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Implement restoring tags directly using a supplied block (#3616)
- Reduces overhead when setting blocks via fallback - Also means blocks will not be accessed via world when they should be access via chunk (https://github.com/IntellectualSites/PlotSquared/pull/3612)
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@ -289,7 +289,7 @@ public class BukkitQueueCoordinator extends BasicQueueCoordinator {
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CompoundTag tag = block.getNbtData();
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StateWrapper sw = new StateWrapper(tag);
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sw.restoreTag(getWorld().getName(), existing.getX(), existing.getY(), existing.getZ());
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sw.restoreTag(existing);
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}
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}
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}
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@ -44,6 +44,7 @@ import org.bukkit.enchantments.Enchantment;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.inventory.ItemStack;
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import org.checkerframework.checker.nullness.qual.NonNull;
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import java.util.ArrayList;
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import java.util.HashMap;
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@ -166,14 +167,32 @@ public class StateWrapper {
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return str;
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}
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@SuppressWarnings("deprecation") // #setLine is needed for Spigot compatibility
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/**
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* Restore the TileEntity data to the given world at the given coordinates.
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*
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* @param worldName World name
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* @param x x position
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* @param y y position
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* @param z z position
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* @return true if successful
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*/
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public boolean restoreTag(String worldName, int x, int y, int z) {
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if (this.tag == null) {
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World world = BukkitUtil.getWorld(worldName);
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if (world == null) {
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return false;
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}
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World world = BukkitUtil.getWorld(worldName);
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Block block = world.getBlockAt(x, y, z);
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if (block == null) {
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return restoreTag(world.getBlockAt(x, y, z));
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}
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/**
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* Restore the TileEntity data to the given block
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*
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* @param block Block to restore to
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* @return true if successful
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*/
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@SuppressWarnings("deprecation") // #setLine is needed for Spigot compatibility
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public boolean restoreTag(@NonNull Block block) {
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if (this.tag == null) {
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return false;
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}
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org.bukkit.block.BlockState state = block.getState();
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