Fix backwards compatibility

This commit is contained in:
MattBDev 2016-06-11 19:25:13 -04:00
parent 5bdb2263dc
commit 0cfef63376
4 changed files with 30 additions and 26 deletions

View File

@ -9,8 +9,7 @@ class ArmorStandStats {
final float[] leftArm = new float[3];
final float[] rightArm = new float[3];
boolean arms;
boolean noplate;
boolean nogravity;
boolean noPlate;
boolean invisible;
boolean small;
}

View File

@ -7,7 +7,7 @@ class EntityBaseStats {
float fall;
short fire;
int age;
double v_z;
double v_y;
double v_x;
double vZ;
double vY;
double vX;
}

View File

@ -80,14 +80,16 @@ public class EntityWrapper {
this.base.fire = (short) entity.getFireTicks();
this.base.age = entity.getTicksLived();
Vector velocity = entity.getVelocity();
this.base.v_x = velocity.getX();
this.base.v_y = velocity.getY();
this.base.v_z = velocity.getZ();
this.base.vX = velocity.getX();
this.base.vY = velocity.getY();
this.base.vZ = velocity.getZ();
if (depth == 1) {
return;
}
if (!entity.hasGravity()) {
this.noGravity = true;
if (PS.get().checkVersion(PS.get().IMP.getServerVersion(), 1, 10, 0) || entity instanceof ArmorStand) {
if (!entity.hasGravity()) {
this.noGravity = true;
}
}
switch (entity.getType()) {
case ARROW:
@ -202,6 +204,7 @@ public class EntityWrapper {
case COW:
case MUSHROOM_COW:
case PIG:
case POLAR_BEAR:
storeAgeable((Ageable) entity);
storeLiving((LivingEntity) entity);
return;
@ -260,7 +263,7 @@ public class EntityWrapper {
this.stand.arms = true;
}
if (!stand.hasBasePlate()) {
this.stand.noplate = true;
this.stand.noPlate = true;
}
if (!stand.isVisible()) {
this.stand.invisible = true;
@ -342,8 +345,8 @@ public class EntityWrapper {
if (this.lived.leashed) {
// TODO leashes
// World world = entity.getWorld();
// Entity leash = world.spawnEntity(new Location(world, Math.floor(x) + lived.leash_x, Math.floor(y) + lived.leash_y, Math
// .floor(z) + lived.leash_z), EntityType.LEASH_HITCH);
// Entity leash = world.spawnEntity(new Location(world, Math.floor(x) + lived.leashX, Math.floor(y) + lived.leashY, Math
// .floor(z) + lived.leashZ), EntityType.LEASH_HITCH);
// entity.setLeashHolder(leash);
}
}
@ -378,9 +381,9 @@ public class EntityWrapper {
this.lived.leashed = lived.isLeashed();
if (this.lived.leashed) {
Location location = lived.getLeashHolder().getLocation();
this.lived.leash_x = (short) (this.x - location.getBlockX());
this.lived.leash_y = (short) (this.y - location.getBlockY());
this.lived.leash_z = (short) (this.z - location.getBlockZ());
this.lived.leashX = (short) (this.x - location.getBlockX());
this.lived.leashY = (short) (this.y - location.getBlockY());
this.lived.leashZ = (short) (this.z - location.getBlockZ());
}
EntityEquipment equipment = lived.getEquipment();
this.lived.equipped = equipment != null;
@ -435,8 +438,8 @@ public class EntityWrapper {
this.tamed.tamed = tamed.isTamed();
}
public Entity spawn(World world, int x_offset, int z_offset) {
Location location = new Location(world, this.x + x_offset, this.y, this.z + z_offset);
public Entity spawn(World world, int xOffset, int zOffset) {
Location location = new Location(world, this.x + xOffset, this.y, this.z + zOffset);
location.setYaw(this.yaw);
location.setPitch(this.pitch);
if (!this.type.isSpawnable()) {
@ -464,7 +467,7 @@ public class EntityWrapper {
}
if (this.base.passenger != null) {
try {
entity.setPassenger(this.base.passenger.spawn(world, x_offset, z_offset));
entity.setPassenger(this.base.passenger.spawn(world, xOffset, zOffset));
} catch (Exception ignored) { }
}
if (this.base.fall != 0) {
@ -476,12 +479,14 @@ public class EntityWrapper {
if (this.base.age != 0) {
entity.setTicksLived(this.base.age);
}
entity.setVelocity(new Vector(this.base.v_x, this.base.v_y, this.base.v_z));
entity.setVelocity(new Vector(this.base.vX, this.base.vY, this.base.vZ));
if (this.depth == 1) {
return entity;
}
if (this.noGravity) {
entity.setGravity(false);
if (PS.get().checkVersion(PS.get().IMP.getServerVersion(), 1, 10, 0) || entity instanceof ArmorStand) {
if (this.noGravity) {
entity.setGravity(false);
}
}
switch (entity.getType()) {
case ARROW:
@ -661,7 +666,7 @@ public class EntityWrapper {
if (this.stand.arms) {
stand.setArms(true);
}
if (this.stand.noplate) {
if (this.stand.noPlate) {
stand.setBasePlate(false);
}
if (this.stand.small) {

View File

@ -14,9 +14,9 @@ class LivingEntityStats {
short air;
boolean persistent;
boolean leashed;
short leash_x;
short leash_y;
short leash_z;
short leashX;
short leashY;
short leashZ;
boolean equipped;
ItemStack mainHand;
ItemStack helmet;