dordsor21
0609b3d7f6
Safer generation of the BlockBucketChunk
2019-01-19 16:28:49 +00:00
dordsor21
330ab83ece
possible NPE fix and add useful debug if it fails
2019-01-17 22:34:28 +00:00
dordsor21
db2e245b13
alphabetise PlayerEvents stuff and add Turtle Eggs
2019-01-17 16:28:42 +00:00
dordsor21
f366f5e406
Remove needless generateExtBlockSections method that just reduced performance for no reason
2019-01-17 01:06:32 +00:00
dordsor21
223064567f
Plot analysis ( #2239 )
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* Start to fix (and may have fixed) plot analysis with block buxkets and 1.13
* Standard deviation ought also be multiplied by 100, and only obtain the BlockBucket array once
* Add schematics to Plot Analysis
Add generateBlockBucketChunk method to SingleWorldGenerator
2019-01-17 01:04:00 +00:00
matt
0817d7de5a
Removed PlotMe converting features.
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Signed-off-by: matt <4009945+MattBDev@users.noreply.github.com>
2019-01-15 22:19:29 -05:00
dordsor21
7e6b11a21b
Fix plot swap and have a nicer static AIR block
2019-01-15 23:58:21 +00:00
dordsor21
b2d035cf69
Fix deny-exit flag causing plot kick to break
2019-01-14 17:31:22 +00:00
dordsor21
f62777bc1a
Minor:
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Fix BukkitLegacyMappings method map usage
Move obtaining legacy block to default clause
Task should be async
2019-01-12 18:05:20 +00:00
Logan Fick
8ba661aa35
Fixed plot owner UUIDs getting unnecessarily randomized. ( #2233 )
2019-01-12 17:48:53 +00:00
dordsor21
15ea0f3210
Fix BukkitLegacyMappings having maps the wrong way round & fix PlotBlockListFlag to use PlotBlocks.
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Fixes #2229
2019-01-12 17:39:29 +00:00
dordsor21
3bbd97e7e1
Fix PlotDeleteEvent and PlotMergeEvent not being called.
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Replaced current PlotMergeEvent with PlotAutoMergeEvent (called when a plot is merged on /plot auto). And made PlotMergeEvent be called for /plot merge command.
2019-01-10 17:10:25 +00:00
matt
7302480728
Merge branch 'optional' into breaking
2019-01-09 20:01:32 -05:00
Sauilitired
053edb823d
Use Incendo pasting instead of Hastebin
2019-01-09 23:12:36 +01:00
matt
c7b9bfeb4b
Migrate from Guava Optionals to Java Optionals
2019-01-02 23:11:26 -05:00
dordsor21
f8ce00c2df
Also cancel picking water/lava up with a bucket.
2018-12-31 18:03:59 +00:00
dordsor21
6a9038c306
Fix #2205
2018-12-31 17:57:17 +00:00
dordsor21
7bcc4c4ce3
Fix plot move/swap block rotation issue (switch to BaseBlock). Also fix container inventory pasting.
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Some cleanup.
Fixes #2209
2018-12-31 17:15:47 +00:00
dordsor21
3156741664
Fix plot redstone disabling (not sure why it was the way it was, but it was never going to work, so I fixed? it)
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also minor reformat to PlayerEvents
2018-12-28 17:25:29 +00:00
Sauilitired
f25581c3f1
Treat tridents as a projectile
2018-12-28 08:14:47 +01:00
Sauilitired
12b8ae3eed
Clean up some events and utility classes. Try to use as general type
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declarations as possible. Add configurable override for the unsafe block checker.
2018-12-28 07:39:39 +01:00
Sauilitired
249b5d4068
Revert dors commit
2018-12-27 17:29:35 +01:00
matt
a529518b91
Minor changes, formatting, comments.
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One notable thing added was the inclusion of more of the new mobs in one of the events.
2018-12-27 00:46:32 -05:00
dordsor21
fba7eac6d8
Merge branch 'breaking' of https://github.com/IntellectualSites/PlotSquared into breaking
2018-12-26 21:18:38 +00:00
dordsor21
6e127db982
Cleanup
2018-12-26 21:18:22 +00:00
Sauilitired
d12bdcfda4
Fix NPE on VehicleMoveEvent. Fixes #2195 .
2018-12-26 19:25:20 +01:00
Sauilitired
f1cf541606
Merge remote-tracking branch 'origin/breaking' into breaking
2018-12-26 19:16:42 +01:00
Sauilitired
2b9fe5afda
Fix plot music (and plot inventories)
2018-12-26 19:16:34 +01:00
dordsor21
ba47a21971
- Update code style to format annotations nicely
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- Reformat code
2018-12-26 17:21:06 +00:00
Sauilitired
5bdc5a0fcc
Fix road schematics but for real this time
2018-12-26 17:24:35 +01:00
Sauilitired
2ebb7d11a8
Fix road schematics
2018-12-26 17:05:37 +01:00
Sauilitired
1d08f4d4ff
Include a rationale like Spottedleaf was kind enough to suggest
2018-12-26 15:38:31 +01:00
Sauilitired
b05316c000
Recommend paper just like FAWE. I want to be like the cool kids.
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Oh, and fix an issue with `/plot music`. Still broken. Just not
the same kind of broken.
2018-12-26 15:29:39 +01:00
Sauilitired
afb0a9f17f
Forcefully load WorldEdit on startup
2018-12-25 12:05:01 +01:00
dordsor21
af23d3d98e
Fix schematic pasting to paste tile entities and blocks with BlockData (e.g. stairs) properly
2018-12-24 17:56:13 +00:00
dordsor21
1bf621fb4b
Fix schematic saving (and improve performance slightly)
2018-12-23 22:49:43 +00:00
Sauilitired
2ede77318a
Add dordsor21 to author list
2018-12-23 20:32:48 +01:00
Sauilitired
02937cc543
Add configuration conversion and fix BukkitLegacyMappings
2018-12-23 19:43:36 +01:00
Sauilitired
165cac8b13
Fix bStats problem and commit Setup progress
2018-12-23 17:38:27 +01:00
MattBDev
c1fa6c842d
Removing old Metrics class
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We don't need any fancy metrics at the moment. They can be added later if needed.
2018-12-21 23:38:01 -05:00
sauilitired
23b9eca4ab
Add bStats support, seeing as mcstats has been down for ages
2018-12-21 21:10:37 +01:00
sauilitired
dff64c5c68
Add support for 1.13 blocks
2018-12-21 17:49:04 +01:00
dordsor21
8bc0bcd9e6
Update BukkitUtil#isBlockSolid to 1.13
2018-12-21 01:04:37 +00:00
dordsor21
28f3be56b3
Fix schematic creation
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Seems fairly ugly, but only because the format requires the blocks be inputted in that exact order, and it prevents us from having to cache the blocks per chunk to then insert into the relevant tags.
2018-12-21 00:49:15 +00:00
dordsor21
90682e9f8b
Various:
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- Some minor cleanup
- Test for null id, not for null PlotBlock
- Small fixes to schematic saving (still broken)
2018-12-20 23:33:24 +00:00
dordsor21
1021c6f2b0
Use Math.min and Math.max
2018-12-20 20:25:21 +00:00
dordsor21
780d3d7703
*Don't set the the cuboid block by block if we've already technically done that
2018-12-20 20:23:11 +00:00
dordsor21
6ac7948f72
Pretty basic fix for chunk generation
2018-12-20 20:20:31 +00:00
dordsor21
4e10682748
A few minor fixes
2018-12-20 18:46:52 +00:00
dordsor21
1543ac50cd
Various:
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- Empty StringPlotBlocks are air
- Update signs to 1.13
- Fix getting material in BukktiLocalQueue#setMaterial
2018-12-20 17:20:13 +00:00