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Fix lighting updates for chunks not sent to players
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5acd9c5143
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@ -76,6 +76,8 @@ public class SendChunk {
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map.put(world, list);
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}
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list.add(chunk);
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Object c = methodGetHandleChunk.of(chunk).call();
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methodInitLighting.of(c).call();
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}
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for (PlotPlayer pp : UUIDHandler.getPlayers().values() ) {
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Plot plot = pp.getCurrentPlot();
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@ -107,7 +109,6 @@ public class SendChunk {
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continue;
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}
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Object c = methodGetHandleChunk.of(chunk).call();
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methodInitLighting.of(c).call();
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chunks.remove(chunk);
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Object con = connection.of(entity).get();
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// if (dx != 0 || dz != 0) {
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