Commit Graph

1194 Commits

Author SHA1 Message Date
Alexander Brandes
e887a59158
Officially deprecated BukkitPlayer#BukkitPlayer() (#3922)
* Officially deprecated BukkitPlayer#BukkitPlayer()

* Address review feedback
2023-01-12 10:03:11 +01:00
Hraponssi
120bf37196
Fix dispensers loading Legacy Material Support (#3894)
Fixes https://github.com/IntellectualSites/PlotSquared/issues/3883
2022-12-23 09:08:38 +00:00
Jordan
f3bc504a6f
refactor: adjust specific Nullable annotations used (#3869) 2022-12-02 12:39:38 +00:00
Alexander Brandes
ee8902154a
Release 6.10.4 2022-11-16 11:26:03 +01:00
Jordan
b5bc1988e5
feature: implement road flags as widely as seems reasonable (#3870)
* feature: implement road flags as widely as seems reasonable
 - Closes #3047
 - Any further road flag implementations would be very specific from what I can gather, and thus the gist of #3047 is now implemented

* Add javadoc since tag

Co-authored-by: Alexander Brandes <mc.cache@web.de>

* Create util class for method

Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-11-15 19:07:38 +01:00
Jordan
2147012beb
chore: deprecate paper 1.13 listener as P2 effectively doesn't support 1.13 (#3872) 2022-11-14 22:58:05 +01:00
Jordan
52bb561689
fix: attempt to recover from IllegalStateException when restoring block tags (#3838)
- Fixes #3801
2022-11-14 16:47:24 +01:00
Jordan
55c8a590e7
Fix item thrower/owner can be null (#3866)
fix: item thrower/owner can be nuill
 - Fixes #3862
2022-11-12 17:10:21 +01:00
Jordan
9f3850000c
fix: adjust nullability checks for shulkers in the kill road mobs task (#3842)
- Fixes #3789
2022-10-15 15:26:14 +02:00
Hannes Greule
e244527538
Make more complex patterns work correctly (#3847)
allow more complex patterns to work correctly
2022-10-13 19:16:19 +02:00
BlockyTheDev
d5445cfbef
Don't kill owned road entities (leashed / named) (#3829) 2022-10-10 17:41:25 +01:00
Hannes Greule
49b19e0eaf
Check proper locations on PortalCreateEvent (#3834)
check proper locations on PortalCreateEvent
2022-10-08 15:13:11 +02:00
StealWonders
5786e8cc7a
refactor: replace guava's Iterables with Java's stream API (#3823) 2022-10-03 21:51:05 +02:00
Hannes Greule
8deeef4f7d
Add allay to animals (#3788)
add allay to animals
2022-09-21 16:18:34 +02:00
resi23
9b0b071c0c
Add GLOW_BERRIES to VineGrowFlag (#3803) 2022-09-21 16:18:18 +02:00
DerEingerostete
476f3d328d
feature: add flag for beacon effects of other plots (#3627)
* feature: add flag for beacon effects of other plots

Took 7 minutes

* fix: don't add the beacon effect flag if the platform is not paper

Took 2 minutes

* fix: creating consistency in documentation

Took 7 minutes

* feature: add global paper setting for the beacon-effect

* fix: description of the plot flag and rewrite of the listener

* fix: renamed flag and added road support

* fix: renamed flag and changed flag functionality

* fix: added spigot fallback listener and fixed NPE

* refactor: Address checkstyle violations

* addition: remove beacon effects when player leaves a plot

* fix: updated javadoc and fixed usage of the PlotListener#addEffect method

* chore: Run license updater

Co-authored-by: BuildTools <unconfigured@null.spigotmc.org>
Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-09-05 20:06:37 +02:00
Pierre Maurice Schwang
986812b9e4
chore: make snow set more future-proof (#3768) 2022-08-19 13:41:04 +02:00
Hannes Greule
77bce43ace
fix: replace usages of snow tag (#3758)
* replace usages of snow tag

* powder snow is 1.17+
2022-08-10 11:03:20 +02:00
Pierre Maurice Schwang
cba1927cc7
Items no longer despawn on road when natural_mob_spawning = true and kill-road-items = false (#3764)
* fix: handling of item despawning on road

* chore: de-duplicate check

* chore: check in PaperListener for consistency
2022-08-10 10:22:19 +02:00
Hannes Greule
3d19c5c2ad
perf: avoid quadratic overhead for UUID collection (#3749)
avoid quadratic overhead for UUID collection
2022-08-08 12:50:22 +02:00
Traks
3b747ffecf
Don't allow wall corals to dry (#3746) 2022-07-29 23:00:55 +02:00
Hannes Greule
ae59c7442f
fix: improve handling of missing message files (#3718)
* improve handling of missing message files

* fix javadoc

Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-07-25 21:02:54 +02:00
Traks
4d4d2ab087
Ignore cancelled projectile launch events (#3709) 2022-06-28 21:15:09 +02:00
Traks
c09d0d882e
Use single PlotListener instance (#3704) 2022-06-22 12:50:56 +01:00
Traks
312cb2996c
Better handling of offline projectile shooters (#3705) 2022-06-22 12:50:46 +01:00
Jordan
f218902581
Implement build height limits into more events (#3691)
* Implement build height limits into more events

* Implement util method to check if y is within world build limits

* Extract duplicate player-build-height-checking to plot area
 - Extract to core module to allow any possible future platforms to access the method, as they will always duplicate

* Add code tag to javadoc

Co-authored-by: Alexander Brandes <mc.cache@web.de>

Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-06-21 19:09:29 +02:00
Alexander Brandes
f27009216c
chore: Replace AnnotationHelper class (#3706) 2022-06-21 19:09:17 +02:00
Hannes Greule
6a54328f7d
refactor: replace usages of switch over keyed enums (#3673) 2022-06-19 00:59:43 +01:00
Alexander Brandes
3d5c694daa
chore: Comply with OSSRH licensing guidelines (#3684) 2022-06-15 20:17:17 +02:00
Alexander Brandes
d08381dfed
build: Release 6.9.0 2022-06-13 11:23:48 +02:00
Jordan
b9479405e1
Ensure forceSync is provided when constructing chunk coordinators (#3657)
* Ensure forceSync is provided when constructing chunk coordinators

* Re-add old factory create method and deprecate for removal

* Remove old create method that Guice doesn't like
2022-06-12 10:47:43 +02:00
Jordan
a238ff19bf
Implement tile entities to generation using Populators (#3665)
* Implement tile entities to generation using Populators
 - Fixes #3051

* Javadocs

* Don't do the big error if heads don't work

* Address comments regarding javadocs/comments

* Ensure Location is still sealed, and add api description annotation to public methods in UncheckedWorldLocation

* Clean up HybridGen
 - There's no need for while loops acting as a modulo after we've already performed a modulo
 - Make the code-sections calculating if positions are in the wall/road more readable
 - Collaps duplicate if-elseif bodies

* Better exception handling when setting data to LimitedRegion during chunk population

* Address comments

Co-authored-by: Alexander Brandes <mc.cache@web.de>

* Better naming for "legacy" block state populator

Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-06-12 10:47:25 +02:00
Alexander Brandes
1470b7117a
chore: Add tadpole buckets to the list of dispensable items (#3669)
chore: Add tadpole buckets to the list of disposables

Signed-off-by: Alexander Brandes <mc.cache@web.de>
2022-06-12 10:46:21 +02:00
Alexander Brandes
09cc59a1c1
docs: Unify WE, P2 and Fawe abbreviations (#3672) 2022-06-11 16:16:06 +02:00
Jordan
bf646be482
Only load world cofigurations if WorldEdit has fully enabled (safe to do) (#3666)
* Only load world cofigurations if WorldEdit has fully enabled (safe to do)
 - Fixes #3664

(cherry picked from commit f2e1e99be3b4f1fd5ce00e32ea7773dd4d1855aa)

* Fix imports

* QueryCapability is effectively a "dumb" method

* Update Core/src/main/java/com/plotsquared/core/PlotSquared.java

Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-06-10 16:52:17 +02:00
Bernhard
3c75b170f0
fix: mob cap counting for each connected plot individually (#3643)
cap meta is now handled in the base plot
2022-06-10 01:27:39 +02:00
Bernhard
0a32268784
Prevent blocks moving/generating below and above build height (#3641)
* fix: cancel BlockFormEvent outside of build limit

* refactor: rename variables for easier readability

* fix: cancel liquid flow outside build limit

* refactor: implement to/from context
2022-06-05 20:51:07 +02:00
Jordan
96dfc27411
Fix lag caused when generating augmented worlds with roads (#3614)
- Begin by implementing forceSync to the queue system as we know the chunk will be accessible to edits in some cases (i.e. population).
 - Also implement custom SideEffectSets to override any decided by the default chunk consumer, as we do NOT want to update neighbours in population (this caused infinite generation to be required causing the lag and server death). We also do not want to enqueue the QueueCoordinator in AugmentedUtils as this would write to the world and update neighbours before we might want to (plus it's just used to restrict and offset the blocks being set)
 - Then implement disabling any biomes from being saved/set to the queue to prevent augmented worlds having their biomes overridden in roads
 - Consequently fix ScopedQueueCoordinator, preventing the y value of blocks being set from needlessly being changed, fixing road heights in augmented worlds
 - Finally we do not need a method with chunkObject in the signature in AugmentedUtils as this is no longer used by the method
2022-05-16 13:27:41 +01:00
Jordan
171d2e5e99
Fix generation of augmented/partial worlds when single worlds are enabled (#3615) 2022-05-16 13:21:43 +01:00
Bernhard
4433892431
fix: Block Endermites from spawning if mob spawning is disabled (#3623) 2022-05-16 13:20:03 +01:00
Jordan
60a0129fe9
Correctly use yIndex when regenerating plots in certain world configurations (#3601)
- Fixes #3597
2022-05-15 11:42:19 +02:00
Jordan
f7d55ce105
Implement restoring tags directly using a supplied block (#3616)
- Reduces overhead when setting blocks via fallback
 - Also means blocks will not be accessed via world when they should be access via chunk (https://github.com/IntellectualSites/PlotSquared/pull/3612)
2022-05-11 13:12:19 +01:00
Bernhard
85911646f3
Add ability to disable random Mojang uuid API calls (#3586)
* feature: ability to disable impromtu Mojang uuid API calls

* refactor: update comment for the new setting
2022-05-11 13:11:57 +01:00
Jordan
8b75dece69
Implement chunkObject into queueing (#3612) 2022-05-11 13:11:38 +01:00
dordsor21
13d7357c85
Niceties
- Better ordering of augmented information printed to consol on startup
 - Override
2022-05-10 01:43:01 +01:00
Bernhard
f49ddb819d
Add Plot flag for projectiles (#3581)
* feature: add flag for projectiles

* build: add License to ProjectilesFlag.java

Co-authored-by: Alexander Brandes <mc.cache@web.de>
2022-05-04 23:21:24 +02:00
Hannes Greule
dc5c80d812
clean up PlayerCommandPreprocess listener (#3557) 2022-04-01 19:30:37 +02:00
dordsor21
efc2083798 Change the default sign orientation to better match the wall location 2022-03-15 16:25:40 +00:00
dordsor21
3a6f845c01 Use correct field for unsaved in 1.18 2022-03-15 16:25:23 +00:00
dordsor21
5f233bb5d1 Use new FAWE method including actor for schematic pasting 2022-03-09 16:31:33 +01:00