A fork of the Jail CraftBukkit plugin
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README.md |
Jail 3.0 - JavaDoc - Wiki
This plugins adds Jail to your Minecraft server. Admins can define several jails and then jail/unjail people, can be on a time basis. This plugin also offers wide variety of protections, this way players won't escape out of jail.
Beta 3 Changes
Changes since Beta 2
- Added support for sqlite storage
- Add advanced update notifications, even for beta builds
- Move cellcreate command to createcell
- Fix an out of bounds exception when using old jail stick configurations
- Make the timer async, this helps performance when you have a ton of prisoners
- Lots of work on unit testing
- Changed the encoding of the project in maven to utf8
- Fixed the language system not copying over new values
- Fixed confirmations not expiring, ever
- Commands clear and clear force have been combined, use -f (-force) if you want to forcefully clear
Beta 2 Changes
Changes since Beta 1
- Using UUID as the only means of knowing if someone is jailed or not, last known username is stored for commands
- Jailings via jail sticks are now recorded, #20
- Fix the default Jail Stick not being loaded correctly, #21
- Implement Scoreboards, with title and time configurable. (#15)
- Implemented Jail Pay #11
- Convert old data and config values, only some are done and if you don't want the old data delete your
global.yml
- Add config option to disallow the usage of Jail Sticks
- Added
/jail time
for easy access to adding/subtracting time - Bukkit Dev Ticket #432 - Added
/togglejaildebug
for easily toggling the debugging state, enable if you have a problem and want to send me information - Added some caching of online prisoners and where they're located at, this improves performance on servers with 500+ prisoners jailed
- Only updating prisoners in the database if they were changed, this should help improve saving speed
Beta 1 Changes
Changes since alpha
- MySQL storage is now a valid option for storage (#18)
- MySQL data validation, basically if a cell or prisoner reference a jail which no longer exists they are removed
- Fix a bug with not being able to unjail someone forcefully if they were in a cell (#17)
- Add the record keeping system (#12)
- Added Jail Sticks, format of them has slightly changed (#16)
Changes
With this being version 3 of this plugin, a couple things have changed but the core concept is still the exact same. Here are some drastic changes:
- Time can now be entered different formats, 3hours or 15mins or 4days
- New language system
- New config system (per jail configs are going to make a come back)
- Items in the config use item names now, not the ids
- All commands are prevented by default, now there is only a whitelist
- All interactions are prevented by default, add to the whitelist what you want
- If store inventory is not enabled, inventories are deleted upon jailing
- Sign text has a new format, old format will not be converted
- Max reason length has been removed, might be added back in if needed
ToDo
- Jail set
- Jail vote
- Jailing for swearing
- Guards (PlayerMoveProtectionAction - when they try to move do we teleport them back, let the guards get them, or nothing)
- Storing permissions
- Pages on jail list
Notice
- Old messages (language) will not be converted
- MaximumAFKTime setting will not convert over, the format isn't clear and the old version didn't provide a way to get values with decimal places
- EnableLogging has been removed, we are always going to be logging (unless major request to control this)
- Prisoner's old inventory strings in the database are lost, we can not convert those