boy0001
5ca5ff1198
Fixed fastclear
2015-04-19 10:44:11 +10:00
boy0001
779123f419
Fixes
2015-04-18 23:47:13 +10:00
boy0001
36ac4a4b94
*Fixed arms
2015-04-17 16:41:41 +10:00
boy0001
956899cb67
Fixeds #276
2015-04-17 16:39:45 +10:00
boy0001
3d30e3abbc
Merge pull request #277 from MinelinkNetwork/fix-worldedit
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Allow owners and helpers to use WorldEdit //up in their plots
2015-04-17 12:45:10 +10:00
Byteflux
cb68c415ba
Allow owners and helpers to use WorldEdit //up in their plots
2015-04-16 16:24:22 -07:00
boy0001
c44bf77f32
Fixed comment update
2015-04-16 23:37:50 +10:00
boy0001
689583334d
async
2015-04-16 22:21:04 +10:00
boy0001
2335708e11
This may also be useful
2015-04-16 21:28:55 +10:00
boy0001
d650c3dd86
block queue
2015-04-16 21:25:10 +10:00
boy0001
e239a49be1
Simplified mass schematic export
2015-04-16 14:04:11 +10:00
boy0001
be8db522fd
Added IsPlotFlagFalse to FlagManager
2015-04-15 17:42:37 +10:00
boy0001
5245177d9d
Merge pull request #275 from MinelinkNetwork/falling-block-piston-fix
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Allow falling block check during piston extend to be configurable
2015-04-15 17:33:31 +10:00
Byteflux
75a499df0b
Allow falling block check during piston extend to be configurable
2015-04-15 00:32:11 -07:00
boy0001
8bac9fe627
Merge pull request #274 from MinelinkNetwork/plot-list-perms
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Add permissions for plot list filters. Closes #262
2015-04-15 09:52:27 +10:00
boy0001
cd17641433
Merge pull request #273 from MinelinkNetwork/fix-global-limit
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Fix incorrect plot count being used in setowner
2015-04-15 09:51:56 +10:00
Byteflux
fcb0b084d9
Add permissions for plot list filters. Closes #262
2015-04-14 12:21:47 -07:00
Byteflux
04df6cefe2
Fix incorrect plot count being used in setowner
2015-04-14 11:13:16 -07:00
boy0001
e93634622c
Fixes #266
2015-04-15 00:35:09 +10:00
boy0001
964fd0f5e9
Fixes #266
2015-04-15 00:33:57 +10:00
boy0001
ae9ae154f2
Shorter title message.
2015-04-15 00:09:25 +10:00
boy0001
230102ef1f
fixes #268
2015-04-15 00:07:28 +10:00
boy0001
c109f37bdd
Merge pull request #270 from MinelinkNetwork/global-plot-limit
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Allow global plot limit across all worlds. Closes #261
2015-04-15 00:02:27 +10:00
boy0001
8f09a19a06
Should fix #267
2015-04-14 23:55:00 +10:00
Byteflux
352423cf93
Allow global plot limit across all worlds. Closes #261
2015-04-14 06:47:12 -07:00
boy0001
ba64bf37de
yml
2015-04-14 22:24:39 +10:00
boy0001
666b3cff3c
Merge pull request #269 from MinelinkNetwork/keep-flag
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Add keep flag for preventing plots from expiring
2015-04-14 20:05:20 +10:00
Byteflux
c8498fdb21
Add keep flag for preventing plots from expiring. Closes #259
2015-04-14 02:34:42 -07:00
boy0001
b9732ccd1a
misc fixes
2015-04-13 00:06:13 +10:00
boy0001
bef18aa9f6
2.9.12
2015-04-12 17:07:09 +10:00
boy0001
6c096b8528
Console notifications
2015-04-12 15:48:32 +10:00
boy0001
550cf87adf
Added optional WorldEdit processing to reduce likelyhood of server crashes
2015-04-12 15:41:14 +10:00
boy0001
23b9b408b4
Fix helpers
2015-04-12 15:31:17 +10:00
boy0001
f3af61fe3c
Finished adding new lowercase UUID mode (mostly for Offline servers)
2015-04-12 15:24:54 +10:00
boy0001
9fa0b51b94
optimized WorldEdit masking with multi plot mask regions.
2015-04-12 15:22:03 +10:00
boy0001
a205156ba3
Fixes #265
2015-04-11 22:05:15 +10:00
boy0001
9a9e00670c
Allow for larger flag values.
2015-04-11 21:34:00 +10:00
boy0001
da5db1678d
Fixed typo
2015-04-11 19:58:46 +10:00
boy0001
b9abe5b5a8
Fixes #252
2015-04-11 15:41:01 +10:00
boy0001
09424c30b4
fixes #251
2015-04-11 14:07:19 +10:00
boy0001
6ec4668177
Fixed piston
2015-04-09 23:12:35 +10:00
boy0001
b0050dd2e8
Optimize move event
2015-04-09 22:25:09 +10:00
boy0001
635a4bd7a4
Fixes #250
2015-04-09 22:21:25 +10:00
boy0001
9ca5ba812d
fix plot delete (among other things)
2015-04-09 15:41:14 +10:00
boy0001
86c46f7ec0
Optimized chunk processor
2015-04-08 00:47:02 +10:00
boy0001
8cc5949050
Fixed cluster typo
2015-04-07 23:28:41 +10:00
boy0001
214cd1dbf8
Added claim restrictions for clusters
2015-04-07 23:21:51 +10:00
boy0001
0c3919b365
Added experimental chunk processing:
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If enabled:
- Detects laggy chunks based on a configured threshold
- Removes all sources of lag from the chunk
If the threshold is set too low, normal levels of blocks and entities
will be considered "sources of lag", so just be careful when using this
experimental feature.
2015-04-07 22:17:04 +10:00
boy0001
e8fa39004d
Fixes #249
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(You may need to update your translation file afterwards)
2015-04-07 19:59:34 +10:00
boy0001
15df561961
Remove message
2015-04-07 19:47:12 +10:00