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https://github.com/IntellectualSites/PlotSquared.git
synced 2024-11-21 20:56:45 +01:00
feat: configurable accounting for bedrock layer when setting components (#4266)
- Add configuration option to force plot components to be set only above bedrock level - Account for build height < gen height where it is not wanted for components to be set at/below bedrock
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@ -143,7 +143,7 @@ public class ClassicPlotManager extends SquarePlotManager {
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classicPlotWorld,
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plot.getRegions(),
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blocks,
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classicPlotWorld.getMinBuildHeight(),
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classicPlotWorld.getMinComponentHeight(),
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classicPlotWorld.getMaxBuildHeight() - 1,
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actor,
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queue
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@ -204,7 +204,7 @@ public class ClassicPlotManager extends SquarePlotManager {
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classicPlotWorld,
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plot.getRegions(),
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blocks,
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classicPlotWorld.getMinBuildHeight(),
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classicPlotWorld.getMinComponentHeight(),
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classicPlotWorld.PLOT_HEIGHT - 1,
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actor,
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queue
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@ -379,7 +379,7 @@ public class ClassicPlotManager extends SquarePlotManager {
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}
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}
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int yStart = classicPlotWorld.getMinBuildHeight() + (classicPlotWorld.PLOT_BEDROCK ? 1 : 0);
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int yStart = classicPlotWorld.getMinComponentHeight();
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if (!plot.isMerged(Direction.NORTH)) {
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int z = bot.getZ();
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for (int x = bot.getX(); x < top.getX(); x++) {
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@ -52,6 +52,7 @@ public abstract class ClassicPlotWorld extends SquarePlotWorld {
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public BlockBucket ROAD_BLOCK = new BlockBucket(BlockTypes.QUARTZ_BLOCK);
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public boolean PLOT_BEDROCK = true;
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public boolean PLACE_TOP_BLOCK = true;
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public boolean COMPONENT_BELOW_BEDROCK = false;
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public ClassicPlotWorld(
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final @NonNull String worldName,
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@ -129,6 +130,9 @@ public abstract class ClassicPlotWorld extends SquarePlotWorld {
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),
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new ConfigurationNode("plot.bedrock", this.PLOT_BEDROCK, TranslatableCaption.of("setup.bedrock_boolean"),
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ConfigurationUtil.BOOLEAN
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),
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new ConfigurationNode("world.component_below_bedrock", this.COMPONENT_BELOW_BEDROCK, TranslatableCaption.of(
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"setup.component_below_bedrock_boolean"), ConfigurationUtil.BOOLEAN
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)};
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}
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@ -150,6 +154,14 @@ public abstract class ClassicPlotWorld extends SquarePlotWorld {
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this.PLACE_TOP_BLOCK = config.getBoolean("wall.place_top_block");
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this.WALL_HEIGHT = Math.min(getMaxGenHeight() - (PLACE_TOP_BLOCK ? 1 : 0), config.getInt("wall.height"));
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this.CLAIMED_WALL_BLOCK = createCheckedBlockBucket(config.getString("wall.block_claimed"), CLAIMED_WALL_BLOCK);
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this.COMPONENT_BELOW_BEDROCK = config.getBoolean("world.component_below_bedrock");
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}
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@Override
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public int getMinComponentHeight() {
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return COMPONENT_BELOW_BEDROCK && getMinGenHeight() >= getMinBuildHeight()
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? getMinGenHeight() + (PLOT_BEDROCK ? 1 : 0)
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: getMinBuildHeight();
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}
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int schematicStartHeight() {
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@ -1452,6 +1452,24 @@ public abstract class PlotArea implements ComponentLike {
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this.defaultHome = defaultHome;
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}
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/**
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* Get the maximum height that changes to plot components (wall filling, air, all etc.) may operate to
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*
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* @since TODO
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*/
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public int getMaxComponentHeight() {
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return this.maxBuildHeight;
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}
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/**
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* Get the minimum height that changes to plot components (wall filling, air, all etc.) may operate to
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*
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* @since TODO
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*/
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public int getMinComponentHeight() {
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return this.minBuildHeight;
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}
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/**
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* Get the maximum height players may build in. Exclusive.
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*/
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@ -166,6 +166,7 @@
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"setup.wall_height": "<gold>Wall height</gold>",
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"setup.min_gen_height": "<gold>Minimum height from which to generate (for 1.18+ can be negative).</gold>",
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"setup.bedrock_boolean": "<gold>Whether a bedrock layer under the plot should be generated or not</gold>",
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"setup.component_below_bedrock_boolean": "<gold>Whether a component change e.g. /plot set walls should edit the bedrock layer or below</gold>",
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"setup.singleplotarea_void_world": "<gold>Void world</gold>",
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"plotareatype.plot_area_type_normal": "<gray>Standard plot generation</gray>",
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"plotareatype.plot_area_type_augmented": "<gray>Plot generation with vanilla terrain</gray>",
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