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Java
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/*
* _____ _ _ _____ _
* | __ \| | | | / ____| | |
* | |__) | | ___ | |_| (___ __ _ _ _ __ _ _ __ ___ __| |
* | ___/| |/ _ \| __|\___ \ / _` | | | |/ _` | '__/ _ \/ _` |
* | | | | (_) | |_ ____) | (_| | |_| | (_| | | | __/ (_| |
* |_| |_|\___/ \__|_____/ \__, |\__,_|\__,_|_| \___|\__,_|
* | |
* |_|
* PlotSquared plot management system for Minecraft
* Copyright (C) 2021 IntellectualSites
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
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package com.plotsquared.bukkit.entity;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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import java.util.Collection;
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class LivingEntityStats {
boolean loot;
String name;
boolean visible;
float health;
short air;
boolean persistent;
boolean leashed;
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short leashX;
short leashY;
short leashZ;
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boolean equipped;
ItemStack mainHand;
ItemStack helmet;
ItemStack boots;
ItemStack leggings;
ItemStack chestplate;
Collection<PotionEffect> potions;
ItemStack offHand;
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}