chore: simplify sign logic

This commit is contained in:
Pierre Maurice Schwang
2025-09-17 22:03:49 +02:00
parent 2f1fe633af
commit 52e8ba6ddd

View File

@@ -24,8 +24,6 @@ import com.plotsquared.bukkit.util.BukkitUtil;
import com.plotsquared.core.PlotSquared;
import com.plotsquared.core.util.ReflectionUtils;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.jnbt.ListTag;
import com.sk89q.jnbt.StringTag;
import com.sk89q.jnbt.Tag;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.bukkit.adapter.BukkitImplAdapter;
@@ -182,6 +180,13 @@ public class StateWrapper {
);
CRAFT_BLOCK_ENTITY_STATE_LOAD_DATA.invoke(blockState, nativeTag);
if (blockState instanceof Sign sign) {
if (!PaperLib.isPaper()) {
if (!PAPER_SIGN_NOTIFIED) {
PAPER_SIGN_NOTIFIED = true;
LOGGER.error("PlotSquared can't populate sign tile entities. To load sign content, use Paper.");
}
return false;
}
Object text;
if ((text = tag.getValue().get("front_text")) != null && text instanceof CompoundTag textTag) {
setSignTextHack(sign, textTag, true);
@@ -218,37 +223,32 @@ public class StateWrapper {
if (text.containsKey("has_glowing_text")) {
side.setGlowingText(text.getByte("has_glowing_text") == 1);
}
if (!initializeSignHack()) {
return;
}
// TODO: Pre 1.21.5 sign texts are JSON in string tags... somehow support and fix that
List<Tag> lines = text.getList("messages");
if (lines != null) {
for (int i = 0; i < Math.min(lines.size(), 3); i++) {
Tag line = lines.get(i);
if (line instanceof StringTag stringTag) {
//noinspection deprecation - Paper deprecatiom
side.setLine(i, stringTag.getValue());
continue;
}
if (line instanceof ListTag || line instanceof CompoundTag) {
if (!initializeSignHack()) {
continue;
}
// Minecraft uses mixed lists / arrays in their sign texts. One line can be a complex component, whereas
// the following line could simply be a string. Those simpler lines are represented as `{"": ""}` (only in
// SNBT those will be shown as a standard string). Adventure can't parse those, so we handle these lines as
// plaintext lines (can't contain any other extra data either way).
if (line instanceof CompoundTag compoundTag && compoundTag.getValue().containsKey("")) {
//noinspection deprecation - Paper deprecatiom
side.setLine(i, compoundTag.getString(""));
continue;
}
// serializes the line content from JNBT to Gson JSON objects, passes that to adventure and deserializes
// into an adventure component.
BUKKIT_SIGN_SIDE_LINE_SET.invoke(
side, i, GSON_SERIALIZER_DESERIALIZE_TREE.invoke(
KYORI_GSON_SERIALIZER,
GSON.toJsonTree(line.getValue())
)
);
Object content = line.getValue();
// Minecraft uses mixed lists / arrays in their sign texts. One line can be a complex component, whereas
// the following line could simply be a string. Those simpler lines are represented as `{"": ""}` (only in
// SNBT those will be shown as a standard string).
if (line instanceof CompoundTag compoundTag && compoundTag.getValue().containsKey("")) {
content = compoundTag.getValue().get("");
}
// serializes the line content from JNBT to Gson JSON objects, passes that to adventure and deserializes
// into an adventure component.
// pass all possible types of content into the deserializer (Strings, Compounds, Arrays), even though Strings
// could be set directly via Sign#setLine(int, String). The overhead is minimal, the serializer can handle
// strings - and we don't have to use the deprecated method.
BUKKIT_SIGN_SIDE_LINE_SET.invoke(
side, i, GSON_SERIALIZER_DESERIALIZE_TREE.invoke(
KYORI_GSON_SERIALIZER,
GSON.toJsonTree(content)
)
);
}
}
}
@@ -260,13 +260,6 @@ public class StateWrapper {
if (KYORI_GSON_SERIALIZER != null) {
return true; // already initialized
}
if (!PaperLib.isPaper()) {
if (!PAPER_SIGN_NOTIFIED) {
PAPER_SIGN_NOTIFIED = true;
LOGGER.error("Can't populate non-plain sign line. To load modern sign content, use Paper.");
}
return false;
}
try {
char[] dontObfuscate = new char[]{
'n', 'e', 't', '.', 'k', 'y', 'o', 'r', 'i', '.', 'a', 'd', 'v', 'e', 'n', 't', 'u', 'r', 'e', '.',
@@ -290,7 +283,7 @@ public class StateWrapper {
return true;
} catch (Throwable e) {
FAILED_SIGN_INITIALIZATION = true;
LOGGER.error("Failed to initialize sign-hack. Signs populated by schematics might not have their line contents.", e);
LOGGER.error("Failed to initialize sign-hack. Signs populated by schematics won't have their line contents.", e);
return false;
}
}