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				https://github.com/IntellectualSites/PlotSquared.git
				synced 2025-11-04 03:03:43 +01:00 
			
		
		
		
	Fix plot analysis
- Stop using deprecated ChunkQueueCoordinator and create a new purpose-built coordinator - Generation is chunk-by-chunk thus the old blocks cache needs to be filled accordingly - Remove the **four** System#gc calls - Fixes #3464 - Fix really weird dumb... maths? in ExpiryTask - Fixes #3600
This commit is contained in:
		@@ -41,7 +41,7 @@ import com.plotsquared.core.plot.flag.GlobalFlagContainer;
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import com.plotsquared.core.plot.flag.PlotFlag;
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import com.plotsquared.core.plot.flag.implementations.AnalysisFlag;
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import com.plotsquared.core.plot.world.PlotAreaManager;
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import com.plotsquared.core.queue.ChunkQueueCoordinator;
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import com.plotsquared.core.queue.BlockArrayCacheScopedQueueCoordinator;
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import com.plotsquared.core.queue.GlobalBlockQueue;
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import com.plotsquared.core.queue.QueueCoordinator;
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import com.plotsquared.core.util.ChunkManager;
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@@ -136,6 +136,11 @@ public class HybridUtils {
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         *
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         */
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        TaskManager.runTaskAsync(() -> {
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            final PlotArea area = this.plotAreaManager.getPlotArea(world, null);
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            if (!(area instanceof HybridPlotWorld hpw)) {
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                return;
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            }
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            final BlockVector3 bot = region.getMinimumPoint();
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            final BlockVector3 top = region.getMaximumPoint();
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@@ -152,17 +157,8 @@ public class HybridUtils {
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            final int height = area.getMaxGenHeight() - area.getMinGenHeight() + 1;
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            final int minHeight = area.getMinGenHeight();
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            final PlotArea area = this.plotAreaManager.getPlotArea(world, null);
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            if (!(area instanceof HybridPlotWorld hpw)) {
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                return;
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            }
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            ChunkQueueCoordinator chunk = new ChunkQueueCoordinator(worldUtil.getWeWorld(world), bot, top, false);
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            hpw.getGenerator().generateChunk(chunk, hpw);
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            final BlockState airBlock = BlockTypes.AIR.getDefaultState();
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            final BlockState[][][] oldBlocks = chunk.getBlocks();
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            final BlockState[][][] oldBlocks = new BlockState[height][width][length];
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            final BlockState[][][] newBlocks = new BlockState[height][width][length];
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            for (final BlockState[][] newBlock : newBlocks) {
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                for (final BlockState[] blockStates : newBlock) {
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@@ -175,8 +171,20 @@ public class HybridUtils {
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                }
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            }
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            System.gc();
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            System.gc();
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            BlockArrayCacheScopedQueueCoordinator oldBlockQueue = new BlockArrayCacheScopedQueueCoordinator(
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                    oldBlocks,
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                    area.getMinGenHeight(),
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                    Location.at("", region.getMinimumPoint()),
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                    Location.at("", region.getMaximumPoint())
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            );
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            region.getChunks().forEach(blockVector2 -> {
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                int relChunkX = blockVector2.getX() - cbx;
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                int relChunkZ = blockVector2.getZ() - cbz;
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                oldBlockQueue.setOffsetX(relChunkX << 4);
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                oldBlockQueue.setOffsetZ(relChunkZ << 4);
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                hpw.getGenerator().generateChunk(oldBlockQueue, hpw);
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            });
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            QueueCoordinator queue = area.getQueue();
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            queue.addReadChunks(region.getChunks());
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@@ -301,8 +309,6 @@ public class HybridUtils {
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                analysis.data_sd = (int) (MathMan.getSD(data, analysis.data) * 100);
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                analysis.air_sd = (int) (MathMan.getSD(air, analysis.air) * 100);
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                analysis.variety_sd = (int) (MathMan.getSD(variety, analysis.variety) * 100);
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                System.gc();
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                System.gc();
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                whenDone.value = analysis;
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                whenDone.run();
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            });
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@@ -75,9 +75,9 @@ public class ExpiryTask {
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                    plots = plots != null ? plots : getPlotsToCheck();
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                    int diff = settings.REQUIRED_PLOTS;
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                    boolean min = true;
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                    if (settings.REQUIRED_PLOTS - plots.size() < settings.REQUIRED_PLOTS) {
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                    if (plots.size() > settings.REQUIRED_PLOTS) {
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                        min = false;
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                        diff = settings.REQUIRED_PLOTS - plots.size();
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                        diff = plots.size() - settings.REQUIRED_PLOTS;
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                    }
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                    List<Long> entireList =
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                            plots.stream().map(plot -> ExpireManager.IMP.getAge(plot, settings.DELETE_IF_OWNER_IS_UNKNOWN))
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@@ -0,0 +1,168 @@
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/*
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 *       _____  _       _    _____                                _
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 *      |  __ \| |     | |  / ____|                              | |
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 *      | |__) | | ___ | |_| (___   __ _ _   _  __ _ _ __ ___  __| |
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 *      |  ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` |
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 *      | |    | | (_) | |_ ____) | (_| | |_| | (_| | | |  __/ (_| |
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 *      |_|    |_|\___/ \__|_____/ \__, |\__,_|\__,_|_|  \___|\__,_|
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 *                                    | |
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 *                                    |_|
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 *            PlotSquared plot management system for Minecraft
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 *               Copyright (C) 2014 - 2022 IntellectualSites
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 *
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 *     This program is free software: you can redistribute it and/or modify
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 *     it under the terms of the GNU General Public License as published by
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 *     the Free Software Foundation, either version 3 of the License, or
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 *     (at your option) any later version.
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 *
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 *     This program is distributed in the hope that it will be useful,
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 *     but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *     GNU General Public License for more details.
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 *
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 *     You should have received a copy of the GNU General Public License
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 *     along with this program.  If not, see <https://www.gnu.org/licenses/>.
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 */
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package com.plotsquared.core.queue;
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import com.plotsquared.core.location.Location;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockState;
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import org.checkerframework.checker.nullness.qual.NonNull;
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import org.checkerframework.checker.nullness.qual.Nullable;
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/**
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 * {@link QueueCoordinator} that caches all blocks set to it in a given array of form BlockState[][][]. An offset can be
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 * applied to blocks set to it, and the scope limited.
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 */
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public class BlockArrayCacheScopedQueueCoordinator extends ScopedQueueCoordinator {
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    private final BlockState[][][] blockStates;
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    private final int height;
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    private final int width;
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    private final int length;
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    private final int minY;
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    private final int maxY;
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    private final int scopeMinX;
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    private final int scopeMinZ;
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    private final int scopeMaxX;
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    private final int scopeMaxZ;
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    private int offsetX = 0;
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    private int offsetZ = 0;
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    /**
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     * Construct a new instance
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     *
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     * @param blockStates Array of form BlockState[y][x][z]. Must be fully initialised.
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     * @param minY        Minimum applicable y value. Used to account for negative world heights (e.g. -64). Inclusive
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     * @param min         Inclusive location of the minimum point to limit the scope to.
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     * @param max         Exclusive location of the maximum point to limit the scope to.
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     */
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    public BlockArrayCacheScopedQueueCoordinator(@NonNull BlockState[][][] blockStates, int minY, Location min, Location max) {
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        super(null, min, max);
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        this.blockStates = blockStates;
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        this.height = blockStates.length;
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        this.width = blockStates[0].length;
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        this.length = blockStates[0][0].length;
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        this.minY = minY;
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        this.maxY = height + minY; // exclusive
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        this.scopeMinX = min.getX() & 15;
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        this.scopeMinZ = min.getZ() & 15;
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        this.scopeMaxX = scopeMinX + width;
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        this.scopeMaxZ = scopeMinZ + length;
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    }
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    @Override
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    public boolean setBlock(int x, final int y, int z, final @NonNull BlockState id) {
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        x += offsetX;
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        z += offsetZ;
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        if (x >= scopeMinX && x < scopeMaxX && y >= minY && y < maxY && z >= scopeMinZ && z < scopeMaxZ) {
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            blockStates[y - minY][x - scopeMinX][z - scopeMinZ] = id;
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        }
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        return false;
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    }
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    @Override
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    public boolean setBlock(final int x, final int y, final int z, @NonNull final Pattern pattern) {
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        int rx = x + offsetX;
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        int rz = z + offsetZ;
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        if (rx >= scopeMinX && rx < scopeMaxX && y >= minY && y < maxY && rz >= scopeMinZ && rz < scopeMaxZ) {
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            BlockState state = pattern
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                    .applyBlock(super.getMin().getBlockVector3().add(BlockVector3.at(x, y, z)))
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                    .toImmutableState();
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            blockStates[y - minY][rx - scopeMinX][rz - scopeMinZ] = state;
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        }
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        return false;
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    }
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    @Override
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    public @NonNull Location getMin() {
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        return super.getMin().add(offsetX - scopeMinX, 0, offsetZ - scopeMinZ);
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    }
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    @Override
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    public @NonNull Location getMax() {
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        return getMin().add(15, 0, 15).withY(maxY);
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    }
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    @Override
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    public boolean setBlock(int x, int y, int z, final @NonNull BaseBlock id) {
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        x += offsetX;
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        z += offsetZ;
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        if (x >= scopeMinX && x < scopeMaxX && y >= minY && y < maxY && z >= scopeMinZ && z < scopeMaxZ) {
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            blockStates[y - minY][x][z] = id.toImmutableState();
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        }
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        return false;
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    }
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    @Override
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    public @Nullable BlockState getBlock(final int x, final int y, final int z) {
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        if (x >= 0 && x < width && y >= minY && y < maxY && z >= 0 && z < length) {
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            return blockStates[y - minY][x][z];
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        }
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        return null;
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    }
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    public void setOffsetX(final int offsetX) {
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        this.offsetX = offsetX;
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    }
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    public void setOffsetZ(final int offsetZ) {
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        this.offsetZ = offsetZ;
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    }
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    @Override
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    public int size() {
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        return height * width * length;
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    }
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    @Override
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    public boolean setBiome(final int x, final int z, @NonNull final BiomeType biome) {
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        //do nothing
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        return false;
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    }
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    @Override
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    public boolean setBiome(final int x, final int y, final int z, @NonNull final BiomeType biome) {
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        //do nothing
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        return false;
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    }
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    @Override
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    public void fillBiome(final BiomeType biome) {
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        //do nothing
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    }
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    @Override
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    public boolean setTile(final int x, final int y, final int z, @NonNull final CompoundTag tag) {
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        //do nothing
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        return false;
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    }
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}
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