a3d5326da3
Sponge
2015-07-27 02:14:34 +10:00
f12fdae4c2
tweals
2015-07-27 01:08:06 +10:00
9184010c9f
Move bukkit specific files
2015-07-26 16:51:13 +02:00
85d68455e4
Sponge in pom
2015-07-27 00:39:20 +10:00
c1c8a6d26d
Remove some stuff
2015-07-27 00:03:47 +10:00
6b52ce941d
Update README.md
2015-07-26 14:22:42 +02:00
07ab874220
Add script files to gitignore
2015-07-26 14:14:51 +02:00
c349fcb85d
Remake .gitignore
2015-07-26 14:11:38 +02:00
f66b42662f
Fixes #453
2015-07-26 14:03:34 +02:00
9f608861c9
Fixes #449
2015-07-26 13:51:36 +02:00
90318f1e1c
Fixes #452
2015-07-26 13:40:48 +02:00
0988ef7311
Tweak
2015-07-26 15:14:01 +10:00
08cc8c58f2
Fixes #459
2015-07-26 14:11:18 +10:00
4231ae6755
Fixes #457
2015-07-26 04:32:37 +10:00
ed60c80410
Increment version number
2015-07-26 04:12:58 +10:00
b76899c6e2
Fix multiple schematic issues (which I caused)
2015-07-26 04:12:35 +10:00
c2fff8cbd7
Incremented version number / removed debug
2015-07-26 01:21:59 +10:00
e0b17886fb
.
2015-07-26 00:47:41 +10:00
7db9c0b9a2
Fixed a couple issues related to world generation / clearing
...
- Fixed competition of multiple augmented populators if there are
several augmented plot clusters of specific terrain type
- Fixed fastmode clearing sometimes doing strange things if chunks
connected to the road have not previously been generated
- Fixed fastmode clearing not setting block data correctly on unloaded
chunks under specific conditions.
2015-07-26 00:43:19 +10:00
00ab472ba6
Tweaks
2015-07-25 17:09:47 +10:00
6758628cba
Fixes #447
2015-07-25 15:26:14 +10:00
02b2431f77
Fixes #446
2015-07-25 15:17:27 +10:00
8a3f6c5eca
Remove debug
2015-07-25 03:40:17 +10:00
c0101695c6
Schematic stuff
2015-07-25 03:37:46 +10:00
2a52ad4702
Huge UUID Update.
2015-07-24 16:06:58 +02:00
57c849cbaa
City is a nub
2015-07-24 03:14:36 +10:00
d09dbee3c7
Optimizations to schematic loading / pasting -> ~10,000,000 bps
...
The downside is it completely ignores entities and such, so WorldEdit is
the way to go if you need precision but don't care for large sizes or
speed.
2015-07-23 02:33:30 +10:00
5ec4c244d2
Merge pull request #441 from LaxWasHere/master
...
Don't TP players on clear
2015-07-23 01:20:13 +10:00
5507193782
Fix duplicate entries for denied
2015-07-22 20:08:52 +10:00
12eafa01ef
Don't TP players on clear
2015-07-22 00:47:23 -07:00
7cedc3befe
Fixes #438
2015-07-22 16:28:11 +10:00
95ad199f52
Lazy initialization
2015-07-22 04:31:12 +10:00
59c672d9a8
Optimized plot sorting
2015-07-22 03:08:51 +10:00
80e1f07534
Increment version number
2015-07-21 23:55:36 +10:00
30f00af699
@Sauilitired Prevent any reserved accounts from joining.
2015-07-21 23:03:44 +10:00
8c4e1571e8
Fast async schematic exporting / uploading
2015-07-21 22:28:03 +10:00
bf7616eef0
Increase alias priority
2015-07-21 21:04:14 +10:00
8a4c178a68
Would help
2015-07-21 20:58:34 +10:00
8166873978
Plot search?
2015-07-21 20:55:44 +10:00
d8561d278f
Fixed plot cluster creation
2015-07-21 18:51:21 +10:00
83bdcbfb97
Fixed titles and schematic on clear offset for hybrid generation.
2015-07-21 16:03:27 +10:00
488dbb0a63
Fixed issue with BlockFromTo and plot clusters in augmented worlds
2015-07-21 14:48:07 +10:00
0c81dd82b3
Added plot entry event for unowned plots
2015-07-21 14:30:41 +10:00
9fefdf3313
Fixes #434
2015-07-21 14:27:13 +10:00
9c5d6a979a
Fixes #431 Fixes #432
2015-07-21 14:22:55 +10:00
8151ec8e1a
Fixes #435
2015-07-21 14:09:37 +10:00
e6ea62ad1e
Fixes #430
2015-07-21 13:56:49 +10:00
783355b356
Fixes #414
2015-07-21 13:41:10 +10:00
ee88e765e9
Only TP player to spawn, if he's in the actual plot...
2015-07-20 23:48:16 +02:00
154e002dee
Merge branch 'master' of https://github.com/IntellectualSites/PlotSquared
2015-07-20 15:14:52 +10:00