Implement extended world heights from Y-64 to Y319 #3473 (#3473)

* Begin to implement extended world heights:
 - Implemented in Bukkit module (and where required in Core module)

* Implement extended world heights into core module

* Add min gen height to setup,

* Default gen/build heights based on minecraft version

* Few fixes

* Fix up queues

* Address comments

* Make road schematic stuff slightly more efficient by sharing queues

* Minor fixes, don't overlay error many times for the same y

* Fix incorrect schematic paste height, undo changes to HybridUtils

* Overhall regenallroads method to make it work, make sure BukkitChunkCoordinator can/will finish

* Process chunks in order when regenerating all roads

* Address comments

* Address comments

* Ground level//bedrock is at min gen height
 - Add comment on == rather than <= being used
 - It's because it's only checking for the bedrock layer being broken if that's disabled

* Fix offset for min build height in SchematicHandler

* Better javadoc

Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>

* Address inclusivity issues for max world height

* Javadocs/comments/deprecation

* Use world min/max heights if present in QueueCoordinator

* Address some deprecations for regions and biome setting

* Add a count for chunks we're currently trying to load to not skip chunks at the end of a queue's edit

* Use minGenHeight + 1 rather than build height in AugmentedUtils

* Create utility method for layer index in GenChunk

* Correct height in HybridUtils, also use minGenHeight + 1

* Don't magically split to 128 height in regeneration

* Add utility methods for world height in QueueCoordinator

* Clean up ClassicPlotManager road creation/removal

* Start generation at min gen height if bedrock is disabled

* min gen height is set in PlotArea

* Add note on schem y normalisation

* Improve plot getVolume method readability

* Don't overly extend height when regenerating road region

* y index utility method in ChunknQueueCoordinator

* Layer index utility method in LocalChunk

* Use version min/max heights if world not present in QueueCoordinator

* Fix min -> max

* Don't allow players to modify outside build height when using plot set  / schematics.
 - Also fixes schematic height issues

* Remove debug

* Address comments

* Switch loadingChunks to AtomicInteger to be safe (in case of multi-threaded)

* Fix "security" issue that was already present

* Ensure sign isn't physicsed

Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>
This commit is contained in:
Jordan
2022-03-05 19:03:39 +01:00
committed by GitHub
parent d698c6a1e5
commit 9f632af0ae
46 changed files with 805 additions and 472 deletions

View File

@ -44,7 +44,6 @@ import com.plotsquared.core.util.task.TaskManager;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BlockCategories;
import com.sk89q.worldedit.world.block.BlockState;
@ -61,7 +60,6 @@ import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Biome;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.Sign;
@ -246,7 +244,9 @@ public class BukkitUtil extends WorldUtil {
final World bukkitWorld = Objects.requireNonNull(getWorld(world));
// Skip top and bottom block
int air = 1;
for (int y = bukkitWorld.getMaxHeight() - 1; y >= 0; y--) {
int maxY = com.plotsquared.bukkit.util.BukkitWorld.getMaxWorldHeight(bukkitWorld);
int minY = com.plotsquared.bukkit.util.BukkitWorld.getMinWorldHeight(bukkitWorld);
for (int y = maxY - 1; y >= minY; y--) {
Block block = bukkitWorld.getBlockAt(x, y, z);
Material type = block.getType();
if (type.isSolid()) {
@ -273,7 +273,9 @@ public class BukkitUtil extends WorldUtil {
final World bukkitWorld = Objects.requireNonNull(getWorld(world));
// Skip top and bottom block
int air = 1;
for (int y = bukkitWorld.getMaxHeight() - 1; y >= 0; y--) {
int maxY = com.plotsquared.bukkit.util.BukkitWorld.getMaxWorldHeight(bukkitWorld);
int minY = com.plotsquared.bukkit.util.BukkitWorld.getMinWorldHeight(bukkitWorld);
for (int y = maxY - 1; y >= minY; y--) {
Block block = bukkitWorld.getBlockAt(x, y, z);
Material type = block.getType();
if (type.isSolid()) {
@ -371,7 +373,7 @@ public class BukkitUtil extends WorldUtil {
sign.setLine(i, LEGACY_COMPONENT_SERIALIZER
.serialize(MINI_MESSAGE.parse(lines[i].getComponent(LocaleHolder.console()), replacements)));
}
sign.update(true);
sign.update(true, false);
}
});
}
@ -382,27 +384,6 @@ public class BukkitUtil extends WorldUtil {
return new StringComparison<BlockState>().new ComparisonResult(1, state);
}
@Override
public void setBiomes(
final @NonNull String worldName,
final @NonNull CuboidRegion region,
final @NonNull BiomeType biomeType
) {
final World world = getWorld(worldName);
if (world == null) {
LOGGER.warn("An error occurred while setting the biome because the world was null", new RuntimeException());
return;
}
final Biome biome = BukkitAdapter.adapt(biomeType);
for (int x = region.getMinimumPoint().getX(); x <= region.getMaximumPoint().getX(); x++) {
for (int z = region.getMinimumPoint().getZ(); z <= region.getMaximumPoint().getZ(); z++) {
if (world.getBiome(x, z) != biome) {
world.setBiome(x, z, biome);
}
}
}
}
@Override
public com.sk89q.worldedit.world.@NonNull World getWeWorld(final @NonNull String world) {
return new BukkitWorld(Bukkit.getWorld(world));