Implement extended world heights from Y-64 to Y319 #3473 (#3473)

* Begin to implement extended world heights:
 - Implemented in Bukkit module (and where required in Core module)

* Implement extended world heights into core module

* Add min gen height to setup,

* Default gen/build heights based on minecraft version

* Few fixes

* Fix up queues

* Address comments

* Make road schematic stuff slightly more efficient by sharing queues

* Minor fixes, don't overlay error many times for the same y

* Fix incorrect schematic paste height, undo changes to HybridUtils

* Overhall regenallroads method to make it work, make sure BukkitChunkCoordinator can/will finish

* Process chunks in order when regenerating all roads

* Address comments

* Address comments

* Ground level//bedrock is at min gen height
 - Add comment on == rather than <= being used
 - It's because it's only checking for the bedrock layer being broken if that's disabled

* Fix offset for min build height in SchematicHandler

* Better javadoc

Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>

* Address inclusivity issues for max world height

* Javadocs/comments/deprecation

* Use world min/max heights if present in QueueCoordinator

* Address some deprecations for regions and biome setting

* Add a count for chunks we're currently trying to load to not skip chunks at the end of a queue's edit

* Use minGenHeight + 1 rather than build height in AugmentedUtils

* Create utility method for layer index in GenChunk

* Correct height in HybridUtils, also use minGenHeight + 1

* Don't magically split to 128 height in regeneration

* Add utility methods for world height in QueueCoordinator

* Clean up ClassicPlotManager road creation/removal

* Start generation at min gen height if bedrock is disabled

* min gen height is set in PlotArea

* Add note on schem y normalisation

* Improve plot getVolume method readability

* Don't overly extend height when regenerating road region

* y index utility method in ChunknQueueCoordinator

* Layer index utility method in LocalChunk

* Use version min/max heights if world not present in QueueCoordinator

* Fix min -> max

* Don't allow players to modify outside build height when using plot set  / schematics.
 - Also fixes schematic height issues

* Remove debug

* Address comments

* Switch loadingChunks to AtomicInteger to be safe (in case of multi-threaded)

* Fix "security" issue that was already present

* Ensure sign isn't physicsed

Co-authored-by: Hannes Greule <SirYwell@users.noreply.github.com>
This commit is contained in:
Jordan
2022-03-05 19:03:39 +01:00
committed by GitHub
parent d698c6a1e5
commit 9f632af0ae
46 changed files with 805 additions and 472 deletions

View File

@@ -31,6 +31,7 @@ import com.plotsquared.bukkit.util.BukkitUtil;
import com.plotsquared.core.location.ChunkWrapper;
import com.plotsquared.core.location.Location;
import com.plotsquared.core.queue.ScopedQueueCoordinator;
import com.plotsquared.core.util.AnnotationHelper;
import com.plotsquared.core.util.ChunkUtil;
import com.plotsquared.core.util.PatternUtil;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
@@ -50,6 +51,7 @@ import org.checkerframework.checker.nullness.qual.Nullable;
import java.util.Arrays;
@AnnotationHelper.ApiDescription(info = "Internal use only. Subject to changes at any time.")
public class GenChunk extends ScopedQueueCoordinator {
public final Biome[] biomes;
@@ -61,8 +63,14 @@ public class GenChunk extends ScopedQueueCoordinator {
public int chunkZ;
private ChunkData chunkData = null;
public GenChunk() {
super(null, Location.at("", 0, 0, 0), Location.at("", 15, 255, 15));
/**
* @param minY minimum world Y, inclusive
* @param maxY maximum world Y, inclusive
*
* @since TODO
*/
public GenChunk(int minY, int maxY) {
super(null, Location.at("", 0, minY, 0), Location.at("", 15, maxY, 15));
this.biomes = Biome.values();
}
@@ -117,7 +125,7 @@ public class GenChunk extends ScopedQueueCoordinator {
return;
}
Biome biome = BukkitAdapter.adapt(biomeType);
for (int y = 0; y < 256; y++) {
for (int y = getMin().getY(); y <= getMax().getY(); y++) {
for (int x = 0; x < 16; x++) {
for (int z = 0; z < 16; z++) {
this.biomeGrid.setBiome(x, y, z, biome);
@@ -130,7 +138,7 @@ public class GenChunk extends ScopedQueueCoordinator {
public void setCuboid(@NonNull Location pos1, @NonNull Location pos2, @NonNull BlockState block) {
if (result != null && pos1.getX() == 0 && pos1.getZ() == 0 && pos2.getX() == 15 && pos2.getZ() == 15) {
for (int y = pos1.getY(); y <= pos2.getY(); y++) {
int layer = y >> 4;
int layer = getLayerIndex(y);
BlockState[] data = result[layer];
if (data == null) {
result[layer] = data = new BlockState[4096];
@@ -164,7 +172,7 @@ public class GenChunk extends ScopedQueueCoordinator {
*/
public boolean setBiome(int x, int z, @NonNull Biome biome) {
if (this.biomeGrid != null) {
for (int y = 0; y < 256; y++) {
for (int y = getMin().getY(); y <= getMax().getY(); y++) {
this.setBiome(x, y, z, biome);
}
return true;
@@ -197,7 +205,7 @@ public class GenChunk extends ScopedQueueCoordinator {
}
private void storeCache(final int x, final int y, final int z, final @NonNull BlockState id) {
int i = y >> 4;
int i = getLayerIndex(y);
BlockState[] v = this.result[i];
if (v == null) {
this.result[i] = v = new BlockState[4096];
@@ -219,7 +227,7 @@ public class GenChunk extends ScopedQueueCoordinator {
@Override
public @Nullable BlockState getBlock(int x, int y, int z) {
int i = y >> 4;
int i = getLayerIndex(y);
if (result == null) {
return BukkitBlockUtil.get(chunkData.getType(x, y, z));
}
@@ -246,16 +254,16 @@ public class GenChunk extends ScopedQueueCoordinator {
@Override
public @NonNull Location getMax() {
return Location.at(getWorld().getName(), 15 + (getX() << 4), 255, 15 + (getZ() << 4));
return Location.at(getWorld().getName(), 15 + (getX() << 4), super.getMax().getY(), 15 + (getZ() << 4));
}
@Override
public @NonNull Location getMin() {
return Location.at(getWorld().getName(), getX() << 4, 0, getZ() << 4);
return Location.at(getWorld().getName(), getX() << 4, super.getMin().getY(), getZ() << 4);
}
public @NonNull GenChunk clone() {
GenChunk toReturn = new GenChunk();
GenChunk toReturn = new GenChunk(getMin().getY(), getMax().getY());
if (this.result != null) {
for (int i = 0; i < this.result.length; i++) {
BlockState[] matrix = this.result[i];
@@ -269,4 +277,8 @@ public class GenChunk extends ScopedQueueCoordinator {
return toReturn;
}
private int getLayerIndex(int y) {
return (y - getMin().getY()) >> 4;
}
}