Commit Graph

2284 Commits

Author SHA1 Message Date
boy0001
870495ac1a . 2015-07-28 01:25:35 +10:00
boy0001
5a98c5410e CommandCaller 2015-07-28 01:14:38 +10:00
boy0001
a39ec22c8c commit 2015-07-27 23:10:14 +10:00
boy0001
dce25ba07a Fix errors *again 2015-07-27 19:14:28 +10:00
boy0001
58ebf9d232 Restructure UUID handler 2015-07-27 17:26:50 +10:00
boy0001
d0a5de1c0f . 2015-07-27 16:22:46 +10:00
boy0001
7fb06d624b Add sponge / bukkit jars 2015-07-27 16:20:24 +10:00
boy0001
ed7a720470 Fix errors 2015-07-27 16:00:20 +10:00
boy0001
56fbeb60e5 Add your command caller back 2015-07-27 14:30:50 +10:00
sauilitired
6df9024ff1 No more errors made my me, they're all yours :) 2015-07-27 00:26:19 +02:00
Sauilitired
a41925117f Merge remote-tracking branch 'origin/master' 2015-07-26 21:34:06 +02:00
Sauilitired
8ebcbda52b Continue fixing commands 2015-07-26 21:33:54 +02:00
boy0001
56970b85e8 Refactor 2015-07-27 04:51:07 +10:00
Sauilitired
e1c8dcc4be Starting to convert commands to a smarter system :3 2015-07-26 20:50:54 +02:00
boy0001
6b229ac504 chat color 2015-07-27 04:42:27 +10:00
boy0001
393a5bffd5 StringMan instead of StringUtils 2015-07-27 04:38:08 +10:00
boy0001
042a295a55 Restructure generators 2015-07-27 03:00:09 +10:00
boy0001
a3d5326da3 Sponge 2015-07-27 02:14:34 +10:00
boy0001
f12fdae4c2 tweals 2015-07-27 01:08:06 +10:00
Sauilitired
9184010c9f Move bukkit specific files 2015-07-26 16:51:13 +02:00
boy0001
85d68455e4 Sponge in pom 2015-07-27 00:39:20 +10:00
boy0001
c1c8a6d26d Remove some stuff 2015-07-27 00:03:47 +10:00
sauilitired
6b52ce941d Update README.md 2015-07-26 14:22:42 +02:00
sauilitired
07ab874220 Add script files to gitignore 2015-07-26 14:14:51 +02:00
sauilitired
c349fcb85d Remake .gitignore 2015-07-26 14:11:38 +02:00
sauilitired
f66b42662f Fixes #453 2015-07-26 14:03:34 +02:00
sauilitired
9f608861c9 Fixes #449 2015-07-26 13:51:36 +02:00
sauilitired
90318f1e1c Fixes #452 2015-07-26 13:40:48 +02:00
boy0001
0988ef7311 Tweak 2015-07-26 15:14:01 +10:00
boy0001
08cc8c58f2 Fixes #459 2015-07-26 14:11:18 +10:00
boy0001
4231ae6755 Fixes #457 2015-07-26 04:32:37 +10:00
boy0001
ed60c80410 Increment version number 2015-07-26 04:12:58 +10:00
boy0001
b76899c6e2 Fix multiple schematic issues (which I caused) 2015-07-26 04:12:35 +10:00
boy0001
c2fff8cbd7 Incremented version number / removed debug 2015-07-26 01:21:59 +10:00
boy0001
e0b17886fb . 2015-07-26 00:47:41 +10:00
boy0001
7db9c0b9a2 Fixed a couple issues related to world generation / clearing
- Fixed competition of multiple augmented populators if there are
several augmented plot clusters of specific terrain type
- Fixed fastmode clearing sometimes doing strange things if chunks
connected to the road have not previously been generated
- Fixed fastmode clearing not setting block data correctly on unloaded
chunks under specific conditions.
2015-07-26 00:43:19 +10:00
boy0001
00ab472ba6 Tweaks 2015-07-25 17:09:47 +10:00
boy0001
6758628cba Fixes #447 2015-07-25 15:26:14 +10:00
boy0001
02b2431f77 Fixes #446 2015-07-25 15:17:27 +10:00
boy0001
8a3f6c5eca Remove debug 2015-07-25 03:40:17 +10:00
boy0001
c0101695c6 Schematic stuff 2015-07-25 03:37:46 +10:00
Sauilitired
2a52ad4702 Huge UUID Update. 2015-07-24 16:06:58 +02:00
boy0001
57c849cbaa City is a nub 2015-07-24 03:14:36 +10:00
boy0001
d09dbee3c7 Optimizations to schematic loading / pasting -> ~10,000,000 bps
The downside is it completely ignores entities and such, so WorldEdit is
the way to go if you need precision but don't care for large sizes or
speed.
2015-07-23 02:33:30 +10:00
Jesse Boyd
5ec4c244d2 Merge pull request #441 from LaxWasHere/master
Don't TP players on clear
2015-07-23 01:20:13 +10:00
boy0001
5507193782 Fix duplicate entries for denied 2015-07-22 20:08:52 +10:00
Lax
12eafa01ef Don't TP players on clear 2015-07-22 00:47:23 -07:00
boy0001
7cedc3befe Fixes #438 2015-07-22 16:28:11 +10:00
boy0001
95ad199f52 Lazy initialization 2015-07-22 04:31:12 +10:00
boy0001
59c672d9a8 Optimized plot sorting 2015-07-22 03:08:51 +10:00