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Use world min/max heights if present in QueueCoordinator
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@ -79,7 +79,10 @@ public abstract class QueueCoordinator {
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*/
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@Deprecated(forRemoval = true, since = "TODO")
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public ScopedQueueCoordinator getForChunk(int x, int z) {
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return getForChunk(x, z, 0, 255);
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if (getWorld() == null) {
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return getForChunk(x, z, 0, 255);
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}
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return getForChunk(x, z, getWorld().getMinY(), getWorld().getMaxY());
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}
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/**
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