Commit Graph

784 Commits

Author SHA1 Message Date
dordsor21
22c26fe962 Add PlotArea#getFlag 2020-05-19 13:07:50 +01:00
dordsor21
761803f777 Add option for roads to respect a plot area's flags and implement to PlayerEvents 2020-05-19 12:41:51 +01:00
dordsor21
d5d18a60fb Fix #2836
getCompoundTag can also be in Core since we're using WorldEdit.
2020-05-19 11:53:18 +01:00
Alexander Söderberg
c58309b385 Add { transitive = false } to HV 2020-05-16 21:37:14 +02:00
Alexander Söderberg
5ae70743b1 Always set the generator 2020-05-16 21:37:14 +02:00
Alexander Söderberg
441a73839e Add /plot components 2020-05-16 21:37:14 +02:00
Alexander Söderberg
ff8f7a0867 Actually create the world managers 2020-05-16 21:37:14 +02:00
Alexander Söderberg
31edffcb63 Begin working on a platform specific world management system
This should make world management a fair bit cleaner
2020-05-16 21:37:14 +02:00
Alexander Söderberg
86edb20c15
Add a FAWE/WE chart 2020-05-14 16:33:26 +02:00
dordsor21
20c487238a PlotSquared-Core please 2020-05-14 14:45:27 +01:00
dordsor21
e1a25907f2 Merge branch 'v5' of https://github.com/IntellectualSites/PlotSquared into v5 2020-05-14 14:19:37 +01:00
dordsor21
5f896dd39a Properly copy NBT data in containers 2020-05-14 14:19:33 +01:00
Alexander Söderberg
f4729310fa
Include the core dependency in the Bukkit module 2020-05-14 14:52:43 +02:00
Alexander Söderberg
2f02f4392a
Fix names of shaded jars 2020-05-14 14:51:23 +02:00
Alexander Söderberg
b7f708dcd6
Fix gradle config 2020-05-14 14:32:20 +02:00
dordsor21
8fb9f29ab7 Fixes #2827
If existing blocks are an instance of container, clear the inventory.
2020-05-14 12:57:26 +01:00
Alexander Söderberg
1fa41e6209
Merge branch 'v5' into tile-entity-cap 2020-05-14 13:17:41 +02:00
dordsor21
617abf89e6 Split ChunkManager to Chunk and Region Managers
- Having not chunk-specific code in ChunkManager felt wrong.
- Also allow FAWE to replace setbiome code
- Also improve performance (proper usage of chunk loading) for setbiome
2020-05-14 11:27:35 +01:00
Alexander Söderberg
e6a9daf31a
Make the tile entity limit in ProcessedWEExtent apply per chunk rather than per edit 2020-05-13 14:54:54 +02:00
Alexander Söderberg
8c0f7b207e
Make the chunk listener NOT delete all tile entities in the chunk 2020-05-13 14:39:58 +02:00
Alexander Söderberg
ec347f8738
Add missing blocks and block tile entities from /plot set if the chunk processor is enabled 2020-05-13 14:24:04 +02:00
Alexander Söderberg
19fe2efb6e
Fix the WE extent and add our own tile entity list 2020-05-13 14:11:17 +02:00
Alexander Söderberg
435d877262
Make the tile entity check respect the chunk processor status 2020-05-13 12:25:48 +02:00
Alexander Söderberg
3deff629b0
Add paper specific listener for limiting the amount of tile entities in a chunk during build, instead of just doing it during chunk unloading 2020-05-12 23:01:14 +02:00
dordsor21
a038cb6d1b Merge branch 'v5' of https://github.com/IntellectualSites/PlotSquared into v5 2020-05-12 18:53:57 +01:00
dordsor21
637dd7d0c2 correct update messaging 2020-05-12 18:53:26 +01:00
Alexander Söderberg
d20fa39cf5
Add flag that prevents people from copying NBT data in the plot unless they're added as members 2020-05-12 19:25:06 +02:00
Alexander Söderberg
10dbcbcdbd Prevent NPE in entityDamage
This is done by creating a fake (WE) entity type in the case that the entity type name is null. In these cases, WE has no equivalent.

By doing this, all entity category contains check will fail, and it will default to the PVE check at the bottom of the if-else if chain.
2020-05-12 10:05:47 +02:00
Alexander Söderberg
e20319f4e1
Merge branch 'v5' into backups
# Conflicts:
#	Core/src/main/java/com/plotsquared/core/configuration/Captions.java
2020-05-11 20:15:48 +02:00
Alexander Söderberg
3c17b76b1c
Remove dum-dum line break 2020-05-11 11:21:32 +02:00
Alexander Söderberg
7a6909dab1
Merge branch 'v5' into backups 2020-05-11 11:19:59 +02:00
Alexander Söderberg
3064ae80d1
Add a keep-inventory flag 2020-05-11 11:19:36 +02:00
Alexander Söderberg
8ed5a21b36
Merge branch 'v5' into backups 2020-05-10 17:03:36 +02:00
Alexander Söderberg
723e29cdd0
Continue working on the backup system 2020-05-10 14:02:25 +02:00
dordsor21
667098268f Almost fix slime pathing?
This almost works, there's no real way to do it gracefully because you can't set where the slime should be travelling to nicely, nor can you set rotation etc. Seems to be a fairly large part of the event capability missing from paper.
2020-05-10 12:18:55 +01:00
Alexander Söderberg
a37ab10414
Don't send chat spy to message sender 2020-05-03 18:13:54 +02:00
dordsor21
daee26681a use strings for spawn reasons to be safe 2020-05-02 12:13:00 +01:00
dordsor21
729469e030 Add config options for all paper events. 2020-05-02 11:58:32 +01:00
dordsor21
c6dc9ee189 Add some more listeners
- Also use setShouldAbortSpawn so it doesn't just try forever
 - Add config to enable or disable all paper listeners
2020-05-02 11:58:32 +01:00
dordsor21
8ec8b8d803 Add some paper-specific listeners 2020-05-02 11:58:32 +01:00
MeFisto94
d864792d09 Fixes #2800 Allow to wrap OfflinePlayers in 1.15.2 2020-05-02 11:28:06 +01:00
dordsor21
17698065a0 Add extra SpawnReasons to spawn listener 2020-04-30 17:00:35 +01:00
dordsor21
e7216d4aef Merge branch 'v5' into reformat 2020-04-30 11:33:31 +01:00
dordsor21
0751e9cea3 Make LiquidFlowFlag an enum 2020-04-30 11:18:28 +01:00
dordsor21
0091580ae0 Reformat it all. 2020-04-30 11:01:52 +01:00
dordsor21
4a16f9c1a7 LiquidFlow true will override BlockPhysics false 2020-04-30 10:59:43 +01:00
dordsor21
577fe3037f Update checker improvements and 5.10.4
- Add config option to disable poll once it's found an update (true by default)
 - Better PlotVersion stuff can now detect if you're using a later version than the spigot API, and not tell you about it
2020-04-30 10:17:19 +01:00
NotMyFault
670f6d9f8b
Fix coral-dry flag not respecting horn coral blocks 2020-04-29 21:55:55 +02:00
N0tMyFaultOG
51b6f41eff Update papi hook message 2020-04-25 23:54:30 +02:00
dordsor21
ccb43d0661 Do placeholders better.
- Still allow parsing of placeholder if no plot is required and plot is null.
- Properly check if the player is null before getting the plot, and if the plot is null
- These were still issues before my initial "fix" city
2020-04-23 14:16:06 +01:00