBiomes();
/**
* If the queue should accept biome placement
*
* @param enabled If biomes should be enabled
* @since 6.8.0
*/
public abstract void setBiomesEnabled(boolean enabled);
/**
* Add entities to be created
*
@ -412,6 +422,20 @@ public abstract class QueueCoordinator {
*/
public abstract void setLightingMode(@Nullable LightingMode mode);
/**
* Get the overriding {@link SideEffectSet} to be used by the queue if it exists, else null
*
* @return Overriding {@link SideEffectSet} or null
*/
public abstract @Nullable SideEffectSet getSideEffectSet();
/**
* Set the overriding {@link SideEffectSet} to be used by the queue. Null to use default side effects.
*
* @param sideEffectSet side effects to override with, or null to use default
*/
public abstract void setSideEffectSet(@Nullable SideEffectSet sideEffectSet);
/**
* Fill a cuboid between two positions with a BlockState
*

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@ -35,22 +35,23 @@ import org.checkerframework.checker.nullness.qual.NonNull;
import org.checkerframework.checker.nullness.qual.Nullable;
/**
* Queue that only sets blocks with a designated area
* Queue that only sets blocks with a designated X-Z area, will accept any Y values. Requires all blocks be set normalized in
* the x and z directions, i.e. starting from 0,0. An offset of the minimum point of the region will then be applied to x and z.
*
* @deprecated This should be renamed to NormalizedScopedQueueCoordinator or something.
*/
@Deprecated(forRemoval = true, since = "6.8.0")
public class ScopedQueueCoordinator extends DelegateQueueCoordinator {
private final Location min;
private final Location max;
private final int minX;
private final int minY;
private final int minZ;
private final int maxX;
private final int maxY;
private final int maxZ;
private final int dx;
private final int dy;
private final int dz;
/**
@ -61,15 +62,12 @@ public class ScopedQueueCoordinator extends DelegateQueueCoordinator {
this.min = min;
this.max = max;
this.minX = min.getX();
this.minY = min.getY();
this.minZ = min.getZ();
this.maxX = max.getX();
this.maxY = max.getY();
this.maxZ = max.getZ();
this.dx = maxX - minX;
this.dy = maxY - minY;
this.dz = maxZ - minZ;
}
@ -80,11 +78,11 @@ public class ScopedQueueCoordinator extends DelegateQueueCoordinator {
@Override
public boolean setBiome(int x, int y, int z, @NonNull BiomeType biome) {
return x >= 0 && x <= dx && y >= 0 && y <= dy && z >= 0 && z <= dz && super.setBiome(x + minX, y + minY, z + minZ, biome);
return x >= 0 && x <= dx && z >= 0 && z <= dz && super.setBiome(x + minX, y, z + minZ, biome);
}
public void fillBiome(BiomeType biome) {
for (int y = 0; y <= dy; y++) {
for (int y = min.getY(); y <= max.getY(); y++) {
for (int x = 0; x <= dx; x++) {
for (int z = 0; z < dz; z++) {
setBiome(x, y, z, biome);
@ -95,27 +93,22 @@ public class ScopedQueueCoordinator extends DelegateQueueCoordinator {
@Override
public boolean setBlock(int x, int y, int z, @NonNull BaseBlock id) {
return x >= 0 && x <= dx && y >= 0 && y <= dy && z >= 0 && z <= dz && super.setBlock(x + minX, y + minY, z + minZ, id);
return x >= 0 && x <= dx && z >= 0 && z <= dz && super.setBlock(x + minX, y, z + minZ, id);
}
@Override
public boolean setBlock(int x, int y, int z, @NonNull BlockState id) {
return x >= 0 && x <= dx && y >= 0 && y <= dy && z >= 0 && z <= dz && super.setBlock(x + minX, y + minY, z + minZ, id);
return x >= 0 && x <= dx && z >= 0 && z <= dz && super.setBlock(x + minX, y, z + minZ, id);
}
@Override
public boolean setBlock(int x, int y, int z, @NonNull Pattern pattern) {
return x >= 0 && x <= dx && y >= 0 && y <= dy && z >= 0 && z <= dz && super.setBlock(
x + minX,
y + minY,
z + minZ,
pattern
);
return x >= 0 && x <= dx && z >= 0 && z <= dz && super.setBlock(x + minX, y, z + minZ, pattern);
}
@Override
public boolean setTile(int x, int y, int z, @NonNull CompoundTag tag) {
return x >= 0 && x <= dx && y >= 0 && y <= dy && z >= 0 && z <= dz && super.setTile(x + minX, y + minY, z + minZ, tag);
return x >= 0 && x <= dx && z >= 0 && z <= dz && super.setTile(x + minX, y, z + minZ, tag);
}
public @NonNull Location getMin() {

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@ -34,6 +34,7 @@ import java.util.HashMap;
public abstract class SetupUtils {
public static HashMap<String, GeneratorWrapper<?>> generators = new HashMap<>();
protected boolean loaded = false;
/**
* @since 6.1.0

View File

@ -18,7 +18,7 @@ plugins {
idea
}
version = "6.7.1-SNAPSHOT"
version = "6.8.0"
allprojects {
group = "com.plotsquared"