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https://github.com/IntellectualSites/PlotSquared.git
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* Begin to implement extended world heights: - Implemented in Bukkit module (and where required in Core module) * Implement extended world heights into core module * Add min gen height to setup, * Default gen/build heights based on minecraft version * Few fixes * Fix up queues * Address comments * Make road schematic stuff slightly more efficient by sharing queues * Minor fixes, don't overlay error many times for the same y * Fix incorrect schematic paste height, undo changes to HybridUtils * Overhall regenallroads method to make it work, make sure BukkitChunkCoordinator can/will finish * Process chunks in order when regenerating all roads * Address comments * Address comments * Ground level//bedrock is at min gen height - Add comment on == rather than <= being used - It's because it's only checking for the bedrock layer being broken if that's disabled * Fix offset for min build height in SchematicHandler * Better javadoc Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com> * Address inclusivity issues for max world height * Javadocs/comments/deprecation * Use world min/max heights if present in QueueCoordinator * Address some deprecations for regions and biome setting * Add a count for chunks we're currently trying to load to not skip chunks at the end of a queue's edit * Use minGenHeight + 1 rather than build height in AugmentedUtils * Create utility method for layer index in GenChunk * Correct height in HybridUtils, also use minGenHeight + 1 * Don't magically split to 128 height in regeneration * Add utility methods for world height in QueueCoordinator * Clean up ClassicPlotManager road creation/removal * Start generation at min gen height if bedrock is disabled * min gen height is set in PlotArea * Add note on schem y normalisation * Improve plot getVolume method readability * Don't overly extend height when regenerating road region * y index utility method in ChunknQueueCoordinator * Layer index utility method in LocalChunk * Use version min/max heights if world not present in QueueCoordinator * Fix min -> max * Don't allow players to modify outside build height when using plot set / schematics. - Also fixes schematic height issues * Remove debug * Address comments * Switch loadingChunks to AtomicInteger to be safe (in case of multi-threaded) * Fix "security" issue that was already present * Ensure sign isn't physicsed Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>
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@ -40,7 +40,6 @@ import com.plotsquared.core.queue.QueueCoordinator;
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import com.plotsquared.core.queue.ScopedQueueCoordinator;
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import com.plotsquared.core.util.ChunkManager;
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import com.plotsquared.core.util.RegionManager;
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import com.plotsquared.core.util.RegionUtil;
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import com.plotsquared.core.util.WorldUtil;
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import com.plotsquared.core.util.entity.EntityCategories;
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import com.plotsquared.core.util.task.RunnableVal;
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@ -261,7 +260,7 @@ public class BukkitRegionManager extends RegionManager {
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if (checkX2 && checkZ2) {
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map.saveRegion(world, xxt2, xxt, zzt2, zzt); //
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}
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CuboidRegion currentPlotClear = RegionUtil.createRegion(pos1.getX(), pos2.getX(), pos1.getZ(), pos2.getZ());
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CuboidRegion currentPlotClear = new CuboidRegion(pos1.getBlockVector3(), pos2.getBlockVector3());
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map.saveEntitiesOut(Bukkit.getWorld(world.getName()).getChunkAt(x, z), currentPlotClear);
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AugmentedUtils.bypass(
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ignoreAugment,
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@ -276,7 +275,9 @@ public class BukkitRegionManager extends RegionManager {
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PlotLoc plotLoc = new PlotLoc(bx + x1, bz + z1);
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BaseBlock[] ids = map.allBlocks.get(plotLoc);
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if (ids != null) {
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for (int y = 0; y < Math.min(128, ids.length); y++) {
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int minY = value.getMin().getY();
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for (int yIndex = 0; yIndex < ids.length; yIndex++) {
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int y = yIndex + minY;
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BaseBlock id = ids[y];
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if (id != null) {
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value.setBlock(x1, y, z1, id);
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@ -284,12 +285,6 @@ public class BukkitRegionManager extends RegionManager {
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value.setBlock(x1, y, z1, BlockTypes.AIR.getDefaultState());
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}
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}
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for (int y = Math.min(128, ids.length); y < ids.length; y++) {
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BaseBlock id = ids[y];
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if (id != null) {
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value.setBlock(x1, y, z1, id);
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}
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}
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}
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}
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}
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@ -297,7 +292,7 @@ public class BukkitRegionManager extends RegionManager {
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}, world.getName(), chunk)
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);
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//map.restoreBlocks(worldObj, 0, 0);
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map.restoreEntities(Bukkit.getWorld(world.getName()), 0, 0);
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map.restoreEntities(Bukkit.getWorld(world.getName()));
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});
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regenQueue.setCompleteTask(whenDone);
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queue.setCompleteTask(regenQueue::enqueue);
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