Update the creation messages as we are using clay brick instead of sword
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@ -29,7 +29,7 @@ public class CellCreationSteps {
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/** Sends the Cell Creation message for starting out. */
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/** Sends the Cell Creation message for starting out. */
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public void startStepping(Player player){
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public void startStepping(Player player){
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player.sendMessage(ChatColor.AQUA + "---------- Jail Cell Creation (tp) ----------");
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player.sendMessage(ChatColor.AQUA + "---------- Jail Cell Creation (tp) ----------");
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player.sendMessage(ChatColor.GREEN + "First, you must select a teleport point for the cell! Move to the teleport point and then click anywhere with your wooden sword to set it.");
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player.sendMessage(ChatColor.GREEN + "First, you must select a teleport point for the cell! Move to the teleport point and then click anywhere with your clay brick to set it.");
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player.sendMessage(ChatColor.AQUA + "----------------------------------------");
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player.sendMessage(ChatColor.AQUA + "----------------------------------------");
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ItemStack wand = Util.getWand();
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ItemStack wand = Util.getWand();
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@ -23,7 +23,7 @@ public class JailCreationSteps {
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/** Sends the Jail Creation message for starting out. */
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/** Sends the Jail Creation message for starting out. */
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public void startStepping(Player player) {
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public void startStepping(Player player) {
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player.sendMessage(ChatColor.AQUA + "----------Jail Zone Creation----------");
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player.sendMessage(ChatColor.AQUA + "----------Jail Zone Creation----------");
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player.sendMessage(ChatColor.GREEN + "First, you must select jail cuboid. Select the first point of the cuboid by right clicking on the block with your wooden sword. DO NOT FORGET TO MARK THE FLOOR AND CEILING TOO!");
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player.sendMessage(ChatColor.GREEN + "First, you must select jail cuboid. Select the first point of the cuboid by right clicking on the block with your clay brick. DO NOT FORGET TO MARK THE FLOOR AND CEILING TOO!");
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player.sendMessage(ChatColor.AQUA + "--------------------------------------");
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player.sendMessage(ChatColor.AQUA + "--------------------------------------");
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ItemStack wand = Util.getWand();
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ItemStack wand = Util.getWand();
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@ -107,7 +107,7 @@ public class TestJailCommandInfo {
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assertTrue(main.onCommand(sender, command, "jail", args));
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assertTrue(main.onCommand(sender, command, "jail", args));
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verify(sender).sendMessage(ChatColor.AQUA + "----------Jail Zone Creation----------");
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verify(sender).sendMessage(ChatColor.AQUA + "----------Jail Zone Creation----------");
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verify(sender).sendMessage(ChatColor.GREEN + "First, you must select jail cuboid. Select the first point of the cuboid by right clicking on the block with your wooden sword. DO NOT FORGET TO MARK THE FLOOR AND CEILING TOO!");
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verify(sender).sendMessage(ChatColor.GREEN + "First, you must select jail cuboid. Select the first point of the cuboid by right clicking on the block with your clay brick. DO NOT FORGET TO MARK THE FLOOR AND CEILING TOO!");
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verify(sender).sendMessage(ChatColor.AQUA + "--------------------------------------");
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verify(sender).sendMessage(ChatColor.AQUA + "--------------------------------------");
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}
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}
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