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fix: clear above and below plot gen heights if build heights are larger (#3991)
- Fixes #3985
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91830e233b
commit
2d1f483469
@ -288,6 +288,13 @@ public class HybridPlotManager extends ClassicPlotManager {
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queue.setCompleteTask(whenDone);
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}
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if (!canRegen) {
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if (hybridPlotWorld.getMinBuildHeight() < hybridPlotWorld.getMinGenHeight()) {
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queue.setCuboid(
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pos1.withY(hybridPlotWorld.getMinBuildHeight()),
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pos2.withY(hybridPlotWorld.getMinGenHeight()),
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BlockTypes.AIR.getDefaultState()
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);
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}
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queue.setCuboid(
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pos1.withY(hybridPlotWorld.getMinGenHeight()),
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pos2.withY(hybridPlotWorld.getMinGenHeight()),
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@ -305,6 +312,13 @@ public class HybridPlotManager extends ClassicPlotManager {
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pos2.withY(hybridPlotWorld.getMaxGenHeight()),
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BlockTypes.AIR.getDefaultState()
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);
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if (hybridPlotWorld.getMaxGenHeight() < hybridPlotWorld.getMaxBuildHeight() - 1) {
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queue.setCuboid(
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pos1.withY(hybridPlotWorld.getMaxGenHeight()),
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pos2.withY(hybridPlotWorld.getMaxBuildHeight() - 1),
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BlockTypes.AIR.getDefaultState()
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);
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}
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queue.setBiomeCuboid(pos1, pos2, biome);
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} else {
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queue.setRegenRegion(new CuboidRegion(pos1.getBlockVector3(), pos2.getBlockVector3()));
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