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perf: get rid of guice overhead when accessing the player & world manager (#4409)
Return already injected fields to skip slow Injector access
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@ -24,7 +24,6 @@ import com.google.inject.Injector;
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import com.google.inject.Key;
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import com.google.inject.Singleton;
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import com.google.inject.Stage;
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import com.google.inject.TypeLiteral;
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import com.plotsquared.bukkit.generator.BukkitPlotGenerator;
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import com.plotsquared.bukkit.inject.BackupModule;
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import com.plotsquared.bukkit.inject.BukkitModule;
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@ -45,7 +44,6 @@ import com.plotsquared.bukkit.listener.SpigotListener;
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import com.plotsquared.bukkit.listener.WorldEvents;
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import com.plotsquared.bukkit.placeholder.PAPIPlaceholders;
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import com.plotsquared.bukkit.placeholder.PlaceholderFormatter;
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import com.plotsquared.bukkit.player.BukkitPlayer;
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import com.plotsquared.bukkit.player.BukkitPlayerManager;
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import com.plotsquared.bukkit.util.BukkitUtil;
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import com.plotsquared.bukkit.util.BukkitWorld;
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@ -1271,15 +1269,13 @@ public final class BukkitPlatform extends JavaPlugin implements Listener, PlotPl
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@Override
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public @NonNull PlatformWorldManager<?> worldManager() {
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return injector().getInstance(Key.get(new TypeLiteral<PlatformWorldManager<World>>() {
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}));
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return this.worldManager;
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}
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@Override
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@NonNull
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@SuppressWarnings("unchecked")
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public PlayerManager<? extends PlotPlayer<Player>, ? extends Player> playerManager() {
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return (PlayerManager<BukkitPlayer, Player>) injector().getInstance(PlayerManager.class);
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return this.playerManager;
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}
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@Override
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