Commit Graph

4613 Commits

Author SHA1 Message Date
boy0001
c1c8a6d26d Remove some stuff 2015-07-27 00:03:47 +10:00
sauilitired
6b52ce941d Update README.md 2015-07-26 14:22:42 +02:00
sauilitired
07ab874220 Add script files to gitignore 2015-07-26 14:14:51 +02:00
sauilitired
c349fcb85d Remake .gitignore 2015-07-26 14:11:38 +02:00
sauilitired
f66b42662f Fixes #453 2015-07-26 14:03:34 +02:00
sauilitired
9f608861c9 Fixes #449 2015-07-26 13:51:36 +02:00
sauilitired
90318f1e1c Fixes #452 2015-07-26 13:40:48 +02:00
boy0001
0988ef7311 Tweak 2015-07-26 15:14:01 +10:00
boy0001
08cc8c58f2 Fixes #459 2015-07-26 14:11:18 +10:00
boy0001
4231ae6755 Fixes #457 2015-07-26 04:32:37 +10:00
boy0001
ed60c80410 Increment version number 2015-07-26 04:12:58 +10:00
boy0001
b76899c6e2 Fix multiple schematic issues (which I caused) 2015-07-26 04:12:35 +10:00
boy0001
c2fff8cbd7 Incremented version number / removed debug 2015-07-26 01:21:59 +10:00
boy0001
e0b17886fb . 2015-07-26 00:47:41 +10:00
boy0001
7db9c0b9a2 Fixed a couple issues related to world generation / clearing
- Fixed competition of multiple augmented populators if there are
several augmented plot clusters of specific terrain type
- Fixed fastmode clearing sometimes doing strange things if chunks
connected to the road have not previously been generated
- Fixed fastmode clearing not setting block data correctly on unloaded
chunks under specific conditions.
2015-07-26 00:43:19 +10:00
boy0001
00ab472ba6 Tweaks 2015-07-25 17:09:47 +10:00
boy0001
6758628cba Fixes #447 2015-07-25 15:26:14 +10:00
boy0001
02b2431f77 Fixes #446 2015-07-25 15:17:27 +10:00
boy0001
8a3f6c5eca Remove debug 2015-07-25 03:40:17 +10:00
boy0001
c0101695c6 Schematic stuff 2015-07-25 03:37:46 +10:00
Sauilitired
2a52ad4702 Huge UUID Update. 2015-07-24 16:06:58 +02:00
boy0001
57c849cbaa City is a nub 2015-07-24 03:14:36 +10:00
boy0001
d09dbee3c7 Optimizations to schematic loading / pasting -> ~10,000,000 bps
The downside is it completely ignores entities and such, so WorldEdit is
the way to go if you need precision but don't care for large sizes or
speed.
2015-07-23 02:33:30 +10:00
Jesse Boyd
5ec4c244d2 Merge pull request #441 from LaxWasHere/master
Don't TP players on clear
2015-07-23 01:20:13 +10:00
boy0001
5507193782 Fix duplicate entries for denied 2015-07-22 20:08:52 +10:00
Lax
12eafa01ef Don't TP players on clear 2015-07-22 00:47:23 -07:00
boy0001
7cedc3befe Fixes #438 2015-07-22 16:28:11 +10:00
boy0001
95ad199f52 Lazy initialization 2015-07-22 04:31:12 +10:00
boy0001
59c672d9a8 Optimized plot sorting 2015-07-22 03:08:51 +10:00
boy0001
80e1f07534 Increment version number 2015-07-21 23:55:36 +10:00
boy0001
30f00af699 @Sauilitired Prevent any reserved accounts from joining. 2015-07-21 23:03:44 +10:00
boy0001
8c4e1571e8 Fast async schematic exporting / uploading 2015-07-21 22:28:03 +10:00
boy0001
bf7616eef0 Increase alias priority 2015-07-21 21:04:14 +10:00
boy0001
8a4c178a68 Would help 2015-07-21 20:58:34 +10:00
boy0001
8166873978 Plot search? 2015-07-21 20:55:44 +10:00
boy0001
d8561d278f Fixed plot cluster creation 2015-07-21 18:51:21 +10:00
boy0001
83bdcbfb97 Fixed titles and schematic on clear offset for hybrid generation. 2015-07-21 16:03:27 +10:00
boy0001
488dbb0a63 Fixed issue with BlockFromTo and plot clusters in augmented worlds 2015-07-21 14:48:07 +10:00
boy0001
0c81dd82b3 Added plot entry event for unowned plots 2015-07-21 14:30:41 +10:00
boy0001
9fefdf3313 Fixes #434 2015-07-21 14:27:13 +10:00
boy0001
9c5d6a979a Fixes #431 Fixes #432 2015-07-21 14:22:55 +10:00
boy0001
8151ec8e1a Fixes #435 2015-07-21 14:09:37 +10:00
boy0001
e6ea62ad1e Fixes #430 2015-07-21 13:56:49 +10:00
boy0001
783355b356 Fixes #414 2015-07-21 13:41:10 +10:00
Sauilitired
ee88e765e9 Only TP player to spawn, if he's in the actual plot... 2015-07-20 23:48:16 +02:00
boy0001
154e002dee Merge branch 'master' of https://github.com/IntellectualSites/PlotSquared 2015-07-20 15:14:52 +10:00
boy0001
38f0e82447 Minor tweaks 2015-07-20 15:14:46 +10:00
Sauilitired
4b543fba7a Improved plot debugpaste 2015-07-19 16:18:46 +02:00
boy0001
9c635810b0 Multiple changes
Working on async schematic saving
Default plot clearing is now properly async (and somewhat slower)
Offline mode servers now default to lowercase (there has been ample time
to update)
Fixed some issues with plot expiry
Fixed some issues with UUID caching
Optimized UUID fetching from cache (marginal)
2015-07-19 23:12:48 +10:00
boy0001
404933c3a7 Fixes
Fix plot time / gamemode on teleport to another plot.
Fix gamemode bypass on plot leave
2015-07-19 14:52:59 +10:00